CROSSHAIR ALL SOURCE CODE IN GAME

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CROSSHAIR ALL SOURCE CODE IN GAME


*HERE THE SOURCE CODE OF CROSSHAIR *

*Basic Crosshair*

Notes:
When you see "CenterX-15" it means CenterX Minus 15 pixels.
Code:
//FillRGB(XPosition,YPosition,Width,Height,Color);
Function:
void FillRGB( int x, int y, int w, int h, D3DCOLOR color, IDirect3DDevice9* pDevice )
{
    D3DRECT rec = { x, y, x + w, y + h };
    pDevice->Clear( 1, &rec, D3DCLEAR_TARGET, color, 0, 0 );
}
Drawing it:
FillRGB(CenterX-15, CenterY, 30, 1,Red,pDevice);//Diagonal line
FillRGB(CenterX, CenterY-15, 1, 30,Red,pDevice);//Vertical line
*Circle Crosshair*


Code:
//DrawCircle(XPosition,YPosition,Radius,numSides,Col  or);
Function:
void DrawCircle(int X, int Y, int radius, int numSides, DWORD Color) 
{ 

    D3DXVECTOR2 Line[128]; 
    float Step = PI * 2.0 / numSides; 
    int Count = 0; 
    for (float a=0; a < PI*2.0; a += Step) 
    { 
        float X1 = radius * cos(a) + X; 
        float Y1 = radius * sin(a) + Y; 
        float X2 = radius * cos(a+Step) + X; 
        float Y2 = radius * sin(a+Step) + Y; 
        Line[Count].x = X1; 
        Line[Count].y = Y1; 
        Line[Count+1].x = X2; 
        Line[Count+1].y = Y2; 
        Count += 2; 
    } 
    pLine->Begin(); 
    pLine->Draw(Line,Count,Color); 
    pLine->End(); 
}
Drawing it:
DrawCircle(CenterX,CenterY,8,8,Red);
*Dot*

Notes:
If you adjust the size you will have to adjust the position to suit.
Example:
DrawPoint(CenterX-10,CenterY-10, 10, 10, Green);
The size is now 10 so i -10 off the XY position to suit.
Code:
//DrawPoint(XPosition,YPosition,Width,Height,Color);
Function:
void DrawPoint(int x, int y, int w, int h, DWORD color)
{
    FillRGB((int)x, (int)y, (int)w, (int)h, color);

} 
Drawing it:
DrawPoint(CenterX-1,CenterY-1, 1, 1, Green);
*Cross Crosshair*

Notes:
XPosStart YPosStart starts the line and then XPosFinish YPosFinish is where the line will be drawn too.
Code:
//DrawLine(XPosStart,YPosStart,XPosFinish,YPosFinish  ,Width,Color);
Function:
void DrawLine(float x, float y, float x2, float y2, float width, DWORD color)
{
    D3DXVECTOR2 vLine[2];
    pLine->SetWidth( width );
    pLine->SetAntialias( false );
    pLine->SetGLLines( true );
    vLine[0].x = x;
    vLine[0].y = y;
    vLine[1].x = x2;
    vLine[1].y = y2;
    pLine->Begin();
    pLine->Draw( vLine, 2, color );
    pLine->End();
}
Drawing it:
DrawLine(CenterX+10,CenterY+10,CenterX-10,CenterY-10,1,Red);
DrawLine(CenterX-10,CenterY+10,CenterX+10,CenterY-10,1,Red);
Now that we have the main ones you can start merging them and making your own ones.
You have all the functions so ill just give your a picture and the drawing code.

Code:
DrawCircle(CenterX,CenterY,8,8,Red);//Circle
FillRGB(CenterX-17, CenterY, 10, 1,Red,pDevice);//Left line
FillRGB(CenterX+9, CenterY, 10, 1,Red,pDevice); // Right line
FillRGB(CenterX, CenterY-17, 1, 10,Red,pDevice);//Top line
FillRGB(CenterX, CenterY+9, 1, 10,Red,pDevice);//Bottom line
DrawPoint(CenterX, CenterY, 1, 1, Green);//Dot point

Code:
FillRGB(CenterX-15, CenterY, 10, 1,Red,pDevice);//Left line
FillRGB(CenterX+6, CenterY, 10, 1,Red,pDevice);//Right line
FillRGB(CenterX, CenterY-15, 1, 10,Red,pDevice);//Top line
FillRGB(CenterX, CenterY+6, 1, 10,Red,pDevice);//Bottom line
DrawPoint(CenterX-1 , CenterY-1, 1, 1, Green);//Dot point

