Solved[FSoD] Behavior Error

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[FSoD] Behavior Error
I am running a fresh clean FSoD Source and I got this error

 
The Error

[20:06:49] Loading behavior for 'Midland'(38/53)...
[20:06:49] System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
at System.Collections.Generic.Dictionary`2.get_Item(T Key key)
at wServer.logic.BehaviorDb.ctor.Init(String objType, State rootState, ILootDef[] defs) in C:\Users\Admin\Desktop\fabiano-swagger-of-doom-master\wServer\logic\BehaviorDb.cs:line 109
at wServer.logic.BehaviorDb.<>c.<.ctor>b__28_38() in C:\Users\Admin\Desktop\fabiano-swagger-of-doom-master\wServer\logic\db\BehaviorDb.Midland.cs:line 13
at wServer.logic.BehaviorDb..ctor(RealmManager manager) in C:\Users\Admin\Desktop\fabiano-swagger-of-doom-master\wServer\logic\BehaviorDb.cs:line 64
at wServer.realm.RealmManager.Initialize() in C:\Users\Admin\Desktop\fabiano-swagger-of-doom-master\wServer\realm\RealmManager.cs:line 182
at wServer.Program.Main(String[] args) in C:\Users\Admin\Desktop\fabiano-swagger-of-doom-master\wServer\Program.cs:line 55


 
BehaviorDb.cs

Replace () with period
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Any help appreciated.
That Error Means Exactly What It Says "The given key was not present in the dictionary"

Something In The Behavior Doesn't Exist In The Midland Behavior.
Check the enemy names, and see if something there isn't in the xml's
Well this is a fresh FSoD source as i mentioned and i have not implemented my updated dat1.xml yet
Quote Originally Posted by EHaehthsthethetheh View Post
Well this is a fresh FSoD source as i mentioned and i have not implemented my updated dat1.xml yet
Still Check the Loot Name And Stuff Just Incase
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