HelpRealm Relay Help

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Realm Relay Help


Had this problem all day, can't find anything about it.. What is wrong?
Fucked up updating HELLO packet.
Quote Originally Posted by Lebab1337 View Post
http://www.mpgh.net/forum/showthread.php?t=857079

If I follow this, then it should be right?
Definitely nope. That tutorial shows you how to update the packets XML, while in your case its the packet "structure" thats wrong. You have to load the source in Eclipse, find the HELLO packet .class (.java ?) and edit it with the info you got by disassembling the client.
Quote Originally Posted by Zasx View Post
Definitely nope. That tutorial shows you how to update the packets XML, while in your case its the packet "structure" thats wrong. You have to load the source in Eclipse, find the HELLO packet .class (.java ?) and edit it with the info you got by disassembling the client.
Just by reading that I decided that Relay was not for me.
Quote Originally Posted by Lebab1337 View Post


Had this problem all day, can't find anything about it.. What is wrong?
dude you don't have to update the hello packets yourself just download the Realm Relay from this : http://www.mpgh.net/forum/showthread.php?t=894080
And make your client trusted (it's really important) and for the Xml packets here they are :
Code:
<?xml version="1.0"?>

<!-- Generated using Jnoob's Packets File parser. -->

-<Packets>

<Packet type="0" id="FAILURE"/>

<Packet type="46" id="CREATE_SUCCESS"/>

<Packet type="80" id="CREATE"/>

<Packet type="85" id="PLAYERSHOOT"/>

<Packet type="45" id="MOVE"/>

<Packet type="92" id="PLAYERTEXT"/>

<Packet type="55" id="TEXT"/>

<Packet type="84" id="SHOOT2"/>

<Packet type="11" id="DAMAGE"/>

<Packet type="37" id="UPDATE"/>

<Packet type="18" id="UPDATEACK"/>

<Packet type="44" id="NOTIFICATION"/>

<Packet type="93" id="NEW_TICK"/>

<Packet type="40" id="INVSWAP"/>

<Packet type="82" id="USEITEM"/>

<Packet type="42" id="SHOW_EFFECT"/>

<Packet type="27" id="HELLO"/>

<Packet type="88" id="GOTO"/>

<Packet type="7" id="INVDROP"/>

<Packet type="15" id="INVRESULT"/>

<Packet type="16" id="RECONNECT"/>

<Packet type="6" id="PING"/>

<Packet type="26" id="PONG"/>

<Packet type="69" id="MAPINFO"/>

<Packet type="58" id="LOAD"/>

<Packet type="4" id="PIC"/>

<Packet type="22" id="SETCONDITION"/>

<Packet type="63" id="TELEPORT"/>

<Packet type="23" id="USEPORTAL"/>

<Packet type="50" id="DEATH"/>

<Packet type="95" id="BUY"/>

<Packet type="10" id="BUYRESULT"/>

<Packet type="49" id="AOE"/>

<Packet type="56" id="GROUNDDAMAGE"/>

<Packet type="91" id="PLAYERHIT"/>

<Packet type="34" id="ENEMYHIT"/>

<Packet type="19" id="AOEACK"/>

<Packet type="87" id="SHOOTACK"/>

<Packet type="90" id="OTHERHIT"/>

<Packet type="9" id="SQUAREHIT"/>

<Packet type="13" id="GOTOACK"/>

<Packet type="3" id="EDITACCOUNTLIST"/>

<Packet type="62" id="ACCOUNTLIST"/>

<Packet type="41" id="QUESTOBJID"/>

<Packet type="83" id="CHOOSENAME"/>

<Packet type="66" id="NAMERESULT"/>

<Packet type="60" id="CREATEGUILD"/>

<Packet type="14" id="CREATEGUILDRESULT"/>

<Packet type="75" id="GUILDREMOVE"/>

<Packet type="67" id="GUILDINVITE"/>

<Packet type="77" id="ALLYSHOOT"/>

<Packet type="94" id="SHOOT"/>

<Packet type="48" id="REQUESTTRADE"/>

<Packet type="65" id="TRADEREQUESTED"/>

<Packet type="21" id="TRADESTART"/>

<Packet type="52" id="CHANGETRADE"/>

<Packet type="39" id="TRADECHANGED"/>

<Packet type="25" id="ACCEPTTRADE"/>

<Packet type="20" id="CANCELTRADE"/>

<Packet type="5" id="TRADEDONE"/>

<Packet type="64" id="TRADEACCEPTED"/>

<Packet type="51" id="CLIENTSTAT"/>

<Packet type="98" id="CHECKCREDITS"/>

<Packet type="68" id="ESCAPE"/>

<Packet type="1" id="FILE"/>

<Packet type="79" id="INVITEDTOGUILD"/>

<Packet type="36" id="JOINGUILD"/>

<Packet type="17" id="CHANGEGUILDRANK"/>

<Packet type="74" id="PLAYSOUND"/>

<Packet type="96" id="GLOBAL_NOTIFICATION"/>

<Packet type="76" id="RESKIN"/>

<Packet type="28" id="_-LW"/>

<Packet type="38" id="_-rX"/>

<Packet type="47" id="_-Mh"/>

<Packet type="33" id="_-yi"/>

<Packet type="30" id="_-0gN"/>

<Packet type="8" id="_-0-M"/>

<Packet type="35" id="_-20s"/>

<Packet type="78" id="_-0EC"/>

<Packet type="61" id="ENTER_ARENA"/>

<Packet type="53" id="_-0Xq"/>

<Packet type="57" id="_-Rp"/>

<Packet type="81" id="_-0Yv"/>

<Packet type="24" id="_-1uV"/>

<Packet type="12" id="_-m0"/>

<Packet type="97" id="_-1Qp"/>

<Packet type="59" id="_-uq"/>

<Packet type="86" id="_-15N"/>

<Packet type="31" id="_-20i"/>

<Packet type="89" id="_-0l-"/>

</Packets>
Quote Originally Posted by Twix001 View Post
dude you don't have to update the hello packets yourself just download the Realm Relay from this : http://www.mpgh.net/forum/showthread.php?t=894080
And make your client trusted (it's really important) and for the Xml packets here they are :
Code:
<?xml version="1.0"?>

