If you look under _gameobjects.gsc in common_mp.ff you will find:
createCarryObject which sounds like a thread that creates flags so you might want to look at that.
haaj =D
last code i need and my modd is finely done ^^
i need a code to move the ctf score flags to an coordinate
if someone has that code gimme ^^
Bring a Ding Ding Baby!
If you look under _gameobjects.gsc in common_mp.ff you will find:
createCarryObject which sounds like a thread that creates flags so you might want to look at that.
Donate:
BTC: 1GEny3y5tsYfw8E8A45upK6PKVAEcUDNv9
Handy Tools/Hacks:
Extreme Injector v3.7.3
A powerful and advanced injector in a simple GUI.
Can scramble DLLs on injection making them harder to detect and even make detected hacks work again!
Minion Since: 13th January 2011
Moderator Since: 6th May 2011
Global Moderator Since: 29th April 2012
Super User/Unknown Since: 23rd July 2013
'Game Hacking' Team Since: 30th July 2013
--My Art--
[Roxas - Pixel Art, WIP]
[Natsu - Drawn]
[Natsu - Coloured]
All drawings are coloured using Photoshop.
--Gifts--
[Kyle]
Found it. Let me try it out after school. Ill contact u in about 6 hours
TheSaboteur (09-21-2010)
kk nice i am working at he end of the day but the evening im back xD
Bring a Ding Ding Baby!
I did some more improvements to the mod yesterday. Alternating doors, slightly longer opentime, removed the grafic bug that many had with the doors, got rid off no falldamage, ufo, and coordinates and created a platform that brings u from one side to the other. And decreased the damage of pavelow_. Oh and i got rid off the failing startmessage (improved it). Ill keep u updated
Edit: for elevators (cps that should brng u somewhere) use the single cps (the first code u had), otherwise they are bugged, cause they get u stuck or make u walk to stay on it.
Ill start working on randomly initialising one of 3 mapsetups, so u can have 3 different mapedits alternating Dunno if u could use that, jst wanted to let u know.
HAHA sry for spamming ur thread, not really topic related ^^
Last edited by kerocx; 09-21-2010 at 02:23 AM.