Error Codes For Simple Memory Hacks
When I Creating A Simple Memory Hack To Release, By Using The New Addresslog that Released and i got errors, When I'm Finished To Create A Hack And I Clicked Build And It Got Some errors i will give you the codes that i created,
Maybe The Codes Is Wrong
Expert Coders Help Me
Code
Code:
#inculd<windows.h>
#define PlayerStruct 0x41930C
#define WallHack 0x6D49E4
#define WeaponStruct 0xCE54B0
#define ReloadAnimRatio 0xBE4
#define BasicPlayerInfo 0xC7E380
#define C4DefuseTime 0x80
DWORD WINAPI Hacks (LPVOID)
{
bool WallHack = true;
bool ReloadAnimRatio = true;
bool C4DefuseTime = true;
while(1)
{
DWORD CSHell = (DWORD) GetModuleHandleA ('CShell.dll");
DWORD PlayerStruct = *(DWORD*) (CShell + PlayerStruct);
DWORD WeaponStruct = *(DWORD*) (CShell + WeaponStruct);
DWORD BasicPlayerInfo = *(DWORD*) (CShell + BasicPlayerInfo);
if (wallhack)
{
if (PlayerStruct)
{
for (int i=0; i<445; i++)
{
if ((*(DWORD*) ((*(DWORD*) (CShell+PlayerStruct)) + (4*i))) != NULL)
*(float*) ((*(DWORD*) ((*(DWORD*) (CShell+PlayerStruct)) + (4*i))) + WallHack) = 100;
}
}
}
if (reload)
{
if (WeaponStruct)
{
for (int i=0; i<445; i++)
{
if ((*(DWORD*) ((*(DWORD*) (CShell+WeaponStruct)) + (5*i))) != NULL)
*(float*) ((*(DWORD*) ((*(DWORD*) (CShell+WeaponStruct)) + (5*i))) + NoReload) = 100;
}
}
}
if (C4DefuseTime)
{
if (BasicPlayerInfo))
{
for (int i=0; i<445; i++)
{
if ((*(DWORD*) ((*(DWORD*) (CShell+BasicPlayerInfo))) + (5*i))) != NULL)
*(float*) ((*(DWORD*) ((*(DWORD*) (CShell+BasicPlayerInfo))) + (5*i))) + FastDefuse) = 100;
}
}
}
Sleep(100);
}
}
bool Ready2Hook()
{
if(GetModuleHandleA("CShell.dll") != NULL
&& GetModuleHandleA("ClientFx.fxd") != NULL)
return 1;
return 0;
}
DWORD WINAPI Wait(LPVOID)
{
while(!Ready2Hook()) Sleep(200);
CreateThread(NULL, NULL, (LPTHREAD_START_ROUTINE)Hacks, NULL, NULL, NULL);
return 0;
}
BOOL WINAPI DllMain ( HMODULE hDll, DWORD dwReason, LPVOID lpReserved )
{
DisableThreadLibraryCalls(hDll);
if ( dwReason == DLL_PROCESS_ATTACH )
{
{
MessageBox(NULL, L"MPGH.NET", L"Created By TheGTAHeroes", MB_OK;
return FALSE;
}
Maybe The Codes Is Wrong

Expert Coders Help Me

