Writing bhop script.
I started writing a bhop script in C++ and I'm nearly done, I need the localBase offsets, I checked mpgh's offset database and there is no localBase offset.
Knock yourself out.
[22:41:29] [LOG] [COffsets] LocalPlayer Offset = 0xA77D2C
[22:41:29] [LOG] [COffsets] EntityList Offset = 0x4A19D84
[22:41:29] [LOG] [COffsets] ClientState Offset = 0x5D2284
[22:41:29] [LOG] [COffsets] SetViewAngle Offset = 0x4CE0
[22:41:29] [LOG] [COffsets] ServerBase Offset = 0x4A60C60
[22:41:29] [LOG] [COffsets] GlowObject Manager Offset = 0x4B2CD34
[22:41:29] [LOG] [COffsets] ViewMatrix Offset = 0x4A0F314
[22:41:29] [LOG] [COffsets] RadarBase Offset = 0x4A4EA2C
[22:41:29] [LOG] [COffsets] GameResources Offset = 0x2E8945C
[22:41:29] [LOG] [COffsets] GlobalVars Offset = 0xA33E80
[22:41:29] [LOG] [COffsets] GameRules Offset = 0x4B12EDC
[22:41:29] [LOG] [COffsets] IntervalPerTick Offset = 0x5D1F30
[22:41:29] [LOG] [COffsets] ConsoleOpen Offset = 0x28DB4
[22:41:29] [LOG] [COffsets] Sensitivity Offset = 0xA7D4C4
[22:41:29] [LOG] [COffsets] +jump Offset = 0x4AAAAF8
[22:41:29] [LOG] [COffsets] +attack Offset = 0x2E8BCE4
[22:41:29] [LOG] [COffsets] +attack2 Offset = 0x2E8BCD8
[22:41:29] [LOG] [COffsets] cl_mouseenable Offset = 0xA7D520
[22:41:29] [LOG] [COffsets] Getting netvars
[22:41:29] [LOG] [COffsets] m_vecOrigin = 0x134
[22:41:29] [LOG] [COffsets] m_hOwnerEntity = 0x148
[22:41:29] [LOG] [COffsets] m_iTeamNum = 0xF0
[22:41:29] [LOG] [COffsets] m_flFlashMaxAlpha = 0x1DB0
[22:41:29] [LOG] [COffsets] m_flFlashDuration = 0x1DB4
[22:41:29] [LOG] [COffsets] m_angEyeAngles = 0x23B4
[22:41:29] [LOG] [COffsets] m_iShotsFired = 0x1D6C
[22:41:29] [LOG] [COffsets] m_lifeState = 0x25B
[22:41:29] [LOG] [COffsets] m_fFlags = 0x100
[22:41:29] [LOG] [COffsets] m_iHealth = 0xFC
[22:41:29] [LOG] [COffsets] m_hActiveWeapon = 0x12C0
[22:41:29] [LOG] [COffsets] m_vecViewOffset[0] = 0x104
[22:41:29] [LOG] [COffsets] m_vecVelocity[0] = 0x110
[22:41:29] [LOG] [COffsets] m_iClip1 = 0x15C0
[22:41:29] [LOG] [COffsets] m_fAccuracyPenalty = 0x1670
[22:41:29] [LOG] [COffsets] m_iCompetitiveRanking = 0x1A3C
[22:41:29] [LOG] [COffsets] m_iCompetitiveWins = 0x1B40
[22:41:29] [LOG] [COffsets] m_flTimerLength = 0xD60
[22:41:29] [LOG] [COffsets] m_flDefuseLength = 0xD70
[22:41:29] [LOG] [COffsets] m_flDefuseCountDown = 0xD74
[22:41:29] [LOG] [COffsets] m_fArmedTime = 0x1714
[22:41:29] [LOG] [COffsets] m_flC4Blow = 0xD5C
[22:41:29] [LOG] [COffsets] m_bBombDropped = 0x8F0
[22:41:29] [LOG] [COffsets] m_bBombPlanted = 0x8F1
[22:41:29] [LOG] [COffsets] m_flNextPrimaryAttack = 0x159C
[22:41:29] [LOG] [COffsets] m_nTickBase = 0x17CC
[22:41:29] [LOG] [COffsets] m_bSpotted = 0x935
[22:41:29] [LOG] [COffsets] m_iWeaponId = 0x1690
[22:41:29] [LOG] [COffsets] m_dwIndex = 0x64
[22:41:29] [LOG] [COffsets] m_iCrosshairId = 0x2410
[22:41:29] [LOG] [COffsets] m_vecPunch = 0x13E8
[22:41:29] [LOG] [COffsets] m_vecVisPunch = 0x13DC