NoReload

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NoReload
Pro Coder, help


if(reload) {
*(float*)(Wep + 0xC2C) = 50;
}


nothing effect in game, where is wrong ?
If this is Crossfire NA, check the addy because that is wrong.
THIS for indonesia


#define OFFNORELOAD 0x000C2C

if(reload) {
*(float*)(Wep + OFFNORELOAD) = 50;
}


STILL nothing effect in game, where is wrong ?
copy paste this! it will work, trussssssssssssssssst meeeeeeeeeeee

#define OFFNORELOAD 0x0002F8

if(!reload) {
*(float*)(Wep + OFFNORELOAD) = 100;
}
Quote Originally Posted by P0w3r View Post
copy paste this! it will work, trussssssssssssssssst meeeeeeeeeeee

#define OFFNORELOAD 0x000C2C

if(!reload) {
*(float*)(Wep + OFFNORELOAD) = 100;
}
MAKE MY GAME CRASH

complete code :

#define WeaponMgr 0xBA5AB8
#define OFFNORELOAD 0x000C2C
DWORD pWeaponMgr = *(DWORD*)( CSHELL + WeaponMgr);

if(reload) { for(int i = 0; i <= 670; i++)
{
DWORD Wep = *(DWORD*)( pWeaponMgr + (4*i));
{
*(float*)(Wep + OFFNORELOAD ) =100;
}
}
}

THIS not work,
if stil you make your code work NoReload is giving 28_3 client error you need client error bypass
Quote Originally Posted by bandi12 View Post
if stil you make your code work NoReload is giving 28_3 client error you need client error bypass

Quote Originally Posted by bandi12 View Post
- @UltraPGNoob
- @dicky88smd
- @giniyat101
- MY Team
You only help your team? if no, i need your help ( teach how to make bypass )
Quote Originally Posted by hamzah2005 View Post
You only help your team? if no, i need your help ( teach how to make bypass )
No i help other's to but the bypass is hard no offence but you can't make a noReload ...

for bypass you need to know very well to search whit ollydbg ,asm , hook , classes
Quote Originally Posted by bandi12 View Post
No i help other's to but the bypass is hard no offence but you can't make a noReload ...

for bypass you need to know very well to search whit ollydbg ,asm , hook , classes

yes i know that. im only need , how to find #define client_error 0x??????

ill give you credit, thanks before
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