<!-- Generated using Jnoob's Packets File parser. -->

-<Packets>

<Packet type="0" id="FAILURE"/>

<Packet type="46" id="CREATE_SUCCESS"/>

<Packet type="80" id="CREATE"/>

<Packet type="85" id="PLAYERSHOOT"/>

<Packet type="45" id="MOVE"/>

<Packet type="92" id="PLAYERTEXT"/>

<Packet type="55" id="TEXT"/>

<Packet type="84" id="SHOOT2"/>

<Packet type="11" id="DAMAGE"/>

<Packet type="37" id="UPDATE"/>

<Packet type="18" id="UPDATEACK"/>

<Packet type="44" id="NOTIFICATION"/>

<Packet type="93" id="NEW_TICK"/>

<Packet type="40" id="INVSWAP"/>

<Packet type="82" id="USEITEM"/>

<Packet type="42" id="SHOW_EFFECT"/>

<Packet type="27" id="HELLO"/>

<Packet type="88" id="GOTO"/>

<Packet type="7" id="INVDROP"/>

<Packet type="15" id="INVRESULT"/>

<Packet type="16" id="RECONNECT"/>

<Packet type="6" id="PING"/>

<Packet type="26" id="PONG"/>

<Packet type="69" id="MAPINFO"/>

<Packet type="58" id="LOAD"/>

<Packet type="4" id="PIC"/>

<Packet type="22" id="SETCONDITION"/>

<Packet type="63" id="TELEPORT"/>

<Packet type="23" id="USEPORTAL"/>

<Packet type="50" id="DEATH"/>

<Packet type="95" id="BUY"/>

<Packet type="10" id="BUYRESULT"/>

<Packet type="49" id="AOE"/>

<Packet type="56" id="GROUNDDAMAGE"/>

<Packet type="91" id="PLAYERHIT"/>

<Packet type="34" id="ENEMYHIT"/>

<Packet type="19" id="AOEACK"/>

<Packet type="87" id="SHOOTACK"/>

<Packet type="90" id="OTHERHIT"/>

<Packet type="9" id="SQUAREHIT"/>

<Packet type="13" id="GOTOACK"/>

<Packet type="3" id="EDITACCOUNTLIST"/>

<Packet type="62" id="ACCOUNTLIST"/>

<Packet type="41" id="QUESTOBJID"/>

<Packet type="83" id="CHOOSENAME"/>

<Packet type="66" id="NAMERESULT"/>

<Packet type="60" id="CREATEGUILD"/>

<Packet type="14" id="CREATEGUILDRESULT"/>

<Packet type="75" id="GUILDREMOVE"/>

<Packet type="67" id="GUILDINVITE"/>

<Packet type="77" id="ALLYSHOOT"/>

<Packet type="94" id="SHOOT"/>

<Packet type="48" id="REQUESTTRADE"/>

<Packet type="65" id="TRADEREQUESTED"/>

<Packet type="21" id="TRADESTART"/>

<Packet type="52" id="CHANGETRADE"/>

<Packet type="39" id="TRADECHANGED"/>

<Packet type="25" id="ACCEPTTRADE"/>

<Packet type="20" id="CANCELTRADE"/>

<Packet type="5" id="TRADEDONE"/>

<Packet type="64" id="TRADEACCEPTED"/>

<Packet type="51" id="CLIENTSTAT"/>

<Packet type="98" id="CHECKCREDITS"/>

<Packet type="68" id="ESCAPE"/>

<Packet type="1" id="FILE"/>

<Packet type="79" id="INVITEDTOGUILD"/>

<Packet type="36" id="JOINGUILD"/>

<Packet type="17" id="CHANGEGUILDRANK"/>

<Packet type="74" id="PLAYSOUND"/>

<Packet type="96" id="GLOBAL_NOTIFICATION"/>

<Packet type="76" id="RESKIN"/>

<Packet type="28" id="_-LW"/>

<Packet type="38" id="_-rX"/>

<Packet type="47" id="_-Mh"/>

<Packet type="33" id="_-yi"/>

<Packet type="30" id="_-0gN"/>

<Packet type="8" id="_-0-M"/>

<Packet type="35" id="_-20s"/>

<Packet type="78" id="_-0EC"/>

<Packet type="61" id="ENTER_ARENA"/>

<Packet type="53" id="_-0Xq"/>

<Packet type="57" id="_-Rp"/>

<Packet type="81" id="_-0Yv"/>

<Packet type="24" id="_-1uV"/>

