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  1. #1
    RuShi's Avatar
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    ☆Pointer Mega-Offset☆

    BlackShot SEA:
    Code:
    //************** Pointer *************//
    #define ADR_BASEPOINTER      0x00A31744
    #define ADR_OTHERPOINTER     0x00A0A3B8
    #define ADR_WEAPONPOINTER    0x00596FF4
    #define ADR_POSITIONPOINTER  0x00A277CC
    
    //************** Address *************//
    #define ADR_ANTIKICK1        0x00531DDA
    #define ADR_ANTIKICK2        0x00531E04
    
    //************** Bypass *************//
    #define MemoryModfied        0x00714A5C


    ------ 30/10/2016 ------
    Last edited by Heroes; 10-29-2016 at 11:13 PM.


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    killerleong (10-30-2016),rushil69 (10-30-2016)

  3. #2
    meerunmaltoo's Avatar
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    hi mind asking. positionpointer is for aimbot isit?

  4. #3
    RuShi's Avatar
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    Quote Originally Posted by meerunmaltoo View Post
    hi mind asking. positionpointer is for aimbot isit?
    No, Its for teleport.


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  5. #4
    ScorpionVenom789's Avatar
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    Quote Originally Posted by Luffy View Post
    No, Its for teleport.
    What the weapon pointer for ? for weapon loop ?

  6. #5
    RuShi's Avatar
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    Quote Originally Posted by ScorpionVenom789 View Post
    What the weapon pointer for ? for weapon loop ?
    Yeah, there's a tons of pointer but I take this one.


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  7. #6
    ScorpionVenom789's Avatar
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    Quote Originally Posted by Luffy View Post
    Yeah, there's a tons of pointer but I take this one.
    Ouh I see
    /msg2long

    - - - Updated - - -

    Weapon Loop still working ?

  8. #7
    RuShi's Avatar
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    Quote Originally Posted by ScorpionVenom789 View Post
    Weapon Loop still working ?
    Sure still.


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  9. #8
    ClashiBotV1's Avatar
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    Quote Originally Posted by ScorpionVenom789 View Post
    Ouh I see
    /msg2long

    - - - Updated - - -

    Weapon Loop still working ?
    It is still working for sure, but you character won't move if you change anything in hk base, and crash upon changing weapon

  10. #9
    RuShi's Avatar
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    Quote Originally Posted by ClashiBotV1 View Post
    It is still working for sure, but you character won't move if you change anything in hk base, and crash upon changing weapon
    HK416 Base no longer exist. They separate It.
    Last edited by Heroes; 10-30-2016 at 09:28 AM.


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  11. #10
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    Quote Originally Posted by Luffy View Post
    Yeah, there's a tons of pointer but I take this one.
    Quote Originally Posted by ScorpionVenom789 View Post
    What the weapon pointer for ? for weapon loop ?
    Hi there
    Nice pointers bro.
    Well, there is no static "WEAPONMRG" anymore like the old method by Dash/Tabajara, bcuz, the new "HKBase"(WeaponMGR) will be reallocated after few minutes.
    Also, even if you find the new region + enable public MIM bypass + edit something like Norecoil/Nospread/2melee/Scope/Silencer/RapidFire/All2Rifle/Damage/Speed.. WONT BE ENOUGH anymore, bcuz the your character will freeze imediatally and game crash few seconds.
    In others words, a new protection was added + MIM.
    Nice thread and Good luck everyone.
    Last edited by Minerva; 10-30-2016 at 09:41 AM.

  12. #11
    RuShi's Avatar
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    Quote Originally Posted by Minerva View Post



    Hi there
    Nice pointers bro.
    Well, there is no static "WEAPONMRG" anymore like the old method by Dash/Tabajara, bcuz, the new "HKBase"(WeaponMGR) will be reallocated after few minutes.
    Also, even if you find the new region + enable public MIM bypass + edit something like Norecoil/Nospread/2melee/Scope/Silencer/RapidFire/All2Rifle/Damage/Speed.. WONT BE ENOUGH anymore, bcuz the your character will freeze imediatally and game crash few seconds.
    In others words, a new protection was added + MIM.
    Nice thread and Good luck everyone.
    Well, I would miss an old hack. The anti-cheat's protection surely Improved a lot.


