Solved[FSoD] Prod XP Gift Behavior

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[FSoD] Prod XP Gift Behavior
Anyone have the prod xp gift behavior?
Does it even have a behavior? It just stands still and does nothing.
Quote Originally Posted by Orbit View Post
Does it even have a behavior? It just stands still and does nothing.
On prod it walks around saying "Chicken is good for you eat up!" or something like that.
Quote Originally Posted by SwitchBot View Post
On prod it walks around saying "Chicken is good for you eat up!" or something like that.
They must have changed them then. Whenever the testing server was public, they were spawned lots of times. They always just stood there and did nothing.

Besides, if it just walks around saying stuff, that is super easy to make. Why can't you just do it?
Figure the rest out yourself..
Code:
 new state(
new state("chicken",
new taunt("Chicken is good for you eat up!"),
new wander(bla bla)
)
)
Quote Originally Posted by Orbit View Post
Figure the rest out yourself..
Code:
 new state(
new state("chicken",
new taunt("Chicken is good for you eat up!"),
new wander(bla bla)
)
)
Lol it didnt wander, its such an easy behavior to code, just release the piece of shit
Code:
.Init("XP Gift",
new State(
new State("Talk",
new Taunt("Chicken is good for you eat up!"))))
Quote Originally Posted by Desire View Post
Lol it didnt wander, its such an easy behavior to code, just release the piece of shit
Code:
.Init("XP Gift",
new State(
new State("Talk",
new Taunt("Chicken is good for you eat up!"))))
Quote Originally Posted by SwitchBot View Post
On prod it walks around
I don't know how the behavior is on prod.
Quote Originally Posted by Orbit View Post
I don't know how the behavior is on prod.
Search up swatsec spawning xp gifts xdd
/closed solved
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