STW Send Error Report :X
DWORD STWPter = *(DWORD*)(CShell + WallMgr);
if (STWPter){
for(int i=0; i<64; i++){
DWORD Wall = *(DWORD*)(STWPter + (4*i));
if(Wall){
*(float*)(Wall + (0x4E8 + Texture)) = 1;
*(float*)(Wall + (0x4EC + Texture)) = 1;
*(float*)(Wall + (0x4F0 + Texture)) = 1;}
}
#define Texture 0x4F4
if (STWPter){
for(int i=0; i<64; i++){
DWORD Wall = *(DWORD*)(STWPter + (4*i));
if(Wall){
*(float*)(Wall + (0x4E8 + Texture)) = 1;
*(float*)(Wall + (0x4EC + Texture)) = 1;
*(float*)(Wall + (0x4F0 + Texture)) = 1;}
}
#define Texture 0x4F4

