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Home › Forum › MultiPlayer Game Hacks & Cheats › BattleOn Games Hacks, Cheats & Trainers › Adventure Quest Worlds (AQW) Hacks / Cheats / Trainers › Adventure Quest Worlds (AQW) Tutorials, Source Code & Coding › Create a working external AQW Loader. [Source-Code]

PostCreate a working external AQW Loader. [Source-Code]

Posts 1–3 of 3 · Page 1 of 1
IfOnlyYouKnew
IfOnlyYouKnew
Create a working external AQW Loader. [Source-Code]
Good coding languages to know: Java, C#, AS3.

Working External Loader


Requirements:

Adobe Animate 2021
Very Useful:
[Sothink SWF Decompiler] <-- This one needs Flash

MEME please review, I'm not looking to get in trouble on the site, Thank you tons.

Seeing as external download links are disliked/disallowed. An alternative to what I'd recommend has been provided, saving you steps.
 
Tutorial

Lets Begin!

Step one: Download the given content at the bottom of the post.

Step two: Open the "ExampleLoader.fla" in Adobe Animate 2021.

Step three: Press "Test Movie" in the top right (Looks like the usual play button)

Step four: It should be working and connected to the game. Good, now close the window.

Step five: Press "Ctrl + Shift + F12" or click on "File" and go to "Publish Settings..."
[Setup to preference: the Projector option is a windows EXE with the file placed internally]

Step six: Publish

Yes it's a basic tutorial, I don't explain any Parameters to you, sorry.
I provide a pre-modified file. Learn from it. Just wanted to get some people started.

Inside the Linker folder is a file named "Linker.as" this is the code connecting you to the game.

My new loader params are not the same as this one: (for example on how much you can change, as seen below)

 
Changed Parameter Examples
Code:
public var processLoader:MovieClip; private var serverLoc:String; private const loginTitle:String; private var removeBG:String; public var backgrndLoc:String; public var setVersion:String; public var isWeb:Boolean; public var doSignup:Boolean; public var isEU:Boolean; public var connector:URLLoader; public var connectorSettings:Object; public var currentData:Object; public var loginURL:Object; public var titleDomain:ApplicationDomain;



Please note: This is how to make a working loader not trainer, although with some time & effort it could be built into one.

This is based on the first version of the Loader I got working.
You cannot download, build, then drag and drop and expect it to work with Grimoire etc. that's not how it works.

Let me know if you have any issues! Attempting to build the file in Animate =< Animate 2020 will likely result in error.

Virus scans:
https://www.virustotal.com/gui/file/...d287/detection
https://virusscan.jotti.org/en-US/fi...job/gplmuqxl3u



ExampleLoad_mpgh.net.zip
#1 · edited 4y ago · 4y ago
meme
[MPGH]meme
//approved
#2 · 4y ago
6969lander6969
6969lander6969
Quote Originally Posted by IfOnlyYouKnew View Post
Good coding languages to know: Java, C#, AS3.

Working External Loader


Requirements:

Adobe Animate 2021
Very Useful:
[Sothink SWF Decompiler] <-- This one needs Flash

MEME please review, I'm not looking to get in trouble on the site, Thank you tons.

Seeing as external download links are disliked/disallowed. An alternative to what I'd recommend has been provided, saving you steps.
 
Tutorial

Lets Begin!

Step one: Download the given content at the bottom of the post.

Step two: Open the "ExampleLoader.fla" in Adobe Animate 2021.

Step three: Press "Test Movie" in the top right (Looks like the usual play button)

Step four: It should be working and connected to the game. Good, now close the window.

Step five: Press "Ctrl + Shift + F12" or click on "File" and go to "Publish Settings..."
[Setup to preference: the Projector option is a windows EXE with the file placed internally]

Step six: Publish

Yes it's a basic tutorial, I don't explain any Parameters to you, sorry.
I provide a pre-modified file. Learn from it. Just wanted to get some people started.

Inside the Linker folder is a file named "Linker.as" this is the code connecting you to the game.

My new loader params are not the same as this one: (for example on how much you can change, as seen below)

 
Changed Parameter Examples
Code:
public var processLoader:MovieClip; private var serverLoc:String; private const loginTitle:String; private var removeBG:String; public var backgrndLoc:String; public var setVersion:String; public var isWeb:Boolean; public var doSignup:Boolean; public var isEU:Boolean; public var connector:URLLoader; public var connectorSettings:Object; public var currentData:Object; public var loginURL:Object; public var titleDomain:ApplicationDomain;



Please note: This is how to make a working loader not trainer, although with some time & effort it could be built into one.

This is based on the first version of the Loader I got working.
You cannot download, build, then drag and drop and expect it to work with Grimoire etc. that's not how it works.

Let me know if you have any issues! Attempting to build the file in Animate =< Animate 2020 will likely result in error.

Virus scans:
https://www.virustotal.com/gui/file/...d287/detection
https://virusscan.jotti.org/en-US/fi...job/gplmuqxl3u



man im using linux do you know how can i find something like adobe animate to open this files ?? adobe animate does not suppor linuxso i cant downlaod it
#3 · 4y ago
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