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Home › Forum › MultiPlayer Game Hacks & Cheats › CrossFire Hacks & Cheats › CrossFire Hack Coding / Programming / Source Code › Pls help me about source code hack

TalkingPls help me about source code hack

Posts 1–11 of 11 · Page 1 of 1
vipluckystar
vipluckystar
Pls help me about source code hack
Hi bro! I'm have code for my hack, but I can't debug T_T.
Can you show me the code Norecoil, wall hack and see ghost.
The attachment is all you need to make code, pls help me.
Tks Bro!
virusscan:
http://virusscan.jotti.org/en/scanre...90a0ecb9fa0c50
tks to @Scata
code cshell.txt
#1 · edited 14y ago · 14y ago
kloklo2
kloklo2
try to release lol
all include you need?
#2 · 14y ago
vipluckystar
vipluckystar
Quote Originally Posted by kloklo2 View Post
try to release lol
all include you need?
it include all StringsNames, and value
I'm noob bro . just show me code to put on dllmain.cpp
#3 · edited 14y ago · 14y ago
giniyat101
giniyat101
what is the problem?
#4 · 14y ago
vipluckystar
vipluckystar
Quote Originally Posted by giniyat101 View Post
what is the problem?
I can't debug the code. can you show me the code to put on dllmain.cpp
#5 · 14y ago
derh.acker
derh.acker
Quote Originally Posted by vipluckystar View Post
I can't debug the code. can you show me the code to put on dllmain.cpp
Tell us which errors you have...
#6 · 14y ago
vipluckystar
vipluckystar
Quote Originally Posted by derh.acker View Post
Tell us which errors you have...
some errors whit "}" and ";" but I can find. When I check, all correct but can't debug.
#7 · 14y ago
bandi12
bandi12
Quote Originally Posted by vipluckystar View Post
some errors whit "}" and ";" but I can find. When I check, all correct but can't debug.
pm me the full source code
#8 · 14y ago
vipluckystar
vipluckystar
Quote Originally Posted by bandi12 View Post
pm me the full source code
Code:
#include<windows.h>
#include <iostream>




#define WeaponMgr	 0xAE8374

using namespace std;










void Hacks()
{

		for(;;) {
	__asm pushad;





//Memory
bool norecoil = true;
bool SeeGhost = true;




while(true)
{
DWORD CShell = (DWORD)GetModuleHandleA("CShell.dll");
DWORD pWeaponMgr = *(DWORD*)(CShell + WeaponMgr);
PDWORD Weapon = (PDWORD)(CShell + 0xAE8374); 




     




        


			}
        }


//Memory Functions

if(norecoil)
				   {
					   if (pWeaponMgr) 

						   for(int i=0 ; i<577 ; i++)

						   {
							   DWORD Wep = *(DWORD*)(*Weapon + 4*i);

							   if(Wep)
							   {
								   for(int y = 0; y<9; y++)
								   {
									   
									   *(float*)( Wep + (0x2FB488 + (4*y))) = (float)0;
									   *(float*)( Wep + (0x2FB478 + (4*y))) = (float)0;
									   *(float*)( Wep + (0x2FAF64 + (4*y))) = (float)0;
									   *(float*)( Wep + (0x2FAD9C+ (4*y))) = (float)0;
									   *(float*)( Wep + (0x2FAD80 + (4*y))) = (float)0;
									   *(float*)( Wep + (0x2FAD68 + (4*y))) = (float)0;
									   

								   }
							   } 

						   } 
}


 if(Playerbasic) {
	*(float*)(Playerbasic + 0x2F7F60) = (float)1.0;
	*(float*)(Playerbasic + 0x2F7F44) = (float)1.0;
	*(float*)(Playerbasic + 0x2F7F2c) = (float)1.0;
}
 









			


Sleep(100);
}
__asm popad;
}

 }
please show me the where my misstake? sorry I'm noob.
#9 · 14y ago
Dragon(H)ell
Dragon(H)ell
Quote Originally Posted by vipluckystar View Post
Code:
#include<windows.h>
#include <iostream>




#define WeaponMgr	 0xAE8374

using namespace std;










void Hacks()
{

		for(;;) {
	__asm pushad;





//Memory
bool norecoil = true;
bool SeeGhost = true;




while(true)
{
DWORD CShell = (DWORD)GetModuleHandleA("CShell.dll");
DWORD pWeaponMgr = *(DWORD*)(CShell + WeaponMgr);
PDWORD Weapon = (PDWORD)(CShell + 0xAE8374); 




     




        


			}
        }


//Memory Functions

if(norecoil)
				   {
					   if (pWeaponMgr) 

						   for(int i=0 ; i<577 ; i++)

