AngryBytes wont work [EU]

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Bytes wont work [EU]
hey guys, when i do this :

if((*(BYTE *)GameStatus == 1) && norec)
memcpy((VOID *)NoRecoil, (VOID *)(PBYTE)"\x90\x90\x90\x90", 4);
else
memcpy((VOID *)NoRecoil, (VOID *)(PBYTE)"\xD9\x44\x24\x14", 4);

norecoil doesnt work at all ;o and i checked the bytes with this adress:

0x37383DFC

Whats the problem?

same problem with:
rapidfire
superbullets

if((*(int*)GameStatus == 1) && norec){
memcpy((VOID *)NoRecoil, (VOID *)(PBYTE)"\x90\x90\x90\x90", 4);
}else{
memcpy((VOID *)NoRecoil, (VOID *)(PBYTE)"\xD9\x44\x24\x14", 4);
}

Now it will work.
Quote Originally Posted by Vl4dyX View Post
if((*(int*)GameStatus == 1) && norec){
memcpy((VOID *)NoRecoil, (VOID *)(PBYTE)"\x90\x90\x90\x90", 4);
}else{
memcpy((VOID *)NoRecoil, (VOID *)(PBYTE)"\xD9\x44\x24\x14", 4);
}

Now it will work.
still doesnt work man
Quote Originally Posted by steven1578 View Post
still doesnt work man
you have one addie no recoil has 4 addies. you need those for it to work
Quote Originally Posted by Skaterforeva1 View Post
you have one addie no recoil has 4 addies. you need those for it to work
also for EU?
NO recoil has 4 addies try to get all 4??

Heh but urs is EU so it might be different
I can find the bytes and some addresses for you


Give me the engine and CShell dumpeds
Quote Originally Posted by baraozin View Post
I can find the bytes and some addresses for you


Give me the engine and CShell dumpeds
@baraozin Is that engine.exe & CShell.dll?
Quote Originally Posted by Genoble View Post
@baraozin Is that engine.exe & CShell.dll?
yes it is ainslie but its dumped by using Kernel Detective
You need 4-5 recoil addies to see change in affect. Go to the CA EU section and check if theres any updated addresses there /

Or update them via Cshell (dumped)
@Fabolous
i know and i found them all but 1 problem when i search for bytes from the adresses i get bytes like this :
B 0 61
i know it should look like this
\xB?\x0?\x61\x??

but what to fill instead of ?
\xB0\x61 .
Quote Originally Posted by Fabolous View Post
\xB0\x61 .
but no recoil shud be a 4 byte code so what about that if you only get 2 bytes?

@Fabolous
Quote Originally Posted by steven1578 View Post
but no recoil shud be a 4 byte code so what about that if you only get 2 bytes?

@Fabolous
Paste the whole line here, if it' 2 bytes, then your addy is wrong.
Quote Originally Posted by Fabolous View Post


Paste the whole line here, if it' 2 bytes, then your addy is wrong.
ok ill post 1 here just a sec

@Fabolous
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