DanKsole 3.0 "bad pointer" ?
When I run danksole as a console and go to paste in the bind list I like to use I get a pop up window that says "bad pointer detected" and the game closes. Am I doing something wrong? Maybe a bad command or something? Here is a list of the commands I always use...
bind "KP_DOWNARROW" "host_timescale 2"
bind "KP_PGDN" "changemap_to_current_random_sector"
bind "KP_LEFTARROW" "cc_change_figure_height 0.1"
bind "KP_5" "cc_change_figure_height 1"
bind "KP_RIGHTARROW" "changemap_to_next_random_sector"
bind "KP_HOME" "cc_set_sub_weapon javelin_lvl2 999;host_timescale 2"
bind "KP_UPARROW" "cc_set_sub_weapon handbomb_lvl2 999"
bind "KP_PGUP" "cc_set_sub_weapon mining_bomb 999"
bind "KP_INS" "god"
bind "KP_MINUS" "ohk"
bind "KP_PLUS" "cc_set_sub_weapon sticky_bomb 999"
bind "KP_SLASH" "incrementvar host_timescale 1 3 2"
bind "UPARROW" "plr_play_overlay_sequence paladin_transformation_begin_1"
bind "DOWNARROW" "plr_play_overlay_sequence dark_knight_transformation_begin_1"
bind "RIGHTARROW" "plr_play_overlay_sequence paladin_transformation_begin_2"
bind "LEFTARROW" "plr_play_overlay_sequence dark_knight_transformation_begin_2"
bind "PGUP" "plr_play_overlay_sequence paladin_2_skill_tentacle"
bind "PGDN" "plr_play_overlay_sequence dark_knight_2_skill_tentacle"
bind "]" "incrementvar plr_search_evil_core_distance 500 1700 400"
bind "p" "plr_search_evil_core_distance 100"
bind "o" "ohk2"
bind "[" "cc_change_figure_height 1500"
bind "=" "cc_shiplist_ui"
bind "-" "cc_send_start_game_message"
bind "l" "cc_change_start_game_message"
bind "," "cc_enter_colhen_from_rochest"
bind "." "cc_enter_rochest_from_colhen"
bind "/" "sk_plr_lethita_stamina_fast_restoration_time_cond ition -1"
bind "*" "cc_breakownarmor"
bind "KP_END" "cc_change_figure_height 15"
bind "\" "cc_set_sub_weapon javelin_piercing_catacomb 999"