Looking for help with editing enemy behaviour

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Looking for help with editing enemy behaviour
I was just looking for a way to edit the hp of an enemy. By this I mean how can I, for example, set Dreadstump to have 100000 HP?
Quote Originally Posted by vintoman View Post
I was just looking for a way to edit the hp of an enemy. By this I mean how can I, for example, set Dreadstump to have 100000 HP?
Search the npc name inside of the solution then change the <Life?> tag
Quote Originally Posted by Thomas Friedman View Post
Search the npc name inside of the solution then change the <Life?> tag
I must shamefully admit that this is my first day working on this Pserver source (or any C# for that matter), and would appreciate a spoon-feeding approach to your reply.

EDIT: I figured it out. Thanks for the help.
Quote Originally Posted by Thomas Friedman View Post
Search the npc name inside of the solution then change the <Life?> tag
It's actually

<MaxHitPoints>INSERT HP HERE</MaxHitPoints>
Code:
/spawn {"notif":"Spawning bad mama jama...","spawns":[{"name":"dreadstump","hp":100000}]}
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