Aimbot in memory...

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Aimbot in memory...
Hello guys I know this is a little bit direct question but how to make aimbot in memory... or how to make aimbot ??? I mean i dont want sources... i want an algorithm... Have to found the other's heads's positions but then there are so many other things... like the team for example... anybody have any idea ?
i think i found something years ago called : Head Texture
Quote Originally Posted by BlackLite View Post
i think i found something years ago called : Head Texture
yes is a Head Texture in CShell.dll but IDK if is helping on aimbot in memory i think you need X,Y,Z of the player and after get the head possition whit some math i think

but ofc you need CE for the X,Y,Z and here is the first big problem using CE whit CF
Quote Originally Posted by bandi12 View Post
yes is a Head Texture in CShell.dll but IDK if is helping on aimbot in memory i think you need X,Y,Z of the player and after get the head possition whit some math i think

but ofc you need CE for the X,Y,Z and here is the first big problem using CE whit CF
And i think playerpos too
Quote Originally Posted by BlackLite View Post
And i think playerpos too
yes your player pos so you will have x1,y1,z1 and x2,y2,z2 then whit some math (sin,cos,atan) you can get the yaw ,pitch
lol CE why... isnt the position in CShell ?
Quote Originally Posted by kmanev073 View Post
lol CE why... isnt the position in CShell ?
All offset's can be found in .dll's CShell,object,....

But how you will find the player pos offset's?
this is like superJump addy
first you get both target position and camera position (iam stuck with this one and had to use GetTransform )
then you can calculate both yaw and pitch that makes you look at the target and write them @ playerclient + 0x10C / 0x110
Quote Originally Posted by giniyat101 View Post
first you get both target position and camera position (iam stuck with this one and had to use GetTransform )
then you can calculate both yaw and pitch that makes you look at the target and write them @ playerclient + 0x10C / 0x110
playerclient + 0x10C / 0x110 what is this + can you explain what is yaw and pitch
this is the bad and biggest crap aimbot code i ever had seen :|
also

Quote Originally Posted by BlackLite View Post
i think i found something years ago called : Head Texture
as i allready told you, don´t write crap if you don´t know what you´re talking about


aimbot is easily made by get the player coords with WTC ( x , y , z ) and use pitch & yaw (as @giniyat101 allready said)
now you just have to calculate the x , y ,z coords to pitch & yaw (camera move) >> thats the point where i´m stuck :| then just filter the nearest player by distance and you got the basic aimbot
Quote Originally Posted by Code[VB] View Post
this is the bad and biggest crap aimbot code i ever had seen :|
also


as i allready told you, don´t write crap if you don´t know what you´re talking about


aimbot is easily made by get the player coords with WTC ( x , y , z ) and use pitch & yaw (as @giniyat101 allready said)
now you just have to calculate the x , y ,z coords to pitch & yaw (camera move) >> thats the point where i´m stuck :| then just filter the nearest player by distance and you got the basic aimbot
u just copy giniyat post /fp
well for aimbot you need enemy's X,Y,Z and you can find them without CE...

and you need then the head pos or chest pos where you want him to him and to answer your question what is pitch and yaw it's the mouse aimming Up/down and Right/left now since i didn't code for sometime i forget which one up/down and which right/left

i hope i explined good for address i think you have to find them yourself not gonna be hard i think i saw once some player info need "hp %d" or something like that i havn't coded for year and a half so forgot alot but i hoped i helped you
Quote Originally Posted by sh_z_sektor View Post
well for aimbot you need enemy's X,Y,Z and you can find them without CE...

and you need then the head pos or chest pos where you want him to him and to answer your question what is pitch and yaw it's the mouse aimming Up/down and Right/left now since i didn't code for sometime i forget which one up/down and which right/left

i hope i explined good for address i think you have to find them yourself not gonna be hard i think i saw once some player info need "hp %d" or something like that i havn't coded for year and a half so forgot alot but i hoped i helped you
yea simple and nice answer tnx
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