
Originally Posted by
Ryan_Duke
That's what i was thinking it might be, a mod selector just for MMOE leaked clients would be cool. But, do you have any idea if any version of mod selector would work for MMOE servers? @
krazyshank
First of all, are you gonna make one?
Second, it depends on the client itself, if the client is made up of different codes, then the .xml has to put where to put these codes and the .txt has to put what codes to put.
If you are looking to add codes into another client:
Decompile and grep the properties
Grep the other client, and find the similar properties, they should have the exact same function, however those old 123.1 clients does not have the same code structure as the current 15.0 client. Nonetheless you should find it because they have similar function.
Change the properties, now add it into the codes, if it doesn't work, you probably got a property wrong.
Some codes like autonexus or autoaim you don't need to change anything, but the properties, because the code itself is a function. It simply takes the properties of the client itself to build into a function, therefore it would work in any client (? I'm not sure on this because I have no experience on the 3.0, 4.0, and so on clients).
If you still need help, gimme the client, and I'll try and help you