Entities are not bound by maps unless you get a printer when you start playing, so using Hammer wont do you any good.
You'll just have to work out their names and I guess manually add them to whatever ent-ESP you use.
Hey guys, a lot of the servers I play have odd names for money printers and such, and it's not easy to guess the entity name. I thought of opening the map up in the Hammer Editor to just check what entities are on the map, but then realized you download a .AIN file for the map. Hammer Editor cannot open those. I was wondering if there would be a way to get the entity names of everything in the server, or possibly an entity ESP that shows everything and has their exact entity name above.
Entities are not bound by maps unless you get a printer when you start playing, so using Hammer wont do you any good.
You'll just have to work out their names and I guess manually add them to whatever ent-ESP you use.
FapHack had an easy entitiy finder, where a small box came up and showed all entities in the map, so you were just to point those out you wanted to find, like if it was a gun, then you checked cs_p228 and if it was a door it would be something like func_gate.
Edit: Sadly FapHack was for Gmod12 and it's not working anymore.
I'm growing more and more confused by this conversation.
Doesn't almost every hack have this "finder" you speak of in form of showing defined ent's through walls as text?
Don't add ents via the menu, add them inside the script, HeraV4 is easy to do that with. Then just enable the ent finder in the ESP section.
They all work, but I was looking for one that would detect and show all entities, not just specific ones in a list.
Gremlinco (04-08-2013)
You really don't know how to do this? It's really basic. I'll make one for you, really quick.
got my account back
for k, v in pairs( ents.GetAll() ) do
print(v:GetClass())
end
D3M0L1T10N (05-21-2013)