No Delay

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No Delay
Say please name offset No Snipers Delay (No Delay)???
ChangeWeaponAnimRatio
The String// ChangeWeaponAnimRatio offset//0x26A0
No.. Fast attack snipers! Very fast attack
Quote Originally Posted by Nikita1482 View Post
No.. Fast attack snipers! Very fast attack
Do you mean fast shoot?
Quote Originally Posted by Nikita1482 View Post
No.. Fast attack snipers! Very fast attack
man wtf google translater fails
Yes, but only snipers. I have all snipers (see down)

#define snipers ((i=14)||(i=15)||(i=16)||(i=23)||(i=46)||(i=136)|| (i=150)||(i=152)||(i=194)||(i=232)||(i=268)||(i=32 3)||(i=294)||(i=356)||(i=513)||(i=249)||(i=500))

but i dont know name offset
Quote Originally Posted by Nikita1482 View Post
Yes, but only snipers. I have all snipers (see down)

#define snipers ((i=14)||(i=15)||(i=16)||(i=23)||(i=46)||(i=136)|| (i=150)||(i=152)||(i=194)||(i=232)||(i=268)||(i=32 3)||(i=294)||(i=356)||(i=513)||(i=249)||(i=500))

but i dont know name offset
Search for it?
There are much firetype strings..
Quote Originally Posted by Nikita1482 View Post
Yes, but only snipers. I have all snipers (see down)

#define snipers ((i=14)||(i=15)||(i=16)||(i=23)||(i=46)||(i=136)|| (i=150)||(i=152)||(i=194)||(i=232)||(i=268)||(i=32 3)||(i=294)||(i=356)||(i=513)||(i=249)||(i=500))

but i dont know name offset
Hmm I dont now how to use that with sniper but you can use the repeatfire with pistols,shotguns (But with the sniper dont works for me)

The string name : RepeatFire

the offset : 0xAA4

the value : 2;

credits @DaRk
Quote Originally Posted by Swag View Post
Search for it?
There are much firetype strings..
SingleFire? or RepeatFire? or ShrapneFire? or DelayFire? or AlternateFire?
RepeatFire. But i guess u have to set some additional values. I remember some fields like "OneshotDelayTime" in the struct.
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