<Packet type="12" id="_-m0"/>

<Packet type="97" id="_-1Qp"/>

<Packet type="59" id="_-uq"/>

<Packet type="86" id="_-15N"/>

<Packet type="31" id="_-20i"/>

<Packet type="89" id="_-0l-"/>

</Packets>
Still get this:

19:11:31 Connected Socket[addr=/127.0.0.1,port=57623,localport=2050]
19:11:31 Waiting for HELLO from client...
19:11:41 Disconnected Socket[addr=/127.0.0.1,port=57623,localport=2050]
Quote Originally Posted by Lebab1337 View Post
Still get this:

19:11:31 Connected Socket[addr=/127.0.0.1,port=57623,localport=2050]
19:11:31 Waiting for HELLO from client...
19:11:41 Disconnected Socket[addr=/127.0.0.1,port=57623,localport=2050]
try this :http://makeagif.com/w50iX4
it's to make ur client trusted , just follow the steps and then select the client that ur using . should resolve the problem i did this myself and it worked
Quote Originally Posted by Twix001 View Post
try this :http://makeagif.com/w50iX4
it's to make ur client trusted , just follow the steps and then select the client that ur using . should resolve the problem i did this myself and it worked
I already did that, still getting that Error
Quote Originally Posted by Lebab1337 View Post
I already did that, still getting that Error
then go on : C:\Windows\System32\drivers\etc , open the file named Hosts with notepad and add this : 127.0.0.1 ec2-50-19-47-160.compute-1.amazonaws.com Don't add a # when pasting this...
Quote Originally Posted by Twix001 View Post
then go on : C:\Windows\System32\drivers\etc , open the file named Hosts with notepad and add this : 127.0.0.1 ec2-50-19-47-160.compute-1.amazonaws.com Don't add a # when pasting this...
No, you don't need to do this anymore, since you can directly connect to localhost, using the Proxy Server mod



His RealmRelay is outdated, the console clearly says that the HelloPacket is not correct
Quote Originally Posted by Lebab1337 View Post
19:11:31 Connected Socket[addr=/127.0.0.1,port=57623,localport=2050]
19:11:31 Waiting for HELLO from client...
19:11:41 Disconnected Socket[addr=/127.0.0.1,port=57623,localport=2050]
Quote Originally Posted by IziLife View Post
His RealmRelay is outdated, the console clearly says that the HelloPacket is not correct
That means incorrect HELLO? Oh wow that explains why my shit wasn't working then.
So what RealmRelay do I need to use?
Quote Originally Posted by Zasx View Post
That means incorrect HELLO? Oh wow that explains why my shit wasn't working then.
I was referring to his screenshot, look at the Exception

- - - Updated - - -

Quote Originally Posted by Lebab1337 View Post
So what RealmRelay do I need to use?
I don't know, i'll update realmrelay and release it once i have some free time
Quote Originally Posted by IziLife View Post
I was referring to his screenshot, look at the Exception

- - - Updated - - -



I don't know, i'll update realmrelay and release it once i have some free time
Ah, okay, so there is nothing I can do now?
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