C# Game Hacking
Hello all,
There's a game being developed right now in what I believe to be in C#. It's a multiplayer online game, based off of an old java game which I used to play but is now no longer existant.
Basically, I used to "hack" (or whatever you'd like to call it) this old java game by decompiling the code, making changes, then recompiling. This gave me great versatility for changing things within the game, as I wasn't limited to simply doing memory searches to give unlimited health (which wouldn't have worked anyway since it was stored server side). Getting to the point:
The Point:
I'd like to begin doing this for this new game while it is still in it's early stages. I know very little about c#, but I'm intelligent enough that I should be able to mess around with it to get the effect I'd like. I've downloaded the decompiler (or is it better referred to as disassembler?) Reflector, but it gives quite a few source files for one DLL, and I'm not sure how to go about getting it recompiled and packaged back into the DLL.
Is there anyone out there that might be able to help me?
Thanks in advance