Thumbs downIs CA Checking bytes before you respawn?

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Is CA Checking bytes before you respawn?
Hmm I go thru 1 and 2 seconds just fine but the trouble is when I am about to respawn, I crash. This only happens when I am using memory hacks. Is it that CA is checking Bytes before respawn or is it just my memory method O.o
They're checking for hacks on each respawn, easy way around this is not using memory hacks or just get a bypass like @Ch40zz-C0d3r and I
Quote Originally Posted by iAllure View Post
They're checking for hacks on each respawn, easy way around this is not using memory hacks or just get a bypass like @Ch40zz-C0d3r and I
Makes sense. I know exactly what to do. No need big of a bypass for this just need a small method
Quote Originally Posted by iAllure View Post
They're checking for hacks on each respawn, easy way around this is not using memory hacks or just get a bypass like @Ch40zz-C0d3r and I
derp

if (dead)
haxors off
else
haxors on
Quote Originally Posted by matypatty View Post


derp

if (dead)
haxors off
else
haxors on
Lmao, derps will be derps. It's honestly not that hard lmfao...
Quote Originally Posted by matypatty View Post


derp

if (dead)
haxors off
else
haxors on
no just no.... now we have bunch of stupid leeched and copy pasta'd publics
uhh
bool checkifdead(){
if dead
return ture;
else
return false O.o}
thats what i mean
Quote Originally Posted by matypatty View Post


derp

if (dead)
haxors off
else
haxors on


---------- Post added at 07:49 PM ---------- Previous post was at 07:48 PM ----------

Quote Originally Posted by Ch40zz-C0d3r View Post
Haha you all will fail...
Sorry if this seems bad from me but its the truth!
How is making a method to check if dead fail? Do you realize how big of a "fail" you are to make a bypass instead of small check? O.o
Quote Originally Posted by Password77 View Post
uhh
bool checkifdead(){
if dead
return ture;
else
return false O.o}
thats what i mean

---------- Post added at 07:49 PM ---------- Previous post was at 07:48 PM ----------


How is making a method to check if dead fail? Do you realize how big of a "fail" you are to make a bypass instead of small check? O.o
if (local health <= 0)
hacks off
else
hacks on

you don't need to make a function out of it.

and I doubt he bypassed the check which would have been a waste of time, probably just restoring bytes when dead
Quote Originally Posted by matypatty View Post


if (local health <= 0)
hacks off
else
hacks on

you don't need to make a function out of it.

and I doubt he bypassed the check which would have been a waste of time, probably just restoring bytes when dead
True but i guess making a method cleans up the code a bit but oh well. And I have no clue why in the world he would be making a bypass for the check lol.
Quote Originally Posted by Password77 View Post
True but i guess making a method cleans up the code a bit but oh well. And I have no clue why in the world he would be making a bypass for the check lol.
Should I say so?
This shit is atm just when you respawn.
They can do this every second or every frame. I wanna see you using this method then.
Quote Originally Posted by Ch40zz-C0d3r View Post
Should I say so?
This shit is atm just when you respawn.
They can do this every second or every frame. I wanna see you using this method then.
that would affect the games performance quite a lot.
if the time comes when they do decide to do this, which I do not expect to be any time soon, I would look into a real bypass.
ILY no homo
Quote Originally Posted by matypatty View Post


that would affect the games performance quite a lot.
if the time comes when they do decide to do this, which I do not expect to be any time soon, I would look into a real bypass.


---------- Post added at 11:02 AM ---------- Previous post was at 11:01 AM ----------

Quote Originally Posted by Ch40zz-C0d3r View Post
Should I say so?
This shit is atm just when you respawn.
They can do this every second or every frame. I wanna see you using this method then.
If they do so, my laptop won't handle to run Combat Arms therefore, I quit .
Haha you all will fail...
Sorry if this seems bad from me but its the truth!
thanks for this info about them checking each respawn..... When did they start doing this?
Quote Originally Posted by Departure View Post
thanks for this info about them checking each respawn..... When did they start doing this?
Since the last patch
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