Does it even have a behavior? It just stands still and does nothing.
Originally Posted by Orbit
Does it even have a behavior? It just stands still and does nothing.
On prod it walks around saying "Chicken is good for you eat up!" or something like that.
Originally Posted by SwitchBot
On prod it walks around saying "Chicken is good for you eat up!" or something like that.
They must have changed them then. Whenever the testing server was public, they were spawned lots of times. They always just stood there and did nothing.
Besides, if it just walks around saying stuff, that is super easy to make. Why can't you just do it?
Figure the rest out yourself..
Code:
new state(
new state("chicken",
new taunt("Chicken is good for you eat up!"),
new wander(bla bla)
)
)
Originally Posted by Orbit
Figure the rest out yourself..
Code:
new state(
new state("chicken",
new taunt("Chicken is good for you eat up!"),
new wander(bla bla)
)
)
Lol it didnt wander, its such an easy behavior to code, just release the piece of shit
Code:
.Init("XP Gift",
new State(
new State("Talk",
new Taunt("Chicken is good for you eat up!"))))
Originally Posted by Desire
Lol it didnt wander, its such an easy behavior to code, just release the piece of shit
Code:
.Init("XP Gift",
new State(
new State("Talk",
new Taunt("Chicken is good for you eat up!"))))
Originally Posted by SwitchBot
On prod it walks around
I don't know how the behavior is on prod.
Originally Posted by Orbit
I don't know how the behavior is on prod.
Search up swatsec spawning xp gifts xdd
It does wander around. Sileeeeex spawned them on prod.