						   {
							   DWORD Wep = *(DWORD*)(*Weapon + 4*i);

							   if(Wep)
							   {
								   for(int y = 0; y<9; y++)
								   {
									   
									   *(float*)( Wep + (0x2FB488 + (4*y))) = (float)0;
									   *(float*)( Wep + (0x2FB478 + (4*y))) = (float)0;
									   *(float*)( Wep + (0x2FAF64 + (4*y))) = (float)0;
									   *(float*)( Wep + (0x2FAD9C+ (4*y))) = (float)0;
									   *(float*)( Wep + (0x2FAD80 + (4*y))) = (float)0;
									   *(float*)( Wep + (0x2FAD68 + (4*y))) = (float)0;
									   

								   }
							   } 

						   } 
}


 if(Playerbasic) {
	*(float*)(Playerbasic + 0x2F7F60) = (float)1.0;
	*(float*)(Playerbasic + 0x2F7F44) = (float)1.0;
	*(float*)(Playerbasic + 0x2F7F2c) = (float)1.0;
}
 









			


Sleep(100);
}
__asm popad;
}

 }
please show me the where my misstake? sorry I'm noob.
fixed now but all pointers and addies are wrong expect BasicPlayerInfo pointer
Code:
#include<windows.h>
#include <iostream>

#define WeaponMgr	 0xAE8374

using namespace std;

void Hacks()
{
		for(;;) {
	__asm pushad;

//Memory
bool norecoil = true;
bool SeeGhost = true;

while(true)
{
DWORD CShell = (DWORD)GetModuleHandleA("CShell.dll");
DWORD pWeaponMgr = *(DWORD*)(CShell + WeaponMgr);
DWORD Playerbasic = *(DWORD*)(CShell + 0xAD0200 ); // PlayerMgr

// removed the two } } that were here :)
//Memory Functions

			if(norecoil)
				   {
					   if (pWeaponMgr) 

						   for(int i=0 ; i<577 ; i++)

						   {
							   DWORD Wep = *(DWORD*)(pWeaponMgr + 4*i);

							   if(Wep)
							   {
								   for(int y = 0; y<9; y++)
								   {
									   
									   *(float*)( Wep + (0x2FB488 + (4*y))) = (float)0;
									   *(float*)( Wep + (0x2FB478 + (4*y))) = (float)0;
									   *(float*)( Wep + (0x2FAF64 + (4*y))) = (float)0;
									   *(float*)( Wep + (0x2FAD9C + (4*y))) = (float)0;
									   *(float*)( Wep + (0x2FAD80 + (4*y))) = (float)0;
									   *(float*)( Wep + (0x2FAD68 + (4*y))) = (float)0;
								   }
							   } 

						   } 
}


 if(Playerbasic) {
	 if(SeeGhost)
	 {
	*(float*)(Playerbasic + 0x2F7F60) = (float)300;
	*(float*)(Playerbasic + 0x2F7F44) = (float)300;
	*(float*)(Playerbasic + 0x2F7F2c) = (float)300;
	 }
}
 


Sleep(100);
}
__asm popad;
}

 }
BTW you still need dll main
#10 · 14y ago
vipluckystar
vipluckystar
Quote Originally Posted by Dragon(H)ell View Post
fixed now but all pointers and addies are wrong expect BasicPlayerInfo pointer
Code:
#include<windows.h>
#include <iostream>

#define WeaponMgr	 0xAE8374

using namespace std;

void Hacks()
{
		for(;;) {
	__asm pushad;

//Memory
bool norecoil = true;
bool SeeGhost = true;

while(true)
{
DWORD CShell = (DWORD)GetModuleHandleA("CShell.dll");
DWORD pWeaponMgr = *(DWORD*)(CShell + WeaponMgr);
DWORD Playerbasic = *(DWORD*)(CShell + 0xAD0200 ); // PlayerMgr

// removed the two } } that were here :)
//Memory Functions

			if(norecoil)
				   {
					   if (pWeaponMgr) 

						   for(int i=0 ; i<577 ; i++)

						   {
							   DWORD Wep = *(DWORD*)(pWeaponMgr + 4*i);

							   if(Wep)
							   {
								   for(int y = 0; y<9; y++)
								   {
									   
									   *(float*)( Wep + (0x2FB488 + (4*y))) = (float)0;
									   *(float*)( Wep + (0x2FB478 + (4*y))) = (float)0;
									   *(float*)( Wep + (0x2FAF64 + (4*y))) = (float)0;
									   *(float*)( Wep + (0x2FAD9C + (4*y))) = (float)0;
									   *(float*)( Wep + (0x2FAD80 + (4*y))) = (float)0;
									   *(float*)( Wep + (0x2FAD68 + (4*y))) = (float)0;
								   }
							   } 

						   } 
}


 if(Playerbasic) {
	 if(SeeGhost)
	 {
	*(float*)(Playerbasic + 0x2F7F60) = (float)300;
	*(float*)(Playerbasic + 0x2F7F44) = (float)300;
	*(float*)(Playerbasic + 0x2F7F2c) = (float)300;
	 }
}
 


Sleep(100);
}
__asm popad;
}

 }
BTW you still need dll main
pls show me what I need?
show the "code cshell.txt" and edit for me pls
#11 · 14y ago
Posts 1–11 of 11 · Page 1 of 1

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