AQ3D Auto Capture Fish
This simply auto captures the captured fish once it reaches within the bounds of the goal.
TUTORIAL
1) Drag Assembly-CSharp.dll into dnSpy
2) Go into UIFishing and look for Update()
3) Change Update() to this
4) Save All
5) Engage Fishing
6) Enjoy
I recommend adding a randomized sleep or a boundaries checker so it's not always instant.
Enjoy
TUTORIAL
1) Drag Assembly-CSharp.dll into dnSpy
2) Go into UIFishing and look for Update()
3) Change Update() to this
Code:
public void Update()
{
if (this.miniGameActive)
{
if (this.IsInGoal()) // The magic nest
{
this.machine.CollectResource(); // Captures Fish
this.Close(); // Closes fishing node and UI
}
this.countdown -= Time.deltaTime;
if (this.countdown <= 0f)
{
this.OnClick(null);
return;
}
this.UpdateTimeFill();
this.UpdateMarkerRotation();
this.UpdateMarkerColor();
}
}
5) Engage Fishing
6) Enjoy
I recommend adding a randomized sleep or a boundaries checker so it's not always instant.
Enjoy



