Simple Daily Login Reward Collector

Posts 1–15 of 29 · Page 1 of 2
Simple Daily Login Reward Collector
Simple Daily Login Reward Collector

How to use:
  1. Open CC in Flash Player Projector and log into any account (this is needed for 3rd step to work)
  2. Move the Flash Player exactly to the top-left corner of your screen (see the attached picture for reference)
  3. Click "Play" to get to character selection (the client won't allow you to do this unless you're logged into an account)
  4. Make sure you "Menu" key in RotMG is "O" (as per default)
  5. Make sure the accounts.js file is in the tool's directory (see the note about the accounts.js file to learn more)
  6. Open the tool
  7. Click "Start" in the tool
  8. Now you have 5 seconds to click into the Flash Player window (don't click on anything specific, just activate the window and make sure nothing is on top of it and that you're on the character selection screen)
  9. Congratulations! Now you just have to wait for the tool to go through all your accounts. This will take a long time, so you should probably do this when you don't plan to use the computer for the next few hours or so (depending on the number of your mule accounts of course).


What is this and why did I make it?
Since December's daily login rewards contained a backpack, a character slot and a vault chest, I thought some people might be interested in collecting those rewards on their mule accounts as well. This turns out to be rather difficult for people with a high number of mule accounts. Of course no one wants to login into each individual account manually.
So I've made a simple tool that collects the rewards on all the accounts for you.
It's not as good as using todddd's clientless RotMG bot, but it should be easier to set up and run.

What client does this work with?
If you don't use a hacked client via Flash Player Projector to play RotMG, this probably won't work very well for you without tweaking the source code. I've only tested it with Crazy Client, so for CC users it should work just fine.

What platform was this made for?
I've only tested it on Windows 10 64-bit with a single screen with resolution 1920x1080 and using the latest CC and Flash Player Projector 27.
I'm not really sure how well is it going to work for people with a different system configuration.

How long does it take to go through N accounts?
One account takes about a minute or two, but every 5 minutes the tools has to take a 10 minutes long break to avoid triggering the "DECA's maximum logins per IP per amount of time" limit (same thing that bothers MuleDump users in general when they want to refresh all their accounts).
So, each 5 accounts will take about 20 minutes.
Yes, it's slow, but if you run it when going to bed, it should be done with ~100 accounts by the time you wake up.

The tool has stopped working after 5 accounts! What's going on?
See the note above

How do I stop it?
Close the tool's window (just click the red X). That should do it.
I know I should have made a start/stop hotkey, but at the time I made it, it would have just made it unnecessarily complicated, so I didn't really bother.

Information about the accounts.js file
If you use MuleDump, you can just copy your accounts.js file from there, it will work just fine.
If you don't use MuleDump for your mule accounts, you'll have to create the accounts.js file manually. For this tool to work, all you have to do is create a file called accounts.js in the tool's directory (right next to the executable) and put your mule accounts into it in the following format:
Code:
{
email1:password1
email2:password2
email3:password3
}
It's basically a simplified version of the accounts.js used by MuleDump.

Will a new version of RotMG stop it from functioning?
Not unless something changes ingame (login process, Nexus design, design of the room with the daily login rewards, etc.).

Where is the Flash Player window supposed to be?
I was unable to insert the attached image here, so I'm using an externally hosted one.


What does the GUI look like?
MPGH requires two screenshots and I really don't know what else I could possible show here.


Source code
Since MPGH doesn't really like GitHub links from what I've heard, I can't directly link the repository.
The code is available on GitHub at /natiiix/RotMGRewardCollect.
If you find any problem and figure out a way to fix it, just submit a pull request.

If you don't want to wait for the approval of the attachment here on MPGH, you can download the tool in the "releases" section of the repository on GitHub. If you don't know how to get there, the address is: /natiiix/RotMGRewardCollect/releases (you obviously need to add "github.com" in front of it).

Virus scans (VirusTotal)
EXE - 0/67
ZIP - 0/62
RotMGRewardCollect_mpgh.net.zip7 KB · 381 downloads Clean
step2.jpg272 KB · 42 downloads
Checking when i woke up.
Quite useful! does this work with any speed characters?
Doesn't work with max speed the programm is awesome but my chars can't enter the daily portal o/
looks good, but i have 1 more thing to say ,


GIVE ME THAT BACKGROUND!

ty
Quote Originally Posted by Nyaro View Post
Checking when i woke up.
Thank you for the fast response!

Quote Originally Posted by A_Random_Idiot View Post
Quite useful! does this work with any speed characters?
Quote Originally Posted by Geekpsnnew View Post
Doesn't work with max speed the programm is awesome but my chars can't enter the daily portal o/
No, not really. It only works with speed 10. I made it as a blind macro, it doesn't know what it's doing, it's just clicking and pressing keys. I was lazy and I had to make it before the end of the month. Otherwise I would have used K-Relay for the character moving part.
I made it for mule accounts, which are usually level 1 wizards, so I didn't really bother much with it.
If you wanted, I could make it work with any speed using the /speed command in CC. Just say the word.

Quote Originally Posted by cripppa View Post
looks good, but i have 1 more thing to say ,


GIVE ME THAT BACKGROUND!

ty
Here you go.

Quote Originally Posted by Nyaro View Post
@Natiiix


2 Virus scans for each. Virustotal and jotti.

24 hours to do if not thread is gone
Is this a new rule? I've never heard of jotti before.

Okay, here they are. Please add them to the original post.

jotti ZIP: 0/18
jotti EXE: 0/18
@Natiiix


2 Virus scans for each. Virustotal and jotti.

24 hours to do if not thread is gone
Nice release! Will check it out when approved.
Quote Originally Posted by kiwi5 View Post
Nice release! Will check it out when approved.
Thanks. Hopefully one of the mods will have time to go over this before the end of the month. I see they must be pretty busy nowadays, since hardly anything gets approved very fast.
Quote Originally Posted by Natiiix View Post
Thanks. Hopefully one of the mods will have time to go over this before the end of the month. I see they must be pretty busy nowadays, since hardly anything gets approved very fast.
probably because of holidays lol, give them some time

- - - Updated - - -

Quote Originally Posted by cripppa View Post
looks good, but i have 1 more thing to say ,


GIVE ME THAT BACKGROUND!

ty


wasn't that hard to find, just cropped it and image searched it

- - - Updated - - -

https://orig00.deviantart.net/15e2/f...rn-d6gljjy.png
Quote Originally Posted by A_Random_Idiot View Post
probably because of holidays lol, give them some time
It's been like this for at least a month from what I can tell. I remember one of the hacked clients took over 24 hours to get approved almost a month ago.

Regarding the picture.. I was too lazy to reverse search it, so I just uploaded whatever I had.
approved .
Quote Originally Posted by Transfixed View Post


False positive? ._.
Yea, same. Gave me a trojan :/
Quote Originally Posted by Transfixed View Post


False positive? ._.
Yes.

Quote Originally Posted by BezZ_ View Post
Yea, same. Gave me a trojan :/
Microsoft Windows Defender is a terrible anti-malware and as such it should hardly ever be taken seriously.

The reason it flags it as a trojan is pretty obvious, the program pretends to use your mouse and keyboard to control the game, which could be used for malicious purposes.

The fact that all of the anti-malware tests in VirusTotal came back as negative should be a sufficient proof of its harmlessness. Besides the code is public without any external references, so anyone can see what exactly it does and/or compile it themselves.

Of course if you don't trust it, don't use it.
Posts 1–15 of 29 · Page 1 of 2

Post a Reply

Similar Threads

Tags for this Thread

Need help?