LBY Breaker?
Is my LBY breaker correct?
Code:
static bool antiResolverFlip = false;
if (pCmd->viewangles.y == *localplayer->GetLowerBodyYaw())
{
if (antiResolverFlip)
pCmd->viewangles.y += *LocahflPlyhfz()->GetLowerBodyYaw() + RandomInt(50, 100);
else
pCmd->viewangles.y -= *LocahflPlyhfz()->GetLowerBodyYaw() - RandomInt(50, 100);
antiResolverFlip = !antiResolverFlip;
}


