
#include <windows.h>
#include <stdio.h>
#define ADR_Playerpointer 0x00CB2EB0
#define ADR_Serverpointer 0x00BBC578
DWORD *ingame= (DWORD*)ADR_Playerpointer;
DWORD *outgame= (DWORD*)ADR_Serverpointer;
void HackThread()
{
for(;; )
{
if(*ingame)
{
}
if(*outgame)
{
}
}
Sleep(200);
}
BOOL WINAPI DllMain(HINSTANCE mod, DWORD DWORD_GRUND, LPVOID res)
{
switch(DWORD_GRUND)
{
case 1:
CreateThread(0, 0, (LPTHREAD_START_ROUTINE)HackThread , 0, 0, 0);
break;
}
return TRUE;
}


void Hotkey ()
void HackThread()
{
for(;; )
{
if(*ingame)
{
}
if(*outgame)
{
}
}
Sleep(200);
}