
Originally Posted by
tazmanny
Just because you havent figured it out doesnt mean is not possible.
My post was meant to prevent attribute changes over the regular attributes each model has (also possible in limited ways).
IF you cant understand this, is ok. Hopefully other people will, hoping some of those are the ones that release mods.
I have quite a few things I want to tell you, but I see you don't allow private messages... As it is I can only critique your public misconceptions in this thread, and not any private misjudgments concerning your perception of myself, so I will just simply say that as far as I can judge your aptitude from the context of your post, you do not have the technical know-how, to determine what I know. With that said, you could have perhaps made a good argument if you chose not to argue the matter of superiority of knowledge, but rather focused on justifying your original argument.
Unfortunately you chose to let your ego get the better of you, and argue to the Ethos, which I'll tell you is much more difficult, and in doing so have also lost the battle of Pathos.
Models attributes are only in shape and the animation of certain models. As such it is limited, and tampering is relatively inconsequential, but what you failed to realize is that I was talking about something more consequential then simply altering the model files. Of actually cracking the ATTRIBUTES.rez files, which are a series of txt files, used to store important attributes of gameplay. For instance: The ROF of all guns, ammo, reload speed, clipsize, and much more. I have already begun cryptoanalyzing these attribute files in hopes of a way to crack them, and it seems in your brashness you just pissed off the very guy who is working on figuring how to do exactly what you do not want to be done.