Yes, but only snipers. I have all snipers (see down) #define snipers ((i=14)||(i=15)||(i=16)||(i=23)||(i=46)||(i=136)|| (i=150)||(i=152)||(i=194)||(i=232)||(i=268)||(i=32 3)||(i=294)||(i=356)||(i=513)||(i=249)||(i=500)) but i dont know name offset
Originally Posted by Nikita1482 Yes, but only snipers. I have all snipers (see down) #define snipers ((i=14)||(i=15)||(i=16)||(i=23)||(i=46)||(i=136)|| (i=150)||(i=152)||(i=194)||(i=232)||(i=268)||(i=32 3)||(i=294)||(i=356)||(i=513)||(i=249)||(i=500)) but i dont know name offset Search for it? There are much firetype strings..
Originally Posted by Nikita1482 No.. Fast attack snipers! Very fast attack man wtf google translater fails
Originally Posted by Swag Search for it? There are much firetype strings.. SingleFire? or RepeatFire? or ShrapneFire? or DelayFire? or AlternateFire?
RepeatFire. But i guess u have to set some additional values. I remember some fields like "OneshotDelayTime" in the struct.
Originally Posted by Nikita1482 Yes, but only snipers. I have all snipers (see down) #define snipers ((i=14)||(i=15)||(i=16)||(i=23)||(i=46)||(i=136)|| (i=150)||(i=152)||(i=194)||(i=232)||(i=268)||(i=32 3)||(i=294)||(i=356)||(i=513)||(i=249)||(i=500)) but i dont know name offset Hmm I dont now how to use that with sniper but you can use the repeatfire with pistols,shotguns (But with the sniper dont works for me) The string name : RepeatFire the offset : 0xAA4 the value : 2; credits @DaRk