Originally Posted by
nitroburn
Thanks for this, here are some ideas and suggestions.
Feature Requests:
Panic Mode for Aimbot - When enabled, disable aimbot when Spectated - I could do that but isn't that pretty much what the Aim On Key is for? You release it and the aimbot is no longer active.
Random Hit Spots - Random hit spots rather than working top to bottom of the list - I may look into that, but they couldn't be totally random. If you have any ideas about how i should do it i would appreciate it.
Aim at Teammates - On/Off - I didn't make this because all i could think about was someone having it on, being innocent, and it not attacking a traitor because the traitor isn't detected yet. Should i still add it?
Wallhack Color Overlay / Bounding box Color - When players/NPC are behind walls, overlay a color rather than displaying just the normal model. Makes it hard tell if a user is behind a wall currently. Make Innocents Green, Traitors Red, Dead Yellow. - I'll look into doing this, honestly i just wasn't sure how to accomplish it. I can draw the player in different colors but i have no idea how to make it draw different colors based on if the player is behind a wall or not.
Dead Body Info - Show name and current ID status (ided/unided). Label if it was a T, Innocent or Detective. - Great idea, ill work on adding that.
Name Display Location - Show name & if traitor separate above head rather than below. Change name color if traitor. - Another good idea, ill work on it and see if i can make it look good.
Death Messages in Chat - XXX has Died. - Sure, why the hell not.
Bugs:
Holding down or tapping Aim On Key just always aims at the head. Never seems to change hit spots even when firing. - It's always suppose to attack the head unless it cant see the head, then it looks for the other bones. So if the head is blocked but the persons foot is showing it will attack their foot. I don't think that's a bug if I'm understanding your correctly.