Theres a script I used to use in Gmod 12, But It doesnt seem to work on Gmod 13. Could somebody modify the script to work on Gmod 13?
Code:
print("TrexKikBut's Exploits Loaded. These exploits are designed for PERP 2.5-3.0 (or whatever, lost count)")
function HealMyself()
RunConsoleCommand("perp2_encrypt3D_resetHealth")
print("Congratz, you healed your legs!")
end
concommand.Add("sh_healme", HealMyself)
function HealMyLegs()
RunConsoleCommand("perp2_encrypt3D_resetCrippled")
print("Congratz, you have fixed your legs!")
end
concommand.Add("sh_fixlegs", HealMyLegs)
function FixAllOfMe()
RunConsoleCommand("perp2_encrypt3D_resetHealth;perp2_encrypt3D_resetCrippled"
print("Congratz, you have fixed your legs and healed yourself!")
end
concommand.Add("sh_fixme", FixAllOfMe)
function ReviveMyself()
RunConsoleCommand("sv_ai_oprevive_", LocalPlayer():UniqueID())
print("Congratz, you have revived yourself and got $50!")
end
concommand.Add("sh_reviveme", ReviveMyself)
function ReviveEveryone(ply)
for k,v in pairs( player.GetAll() ) do
if (v:Health() > 0) then
RunConsoleCommand("sv_ai_oprevive_", v:UniqueID())
end
end
print("Congratz, you have revived everyone!")
end
concommand.Add("sh_reviveeveryone", ReviveEveryone)
function ReviveSteamFriends(ply)
for k,v in pairs( player.GetAll() ) do
if (v:GetFriendStatus() == "friend") then
if (v:Health() > 0) then
RunConsoleCommand("sv_ai_oprevive_", v:UniqueID())
end
end
end
print("Congratz, you have revived your friends!")
end
concommand.Add("sh_revivefriends", ReviveSteamFriends)
function FreeNameChange()
RunConsoleCommand("perp_encrypt3D_cn -1 -1")
print("Congratz, you got a free name change!")
end
concommand.Add("sh_namechange", FreeNameChange)
function UniqueIDs()
for k,v in pairs( player.GetAll() ) do
print("[ " .. v:Name() .. " ] - " .. v:UniqueID()))
end
end
concommand.Add("sh_uniqueids", UniqueIDs)