Code:
DrawCircle(CenterX-1,CenterY-1,8,8,Red);//Circle
FillRGB(CenterX-13, CenterY, 10, 1,Red,pDevice);//Left line
FillRGB(CenterX+4, CenterY, 10, 1,Red,pDevice);//Right line
FillRGB(CenterX, CenterY-13, 1, 10,Red,pDevice);//Top line
FillRGB(CenterX, CenterY+4, 1, 10,Red,pDevice);//Bottom line
DrawPoint(CenterX-1 , CenterY-1, 1, 1, Green);//Dot point

Code:
DrawLine(CenterX+15,CenterY+15,CenterX+3,CenterY+3  ,2,Red);// Bottom right to center
DrawLine(CenterX-15,CenterY+15,CenterX-3,CenterY+3,2,Red);//Bottom left to center
DrawLine(CenterX+15,CenterY-15,CenterX+3,CenterY-3,2,Red);//Top right to center
DrawLine(CenterX-15,CenterY-15,CenterX-3,CenterY-3,2,Red);//Top left to center
DrawPoint(CenterX,CenterY,1,1,Green);//Dot point

Code:
FillRGB(CenterX-20, CenterY, 40, 1,Purple,pDevice);//Purple
FillRGB(CenterX, CenterY-20, 1, 40,Purple,pDevice);

FillRGB(CenterX-17, CenterY, 34, 1,Blue,pDevice);//Blue
FillRGB(CenterX, CenterY-17, 1, 34,Blue,pDevice);

FillRGB(CenterX-14, CenterY, 28, 1,Cyan,pDevice);//Cyan
FillRGB(CenterX, CenterY-14, 1, 28,Cyan,pDevice);

FillRGB(CenterX-11, CenterY, 22, 1,Green,pDevice);//Green
FillRGB(CenterX, CenterY-11, 1, 22,Green,pDevice);

FillRGB(CenterX-9, CenterY, 18, 1,Yellow,pDevice);//Yellow
FillRGB(CenterX, CenterY-9, 1, 18,Yellow,pDevice);

FillRGB(CenterX-6, CenterY, 12, 1,Orange,pDevice);//Orange
FillRGB(CenterX, CenterY-6, 1, 12,Orange,pDevice);

FillRGB(CenterX-3, CenterY, 6, 1,Red,pDevice);//Red
FillRGB(CenterX, CenterY-3, 1, 6,Red,pDevice);
*CODE CREDIT BY: Rusty *


*TUTORIAL HOW TO CREATE YOUR OWN CROSSHAIR FOLLOW THIS AND LEARN*




*WATCH IN FOLLOW HIM YOU CAN LEARN A LOT OF THIS TUTORIAL*

*I HOPE TO CAN LEARN A LITTLE FOR HIS TUTORIAL*





I make one but not work for Blackshot
Quote Originally Posted by Sky_____ View Post
I make one but not work for Blackshot
try to use class library it work in dll
When We make It.. Will It Work For BlackSHot..
Quote Originally Posted by zachariasgila View Post
When We make It.. Will It Work For BlackSHot..
all crosshair code work in any games
GooD Job , But , There Is No One Of Them Visual In BlackShot !

Doesn't Work For BlackShot With Another Lunguage !


---------- Post added at 11:35 PM ---------- Previous post was at 11:33 PM ----------

Quote Originally Posted by devilaim View Post

try to use class library it work in dll
HuH Do it UrSelf Any As A DLL Then Releas It )
it Will Be Easy Like That )
And Thanks
Thx For TUTORIAL It works for me
Quote Originally Posted by roolno9 View Post
Thx For TUTORIAL It works for me
In BS Works ?
And Please Post To How To make A DLL...

---------- Post added at 02:04 PM ---------- Previous post was at 01:57 PM ----------

SO.. If We wanted To Do it... Make by DLL or Application ??
Quote Originally Posted by zachariasgila View Post
And Please Post To How To make A DLL...

---------- Post added at 02:04 PM ---------- Previous post was at 01:57 PM ----------

SO.. If We wanted To Do it... Make by DLL or Application ??
Go Fleep C++ Tutorial i Start Learn From Him )
Doesn't work for BlackShot.

/ closed
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