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  13. #12
    ReseviC's Avatar
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    Quote Originally Posted by Luffy View Post
    BlackShot SEA:
    Code:
    //************** Pointer *************//
    #define ADR_BASEPOINTER      0x00A31744
    #define ADR_OTHERPOINTER     0x00A0A3B8
    #define ADR_WEAPONPOINTER    0x00596FF4
    #define ADR_POSITIONPOINTER  0x00A277CC
    
    //************** Address *************//
    #define ADR_ANTIKICK1        0x00531DDA
    #define ADR_ANTIKICK2        0x00531E04
    
    //************** Bypass *************//
    #define MemoryModfied        0x00714A5C


    ------ 30/10/2016 ------
    Nice @Luffy ! But Weapon Pointer would be useless tho,I tried it,crashed :O SEA and EU has improved alot then before..
    Old Hack "RIP"

  14. #13
    RuShi's Avatar
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    BlackShot EU:
    Code:
    //
    #define ADR_BASEPOINTER        0x00A39E4C
    #define ADR_OTHERPOINTER       0x00A16278
    #define ADR_POSITIONPOINTER    0x00A2FEBC
    #define ADR_WEAPONPOINTER      0x0057AF20
    
    //
    #define ADR_ANTIKICK1          0x005351FE
    #define ADR_ANTIKICK2          0x00535228
    
    //
    #define MemoryModified         0x0071A7DC
    
    //
    DWORD INDEX = 0x220;
    ----- 01/11/2016 -----


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  15. #14
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    Quote Originally Posted by Luffy View Post
    BlackShot SEA:
    Code:
    //************** Pointer *************//
    #define ADR_BASEPOINTER      0x00A31744
    #define ADR_OTHERPOINTER     0x00A0A3B8
    #define ADR_WEAPONPOINTER    0x00596FF4
    #define ADR_POSITIONPOINTER  0x00A277CC
    
    //************** Address *************//
    #define ADR_ANTIKICK1        0x00531DDA
    #define ADR_ANTIKICK2        0x00531E04
    
    //************** Bypass *************//
    #define MemoryModfied        0x00714A5C


    ------ 30/10/2016 ------
    Hey there, what hack need to use MemoryModified ?



    What is this addr for? :
    #define ADR_BASEPOINTER 0x00A31744
    #define ADR_OTHERPOINTER 0x00A0A3B8
    #define ADR_WEAPONPOINTER 0x00596FF4
    [Outdated] Weapon Hack All Server (BlackShot SEA) - 20/03
     
    [Outdated] Weapon Hack All Server (BlackShot SEA)
    [Preview] Simple Hack v0.0.1 + Weapon Hack + Aimbot [BlackShot SEA]

    Video Preview :


    Just Simple Hack v0.0.1

    Features :
    8 xDamage
    44.8 xSpeed
    xRapidFire
    Weapon2Melee



    Code:
    ========== Build: 1 succeeded, 0 failed, 0 up-to-date, 0 skipped ==========

  16. #15
    Minerva's Avatar
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    Quote Originally Posted by nikazizi97 View Post
    Hey there, what hack need to use MemoryModified ?



    What is this addr for? :
    #define ADR_BASEPOINTER 0x00A31744
    #define ADR_OTHERPOINTER 0x00A0A3B8
    #define ADR_WEAPONPOINTER 0x00596FF4
    Hi, if you are trying to do hacks based in old method like: "Norecoil, Nospread, all2melee, Scope, Silencer, RapidFire, All2Rifle, Damage, Speed, BreakAnimations, Weapom-hack, big-head, pink chams" then need bypass the MIM, but if you have a new method ignore my comment.
    Last edited by Minerva; 11-01-2016 at 08:45 AM.

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