Descriptors.CS
Do I need to change Descriptors.cs so that in-game items and characters display as their ObjectId rather than DisplayId?
I already changed this.objectType_ = _arg_1.readShort(); in the client to this.objectType_ = _arg_1.readUnsignedShort();
but the item's names are still wrong:
I already changed this.objectType_ = _arg_1.readShort(); in the client to this.objectType_ = _arg_1.readUnsignedShort();
but the item's names are still wrong:

