16.2 Source Codes -STARTED-
16.2 AssembleeGameClient1377730546.swf
*Production*
~/rabcasm/client-1/_-UN/_-Nv.class.asasm
Line: 464
New line:
*No Debuffs*
~/rabcasm/client-1/com/company/assembleegameclient/objects/GameObject.class.asasm
After each pushfalse:
hallucinating = _-K-
confused = _-iR
Drunk = isDrunk
Blind = isBlind
*No Ally Projectiles*
~/rabcasm/client-1/com/company/assembleegameclient/objects/Projectile.class.asasm
After the first 'pushscope' of the 'draw' method and also the 'drawShadow' method
*Numerical HP / MP*
~/rabcasm/client-1/com/company/assembleegameclient/ui/StatusBar.class.asasm
L: 1527
*AutoNexus*
~/rabcasm/client-1/com/company/assembleegameclient/objects/Player.class.asasm
max: _-1jW
current: _-0fR
Line: 4893
New Line:
*Sprite World*
Tiles
~/rabcasm/client-1/com/company/assembleegameclient/objects/Player.class.asasm
Line: 4619
New Line:
Speed Hack
Line: 5105
New Line:
No Slow
~/rabcasm/client-1/com/company/assembleegameclient/objects/GameObject.class.asasm
Line: 1687
New Line:
*No Delay Quest Notification*
~/rabcasm/client-1/com/company/assembleegameclient/map/Quest.class.asasm
Line: 335
New Line:
*Remove Loading*
~/rabcasm/client-1/_-AI/_-0D3.class.asasm
Line: 102
New Line:
*Notification Spam*
~/rabcasm/client-1/_-WZ/_-1ej.class.asasm
Line: 363
New Line:
*FullScreen V2*
No Scale
~/rabcasm/client-1/WebMain.class.asasm
Line: 244
Replace "EXACT_FIT" with "NO_SCALE"
?
~/rabcasm/client-1/com/company/assembleegameclient/engine3d/Face3D.class.asasm
Line: 952
On new line:
Increase View
~/rabcasm/client-1/com/company/assembleegameclient/map/_-MT.class.asasm
Line: 1278
On new line:
Increase as you wish, this was set to 16, I changed it to 8, I figure the more tiles showing the more likely of lag...?
Remove Black
~/Desktop/rabcasm/client-1/com/company/util/_-0qt.class.asasm
Line: 267
On new line:
Remove Blue
~/rabcasm/client-1/else%20/NexusBackground.class.asasm
Line: 159
On new line:
Minimap teleport menu fix (part 1)
~/Desktop/rabcasm/client-1/_-Rq/Menu.class.asasm
Search: "onRollOut"
Line: 762
On new line:
Minimap teleport menu fix (part 2)
~/Desktop/rabcasm/client-1/_-1TR/_-1dO.class.asasm
Search for "position" trait method
Line: 830
On new line:
Side Bar + Text Box
~/rabcasm/client-1/com/company/assembleegameclient/game/GameSprite.class.asasm
Search for trait method "onEnterFrame"
Line: 3318
On new line:
Gold
Search: "credits_"
Line: 3623
On new line:
Rank
Search: "numStars_"
Line: 3662
On new line:
Guild
Search: "guildName_"
Line: 3691
On new line:
Umm... I don't know what I'm doing here, but I never use the Arena tab in Nexus so I moved it out of view, I just made it up looking at the other stuff
Move Arena Button
Line: 1488
New Line:
and I still don't know what the red bag's name is to move it out of view also. And if someone could help me with moving the quest portrait and arrow to the edge of the window would be much appreciated 
*HP / MP Bars*
~/rabcasm/client-1/com/company/assembleegameclient/objects/Character.class.asasm
Line: 172
New Line:
*Spam Filter*
~/rabcasm/client-1/_-1SY/_-0OC.class.asasm
Search 'execute' method
Change 'localcount' from 5 to 6
Line: 188
New Line:
DO NOT ASK ME FOR A CLIENT, AUTOAIM (I dont care about it, never used it, never going to)
AND DON'T ASK FOR SS DEBUFFS, NO CLIP, RECONNECT WITH P, these 3 are OP and the most obvious hacks, I won't help you.
*Production*
~/rabcasm/client-1/_-UN/_-Nv.class.asasm
Line: 464
New line:
Code:
pop
pushtrue
~/rabcasm/client-1/com/company/assembleegameclient/objects/GameObject.class.asasm
After each pushfalse:
Code:
returnvalue
confused = _-iR
Drunk = isDrunk
Blind = isBlind
*No Ally Projectiles*
~/rabcasm/client-1/com/company/assembleegameclient/objects/Projectile.class.asasm
After the first 'pushscope' of the 'draw' method and also the 'drawShadow' method
Code:
;--------- No Ally Projectiles ----------
#set unknowVar "_-0Ps"
getlex QName(PackageNamespace(""), "map_")
getproperty QName(PackageNamespace(""), "player_")
getproperty QName(PackageNamespace(""), "objectId_")
getlocal0
getproperty QName(PackageNamespace(""), "ownerId_")
ifeq L500
getlocal0 getproperty
QName(PackageNamespace(""), $"unknowVar" )
iffalse L500
returnvoid
L500:
*Numerical HP / MP*
~/rabcasm/client-1/com/company/assembleegameclient/ui/StatusBar.class.asasm
L: 1527
Code:
pop
pushbyte 1
*AutoNexus*
~/rabcasm/client-1/com/company/assembleegameclient/objects/Player.class.asasm
max: _-1jW
current: _-0fR
Line: 4893
New Line:
Code:
;-------------------
; AUTO NEXUS
;-------------------
; trait slot QName(PackageNamespace("", "#0"), "_-Ru") type QName(PackageNamespace("", "#0"), "int") value Integer(200) end ; CURRENT
; trait slot QName(PackageNamespace("", "#0"), "_-0es") type QName(PackageNamespace("", "#0"), "int") value Integer(200) end ; MAX
#set nexusfunction "escape"
#set maxhealth "_-1jW"
#set currenthealth "_-0fR"
pop
getlocal0
getlex QName(PackageNamespace(""), "map_")
getproperty QName(PackageNamespace(""), "player_")
ifne END
getlex QName(PackageNamespace(""), "map_")
getproperty QName(PackageNamespace(""), "name_")
pushstring "Nexus"
ifeq END
getlex QName(PackageNamespace(""), $"maxhealth")
getlex QName(PackageNamespace(""), $"currenthealth")
convert_d
divide
pushdouble .30
ifgt END
getlex QName(PackageNamespace(""), "map_")
getproperty QName(PackageNamespace(""), "gs_")
getproperty QName(PackageNamespace(""), "gsc_")
callpropvoid QName(PackageNamespace(""), $"nexusfunction"), 0
END:
pushtrue
;-------------------------------------------------------------
Tiles
~/rabcasm/client-1/com/company/assembleegameclient/objects/Player.class.asasm
Line: 4619
New Line:
Code:
;----------------------
;Sprite world Tile hack
;----------------------
getlex QName(PackageNamespace("com.company.assembleegameclient.parameters"), "Parameters")
getproperty QName(PackageNamespace("", "#0"), "data_")
iffalse END12
pop
pushfalse
END12:
;----------------------
Line: 5105
New Line:
Code:
;-----------------------------
; Sprite World Speed Hack
;-----------------------------
getlex QName(PackageNamespace(""), "map_")
getproperty QName(PackageNamespace(""), "name_")
pushstring "Sprite World"
ifne NORMAL
getlocal0
pushdouble 1.6
setproperty QName(ProtectedNamespace("_-0Wy"), "_-0-A")
NORMAL:
;-----------------------------
~/rabcasm/client-1/com/company/assembleegameclient/objects/GameObject.class.asasm
Line: 1687
New Line:
Code:
;----------------------------
; Sprite World NoSlow
;----------------------------
getlocal0
getproperty QName(PackageNamespace("", "#0"), "map_")
getproperty QName(PackageNamespace("", "#0"), "name_")
pushstring "Sprite World"
ifne SKIP_swNs
pushfalse
returnvalue
SKIP_swNs:
;----------------------------
~/rabcasm/client-1/com/company/assembleegameclient/map/Quest.class.asasm
Line: 335
New Line:
Code:
jump L41
~/rabcasm/client-1/_-AI/_-0D3.class.asasm
Line: 102
New Line:
Code:
returnvoid
~/rabcasm/client-1/_-WZ/_-1ej.class.asasm
Line: 363
New Line:
Code:
pop
pushfalse
No Scale
~/rabcasm/client-1/WebMain.class.asasm
Line: 244
Replace "EXACT_FIT" with "NO_SCALE"
?
~/rabcasm/client-1/com/company/assembleegameclient/engine3d/Face3D.class.asasm
Line: 952
On new line:
Code:
pop
pushfalse
~/rabcasm/client-1/com/company/assembleegameclient/map/_-MT.class.asasm
Line: 1278
On new line:
Code:
;----------------- INCREASE VIEW --------------
pop
pushbyte 8
;----------------------------------------------
Remove Black
~/Desktop/rabcasm/client-1/com/company/util/_-0qt.class.asasm
Line: 267
On new line:
Code:
pushnull
returnvalue
~/rabcasm/client-1/else%20/NexusBackground.class.asasm
Line: 159
On new line:
Code:
returnvoid
~/Desktop/rabcasm/client-1/_-Rq/Menu.class.asasm
Search: "onRollOut"
Line: 762
On new line:
Code:
returnvoid
~/Desktop/rabcasm/client-1/_-1TR/_-1dO.class.asasm
Search for "position" trait method
Line: 830
On new line:
Code:
returnvoid
~/rabcasm/client-1/com/company/assembleegameclient/game/GameSprite.class.asasm
Search for trait method "onEnterFrame"
Line: 3318
On new line:
Code:
;--------------------- SIDE BAR -----------------------------
getlocal0
getproperty QName(PackageNamespace(""), "hudView")
pushshort 200
getlex QName(PackageNamespace(""), "stage")
getproperty QName(PackageNamespace(""), "stageWidth")
convert_d
pushbyte 2
convert_d
divide
add
setproperty QName(PackageNamespace(""), "x")
;------------------------------------------------------------
;--------------------- TEXT BOX -----------------------------
getlocal0
getproperty QName(PackageNamespace(""), "_-1is")
dup
pushshort 400
getlex QName(PackageNamespace(""), "stage")
getproperty QName(PackageNamespace(""), "stageWidth")
convert_d
pushbyte 2
convert_d
divide
subtract
setproperty QName(PackageNamespace(""), "x")
getlex QName(PackageNamespace(""), "stage")
getproperty QName(PackageNamespace(""), "stageHeight")
convert_d
pushbyte 2
convert_d
divide
pushshort 0
subtract
setproperty QName(PackageNamespace(""), "y")
;---------------------------------------------------------
Search: "credits_"
Line: 3623
On new line:
Code:
;---------------------- GOLD -----------------------------
dup
dup
pushshort 200
getlex QName(PackageNamespace(""), "stage")
getproperty QName(PackageNamespace(""), "stageWidth")
convert_d
pushbyte 2
convert_d
divide
add
setproperty QName(PackageNamespace(""), "x")
pushshort 306
getlex QName(PackageNamespace(""), "stage")
getproperty QName(PackageNamespace(""), "stageHeight")
convert_d
pushbyte 2
convert_d
divide
subtract
setproperty QName(PackageNamespace(""), "y")
;----------------------------------------------------------
Search: "numStars_"
Line: 3662
On new line:
Code:
;--------------------------- RANK --------------------------
dup
dup
pushshort 408
getlex QName(PackageNamespace(""), "stage")
getproperty QName(PackageNamespace(""), "stageWidth")
convert_d
pushbyte 2
convert_d
divide
subtract
setproperty QName(PackageNamespace(""), "x")
pushshort 304
getlex QName(PackageNamespace(""), "stage")
getproperty QName(PackageNamespace(""), "stageHeight")
convert_d
pushbyte 2
convert_d
divide
subtract
setproperty QName(PackageNamespace(""), "y")
;------------------------------------------------------------
Search: "guildName_"
Line: 3691
On new line:
Code:
;--------------------------- GUILD ---------------------------
dup
dup
pushshort 468
getlex QName(PackageNamespace(""), "stage")
getproperty QName(PackageNamespace(""), "stageWidth")
convert_d
pushbyte 2
convert_d
divide
subtract
setproperty QName(PackageNamespace(""), "x")
pushshort 305
getlex QName(PackageNamespace(""), "stage")
getproperty QName(PackageNamespace(""), "stageHeight")
convert_d
pushbyte 2
convert_d
divide
subtract
setproperty QName(PackageNamespace(""), "y")
;-------------------------------------------------------------
Move Arena Button
Line: 1488
New Line:
Code:
;--------------- Move Arena Out of View ------------------------
getlocal2
iftrue L68
pushshort -800
getlocal1
iffalse L69
getlocal0
getproperty QName(PackageNamespace("", "#0"), "_-D6")
getproperty QName(PackageNamespace("", "#0"), "height")
pushbyte 2
divide
add
jump L69
;---------------------------------------------------------------

*HP / MP Bars*
~/rabcasm/client-1/com/company/assembleegameclient/objects/Character.class.asasm
Line: 172
New Line:
Code:
;--------------------------------------------------------------------------------------------------
; Options
;--------------------------------------------------------------------------------------------------
;Color (colors are rbg values in decimal form)
#set barBackgroundColor "5526612"
#set playerMagicBarColor "49151"
#set playerHealthBarColor "255" ;ignored if useDynamicColorOnHealthBars is set
#set enemyHealthBarColor "16711680" ;ignored if useDynamicColorOnHealthBars is set
#set useDynamicColorOnHealthBars "1" ;enables shifting color, from green to red, on health bars
;Bar Length Adjustments
#set resizeBarLengthByObjectSize "1" ;if set, resizedLength = ObjectSize * horizontalLength / 100
#set enforceMinimumBarLength "0" ;if set, horizontalLength can not be less than minimumBarLength
#set minimumBarLength "20"
;Players health bar position and dimensions
#set playerHealthVerticlePosition "1"
#set playerHealthVerticleLength "3"
#set playerHealthHorizontalLength "20"
;Players magic bar position and dimensions
#set playerMagicVerticlePosition "0"
#set playerMagicVerticleLength "0" ;set verticleLength to 0 to disable displaying of bar
#set playerMagicHorizontalLength "20"
;Enemy health bar position and dimensions
#set enemyHealthVerticlePosition "3"
#set enemyHealthVerticleLength "3"
#set enemyHealthHorizontalLength "20"
;Misc Options
#set enableShowingOfOwnPlayersBars "1"
#set enableBarsInSafeZones "0" ;safe zones include: Nexus, Vault, and Guild Hall
;--------------------------------------------------------------------------------------------------
; Names to Update on new Updates
;--------------------------------------------------------------------------------------------------
#set nsCharacter "_-0ac" ;found in com/company/assembleegameclient/objects/Character.class.asasm [protectedns ProtectedNamespace("_-Name")] *
#set spnsGameObject "_-15H" ;found in com/company/assembleegameclient/objects/GameObject.class.asasm [protectedns ProtectedNamespace("_-Name")] *
#set spnsBasicObject "_-0Sb" ;found in com/company/assembleegameclient/objects/BasicObject.class.asasm [protectedns ProtectedNamespace("_-Name")] *
#set graphicUtils "_-0qt" ;is one of the classes found in com/company/util/ . File size about 30kb.
#set graphicUtilsCommands "_-08b" ;is a parameter of the above class [trait const QName(PackageNamespace(""), "_-Name") slotid 2 type TypeName(QName(PackageNamespace("__AS3__.vec"), "Vector")<QName(PackageNamespace(""), "int")>) end]
#set charPos "_-15k" ;may be 12S instead found in com/company/assembleegameclient/objects/BasicObject.class.asasm [trait slot QName(PackageNamespace(""), "_-Name") type TypeName(QName(PackageNamespace("__AS3__.vec"), "Vector")<QName(PackageNamespace(""), "Number")>) end]
#set charHealth "_-1jW" ;found in com/company/assembleegameclient/objects/GameObject.class.asasm [trait slot QName(PackageNamespace(""), "_-Name") type QName(PackageNamespace(""), "int") value Integer(200) end]
#set charMaxHealth "_-0fR" ;found in com/company/assembleegameclient/objects/GameObject.class.asasm [trait slot QName(PackageNamespace(""), "_-Name") type QName(PackageNamespace(""), "int") value Integer(200) end]
#set playerMana "_-17E" ;found in com/company/assembleegameclient/objects/Player.class.asasm [trait slot QName(PackageNamespace(""), "_-Name") type QName(PackageNamespace(""), "Number") value Integer(0) end]
#set playerMaxMana "_-0og" ;found in com/company/assembleegameclient/objects/Player.class.asasm [trait slot QName(PackageNamespace(""), "_-Name") type QName(PackageNamespace(""), "int") value Integer(200) end]
#set gameBoard "_-MT" ;found in com/company/assembleegameclient/objects/GameObject.class.asasm as an argument to the draw function [param QName(PackageNamespace("com.company.assembleegameclient.map"), "_-Name")]
;--------------------------------------------------------------------------------------------------
; Code (only serious hackers need veture beyond this point)
;--------------------------------------------------------------------------------------------------
trait slot QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "backgroundFill") type TypeName(QName(PackageNamespace("__AS3__.vec"), "Vector")<QName(PackageNamespace("flash.display"), "GraphicsSolidFill")>) value Null() end
trait slot QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "foregroundFill") type TypeName(QName(PackageNamespace("__AS3__.vec"), "Vector")<QName(PackageNamespace("flash.display"), "GraphicsSolidFill")>) value Null() end
trait slot QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "backgroundPath") type TypeName(QName(PackageNamespace("__AS3__.vec"), "Vector")<QName(PackageNamespace("flash.display"), "GraphicsPath")>) value Null() end
trait slot QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "foregroundPath") type TypeName(QName(PackageNamespace("__AS3__.vec"), "Vector")<QName(PackageNamespace("flash.display"), "GraphicsPath")>) value Null() end
trait slot QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "HP_BAR") type QName(PackageNamespace(""), "int") value Integer(0) end
trait slot QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "MP_BAR") type QName(PackageNamespace(""), "int") value Integer(1) end
trait method QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "drawBar")
method
refid "com.company.assembleegameclient.objects:Character/drawBar"
param TypeName(QName(PackageNamespace("__AS3__.vec"), "Vector")<QName(PackageNamespace("flash.display"), "IGraphicsData")>)
param QName(PackageNamespace(""), "int")
param QName(PackageNamespace(""), "int")
param QName(PackageNamespace(""), "int")
param QName(PackageNamespace(""), "int")
param QName(PackageNamespace(""), "int")
param QName(PackageNamespace(""), "int")
param QName(PackageNamespace(""), "int")
returns QName(PackageNamespace(""), "void")
body
maxstack 10
localcount 12
initscopedepth 6
maxscopedepth 7
code
getlocal0
pushscope
pushundefined
coerce_a
setlocal 11
getlocal0
getproperty QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "foregroundPath")
pushnull
ifne L410_
getlocal0
getlex Multiname("Vector", [PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject"), PackageNamespace("__AS3__.vec")])
getlex QName(PackageNamespace("flash.display"), "GraphicsSolidFill")
applytype 1
pushbyte 2
pushtrue
construct 2
initproperty QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "backgroundFill")
getlocal0
getlex Multiname("Vector", [PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject"), PackageNamespace("__AS3__.vec")])
getlex QName(PackageNamespace("flash.display"), "GraphicsSolidFill")
applytype 1
pushbyte 2
pushtrue
construct 2
initproperty QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "foregroundFill")
getlocal0
getlex Multiname("Vector", [PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject"), PackageNamespace("__AS3__.vec")])
getlex QName(PackageNamespace("flash.display"), "GraphicsPath")
applytype 1
pushbyte 2
pushtrue
construct 2
initproperty QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "backgroundPath")
getlocal0
getlex Multiname("Vector", [PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject"), PackageNamespace("__AS3__.vec")])
getlex QName(PackageNamespace("flash.display"), "GraphicsPath")
applytype 1
pushbyte 2
pushtrue
construct 2
initproperty QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "foregroundPath")
L410_:
getlocal0
getproperty QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "foregroundPath")
getlocal 4
getproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
pushnull
ifne L850_
getlocal0
getproperty QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "backgroundFill")
getlocal 4
findpropstrict QName(PackageNamespace("flash.display"), "GraphicsSolidFill")
pushint $barBackgroundColor
constructprop QName(PackageNamespace("flash.display"), "GraphicsSolidFill"), 1
setproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
getlocal0
getproperty QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "foregroundFill")
getlocal 4
findpropstrict QName(PackageNamespace("flash.display"), "GraphicsSolidFill")
getlocal 5
constructprop QName(PackageNamespace("flash.display"), "GraphicsSolidFill"), 1
setproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
getlocal0
getproperty QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "backgroundPath")
getlocal 4
findpropstrict QName(PackageNamespace("flash.display"), "GraphicsPath")
getlex QName(PackageNamespace("com.company.util"), $"graphicUtils")
getproperty QName(PackageNamespace(""), $"graphicUtilsCommands")
getlex Multiname("Vector", [PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject"), PackageNamespace("__AS3__.vec")])
getlex QName(PackageNamespace(""), "Number")
applytype 1
construct 0
constructprop QName(PackageNamespace("flash.display"), "GraphicsPath"), 2
setproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
getlocal0
getproperty QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "foregroundPath")
getlocal 4
findpropstrict QName(PackageNamespace("flash.display"), "GraphicsPath")
getlex QName(PackageNamespace("com.company.util"), $"graphicUtils")
getproperty QName(PackageNamespace(""), $"graphicUtilsCommands")
getlex Multiname("Vector", [PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject"), PackageNamespace("__AS3__.vec")])
getlex QName(PackageNamespace(""), "Number")
applytype 1
construct 0
constructprop QName(PackageNamespace("flash.display"), "GraphicsPath"), 2
setproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
L850_:
findpropstrict QName(PackageNamespace(""), "int")
getlocal2
getlocal3
divide
pushbyte 100
multiply
callproperty QName(PackageNamespace(""), "int"), 1
coerce_a
setlocal 9
getlocal 4
getlocal0
getproperty QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "HP_BAR")
equals
dup
iffalse L1030_
pop
pushbyte $useDynamicColorOnHealthBars
convert_b
L1030_:
iffalse L1120_
getlocal0
getproperty QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "foregroundFill")
getlocal 4
getproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
getlocal0
getlocal 9
callproperty QName(PackageNamespace(""), "green2red"), 1
setproperty QName(PackageNamespace(""), "color")
L1120_:
getlocal0
getproperty QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "backgroundPath")
getlocal 4
getproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
getproperty QName(PackageNamespace(""), "data")
coerce TypeName(QName(PackageNamespace("__AS3__.vec"), "Vector")<QName(PackageNamespace(""), "Number")>)
dup
setlocal 10
pushbyte 0
setproperty QName(PackageNamespace(""), "length")
getlocal 10
getlex QName(PackageNamespace(""), $"charPos")
pushbyte 0
getproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
getlocal 7
subtract
getlex QName(PackageNamespace(""), $"charPos")
pushbyte 1
getproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
getlocal 6
add
getlex QName(PackageNamespace(""), $"charPos")
pushbyte 0
getproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
getlocal 7
add
getlex QName(PackageNamespace(""), $"charPos")
pushbyte 1
getproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
getlocal 6
add
getlex QName(PackageNamespace(""), $"charPos")
pushbyte 0
getproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
getlocal 7
add
getlex QName(PackageNamespace(""), $"charPos")
pushbyte 1
getproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
getlocal 6
add
getlocal 8
add
getlex QName(PackageNamespace(""), $"charPos")
pushbyte 0
getproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
getlocal 7
subtract
getlex QName(PackageNamespace(""), $"charPos")
pushbyte 1
getproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
getlocal 6
add
getlocal 8
add
callpropvoid QName(Namespace("http://adobe.com/AS3/2006/builtin"), "push"), 8
getlocal1
getlocal0
getproperty QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "backgroundFill")
getlocal 4
getproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
callpropvoid QName(Namespace("http://adobe.com/AS3/2006/builtin"), "push"), 1
getlocal1
getlocal0
getproperty QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "backgroundPath")
getlocal 4
getproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
callpropvoid QName(Namespace("http://adobe.com/AS3/2006/builtin"), "push"), 1
getlocal1
getlex QName(PackageNamespace("com.company.util"), $"graphicUtils")
getproperty QName(PackageNamespace(""), "END_FILL")
callpropvoid QName(Namespace("http://adobe.com/AS3/2006/builtin"), "push"), 1
getlocal 9
pushbyte 0
ifngt L2720_
getlocal 9
pushbyte 100
divide
pushbyte 2
multiply
getlocal 7
multiply
coerce_a
setlocal 11
getlocal0
getproperty QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "foregroundPath")
getlocal 4
getproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
getproperty QName(PackageNamespace(""), "data")
coerce TypeName(QName(PackageNamespace("__AS3__.vec"), "Vector")<QName(PackageNamespace(""), "Number")>)
dup
setlocal 10
pushbyte 0
setproperty QName(PackageNamespace(""), "length")
getlocal 10
getlex QName(PackageNamespace(""), $"charPos")
pushbyte 0
getproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
getlocal 7
subtract
getlex QName(PackageNamespace(""), $"charPos")
pushbyte 1
getproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
getlocal 6
add
getlex QName(PackageNamespace(""), $"charPos")
pushbyte 0
getproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
getlocal 7
subtract
getlocal 11
add
getlex QName(PackageNamespace(""), $"charPos")
pushbyte 1
getproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
getlocal 6
add
getlex QName(PackageNamespace(""), $"charPos")
pushbyte 0
getproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
getlocal 7
subtract
getlocal 11
add
getlex QName(PackageNamespace(""), $"charPos")
pushbyte 1
getproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
getlocal 6
add
getlocal 8
add
getlex QName(PackageNamespace(""), $"charPos")
pushbyte 0
getproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
getlocal 7
subtract
getlex QName(PackageNamespace(""), $"charPos")
pushbyte 1
getproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
getlocal 6
add
getlocal 8
add
callpropvoid QName(Namespace("http://adobe.com/AS3/2006/builtin"), "push"), 8
getlocal1
getlocal0
getproperty QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "foregroundFill")
getlocal 4
getproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
callpropvoid QName(Namespace("http://adobe.com/AS3/2006/builtin"), "push"), 1
getlocal1
getlocal0
getproperty QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "foregroundPath")
getlocal 4
getproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
callpropvoid QName(Namespace("http://adobe.com/AS3/2006/builtin"), "push"), 1
getlocal1
getlex QName(PackageNamespace("com.company.util"), $"graphicUtils")
getproperty QName(PackageNamespace(""), "END_FILL")
callpropvoid QName(Namespace("http://adobe.com/AS3/2006/builtin"), "push"), 1
L2720_:
returnvoid
end ; code
end ; body
end ; method
end ; trait
trait method QName(PackageNamespace(""), "green2red")
method
refid "com.company.assembleegameclient.objects:Character/green2red"
param QName(PackageNamespace(""), "int")
returns QName(PackageNamespace(""), "int")
body
maxstack 5
localcount 2
initscopedepth 6
maxscopedepth 7
code
getlocal0
pushscope
getlocal1
pushbyte 50
ifngt L150_
pushint 65280
pushint 327680
findpropstrict QName(PackageNamespace(""), "int")
pushbyte 100
getlocal1
subtract
callproperty QName(PackageNamespace(""), "int"), 1
multiply
add
returnvalue
L150_:
pushint 16776960
pushshort 1280
findpropstrict QName(PackageNamespace(""), "int")
pushbyte 50
getlocal1
subtract
callproperty QName(PackageNamespace(""), "int"), 1
multiply
subtract
returnvalue
end ; code
end ; body
end ; method
end ; trait
trait method QName(PackageNamespace(""), "safeZone")
method
refid "com.company.assembleegameclient.objects:Character/safeZone"
returns QName(PackageNamespace(""), "Boolean")
body
maxstack 2
localcount 1
initscopedepth 6
maxscopedepth 7
code
getlocal0
pushscope
getlex QName(PackageNamespace(""), "map_")
getproperty QName(PackageNamespace(""), "name_")
pushstring "Nexus"
equals
dup
iftrue L130_
pop
getlex QName(PackageNamespace(""), "map_")
getproperty QName(PackageNamespace(""), "name_")
pushstring "Vault"
equals
L130_:
dup
iftrue L200_
pop
getlex QName(PackageNamespace(""), "map_")
getproperty QName(PackageNamespace(""), "name_")
pushstring "Guild Hall"
equals
L200_:
iffalse L230_
pushtrue
returnvalue
L230_:
pushfalse
returnvalue
end ; code
end ; body
end ; method
end ; trait
trait method QName(PackageNamespace(""), "barLength")
method
refid "com.company.assembleegameclient.objects:Character/barLength"
param QName(PackageNamespace(""), "int")
param QName(PackageNamespace(""), "int")
param QName(PackageNamespace(""), "int")
param QName(PackageNamespace(""), "Boolean")
param QName(PackageNamespace(""), "Boolean")
returns QName(PackageNamespace(""), "int")
body
maxstack 2
localcount 7
initscopedepth 6
maxscopedepth 7
code
getlocal0
pushscope
pushundefined
coerce_a
setlocal 6
getlocal 4
iffalse L270_
getlocal3
getlocal1
multiply
pushbyte 100
divide
coerce_a
setlocal 6
getlocal 5
iffalse L250_
getlocal 6
getlocal2
ifngt L220_
getlocal 6
convert_i
jump L240_
L220_:
getlocal2
convert_i
L240_:
returnvalue
L250_:
getlocal 6
returnvalue
L270_:
getlocal1
returnvalue
end ; code
end ; body
end ; method
end ; trait
trait method QName(PackageNamespace(""), "draw") flag OVERRIDE
method
refid "com.company.assembleegameclient.objects:Character/draw"
param TypeName(QName(PackageNamespace("__AS3__.vec"), "Vector")<QName(PackageNamespace("flash.display"), "IGraphicsData")>)
param QName(PackageNamespace("com.company.assembleegameclient.map"), $"gameBoard")
param QName(PackageNamespace(""), "int")
returns QName(PackageNamespace(""), "void")
body
maxstack 9
localcount 9
initscopedepth 6
maxscopedepth 7
code
getlocal0
pushscope
pushnull
coerce_s
setlocal 4
pushnull
coerce QName(PackageNamespace("com.company.assembleegameclient.objects"), "Player")
setlocal 5
pushundefined
coerce_a
setlocal 6
pushundefined
coerce_a
setlocal 7
pushundefined
coerce_a
setlocal 8
getlocal0
getlocal1
getlocal2
getlocal3
callsupervoid QName(PackageNamespace(""), "draw"), 3
getlocal0
callproperty QName(PackageNamespace(""), "safeZone"), 0
iffalse DRAW:
pushbyte $enableBarsInSafeZones
convert_b
iffalse L1130_
DRAW:
findpropstrict QName(PackageNamespace("flash.utils"), "getQualifiedClassName")
getlocal0
callproperty QName(PackageNamespace("flash.utils"), "getQualifiedClassName"), 1
coerce_s
dup
dup
setlocal 4
getproperty QName(PackageNamespace(""), "length")
pushbyte 6
subtract
callproperty QName(Namespace("http://adobe.com/AS3/2006/builtin"), "substr"), 1
pushstring "Player"
ifne L880_
getlocal0
getlex QName(PackageNamespace("com.company.assembleegameclient.objects"), "Player")
astypelate
coerce QName(PackageNamespace("com.company.assembleegameclient.objects"), "Player")
setlocal 5
getlocal0
getlex QName(PackageNamespace(""), "map_")
getproperty QName(PackageNamespace(""), "player_")
ifne DRAW_BARS
pushbyte $enableShowingOfOwnPlayersBars
convert_b
iftrue DRAW_BARS
returnvoid
DRAW_BARS:
getlocal0
pushbyte $playerHealthHorizontalLength
pushbyte $minimumBarLength
getlocal0
getproperty QName(PackageNamespace(""), "size_")
pushbyte $resizeBarLengthByObjectSize
convert_b
pushbyte $enforceMinimumBarLength
convert_b
callproperty QName(PackageNamespace(""), "barLength"), 5
coerce_a
setlocal 6
getlocal0
pushbyte $playerMagicHorizontalLength
pushbyte $minimumBarLength
getlocal0
getproperty QName(PackageNamespace(""), "size_")
pushbyte $resizeBarLengthByObjectSize
convert_b
pushbyte $enforceMinimumBarLength
convert_b
callproperty QName(PackageNamespace(""), "barLength"), 5
coerce_a
setlocal 7
getlocal0
getlocal1
getlex QName(PackageNamespace(""), $"charHealth")
getlex QName(PackageNamespace(""), $"charMaxHealth")
getlocal0
getproperty QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "HP_BAR")
pushint $playerHealthBarColor
pushint $playerHealthVerticlePosition
getlocal 6
pushint $playerHealthVerticleLength
callpropvoid QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "drawBar"), 8
getlocal0
getlocal1
getlocal 5
getproperty QName(PackageNamespace(""), $"playerMana")
getlocal 5
getproperty QName(PackageNamespace(""), $"playerMaxMana")
getlocal0
getproperty QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "MP_BAR")
pushint $playerMagicBarColor
pushint $playerMagicVerticlePosition
getlocal 7
pushint $playerMagicVerticleLength
callpropvoid QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "drawBar"), 8
returnvoid
L880_:
getlocal0
getproperty QName(PackageNamespace(""), "props_")
getproperty QName(PackageNamespace(""), "isEnemy_")
iffalse L1130_
getlocal0
pushbyte $enemyHealthHorizontalLength
pushbyte $minimumBarLength
getlocal0
getproperty QName(PackageNamespace(""), "size_")
pushbyte $resizeBarLengthByObjectSize
convert_b
pushbyte $enforceMinimumBarLength
convert_b
callproperty QName(PackageNamespace(""), "barLength"), 5
coerce_a
setlocal 8
getlocal0
getlocal1
getlex QName(PackageNamespace(""), $"charHealth")
getlex QName(PackageNamespace(""), $"charMaxHealth")
getlocal0
getproperty QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "HP_BAR")
pushint $enemyHealthBarColor
pushint $enemyHealthVerticlePosition
getlocal 8
pushint $enemyHealthVerticleLength
callpropvoid QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "drawBar"), 8
L1130_:
returnvoid
end ; code
end ; body
end ; method
end ; trait
~/rabcasm/client-1/_-1SY/_-0OC.class.asasm
Search 'execute' method
Change 'localcount' from 5 to 6
Line: 188
New Line:
Code:
;--------------------- SPAM FILTER -------------------
getlocal1
getproperty QName(PackageNamespace(""), "text_")
callproperty QName(Namespace("http://adobe.com/AS3/2006/builtin"), "toLowerCase"), 0
coerce_s
setlocal 5
getlocal 5
pushstring "---oryx"
callproperty QName(Namespace("http://adobe.com/AS3/2006/builtin"), "search"), 1
pushint 0
ifge SPAM
getlocal 5
pushstring "pots.co"
callproperty QName(Namespace("http://adobe.com/AS3/2006/builtin"), "search"), 1
pushint 0
ifge SPAM
getlocal 5
pushstring "rotmgpot,com"
callproperty QName(Namespace("http://adobe.com/AS3/2006/builtin"), "search"), 1
pushint 0
ifge SPAM
getlocal 5
pushstring "sale,com"
callproperty QName(Namespace("http://adobe.com/AS3/2006/builtin"), "search"), 1
pushint 0
ifge SPAM
getlocal 5
pushstring "-x-"
callproperty QName(Namespace("http://adobe.com/AS3/2006/builtin"), "search"), 1
pushint 0
ifge SPAM
getlocal 5
pushstring "(dot)"
callproperty QName(Namespace("http://adobe.com/AS3/2006/builtin"), "search"), 1
pushint 0
ifge SPAM
getlocal 5
pushstring "rotmg.ws"
callproperty QName(Namespace("http://adobe.com/AS3/2006/builtin"), "search"), 1
pushint 0
ifge SPAM
getlocal 5
pushstring "bagxdotxnet"
callproperty QName(Namespace("http://adobe.com/AS3/2006/builtin"), "search"), 1
pushint 0
ifge SPAM
getlocal 5
pushstring "potionsrotmg.net"
callproperty QName(Namespace("http://adobe.com/AS3/2006/builtin"), "search"), 1
pushint 0
ifge SPAM
getlocal 5
pushstring ".com"
callproperty QName(Namespace("http://adobe.com/AS3/2006/builtin"), "search"), 1
pushint 0
ifge SPAM
getlocal 5
pushstring "rotmg,co"
callproperty QName(Namespace("http://adobe.com/AS3/2006/builtin"), "search"), 1
pushint 0
ifge SPAM
getlocal 5
pushstring "ts.co"
callproperty QName(Namespace("http://adobe.com/AS3/2006/builtin"), "search"), 1
pushint 0
ifge SPAM
getlocal 5
pushstring "potionsrealm"
callproperty QName(Namespace("http://adobe.com/AS3/2006/builtin"), "search"), 1
pushint 0
ifge SPAM
getlocal 5
pushstring "potions.us"
callproperty QName(Namespace("http://adobe.com/AS3/2006/builtin"), "search"), 1
pushint 0
ifge SPAM
getlocal 5
pushstring "rotmg.org"
callproperty QName(Namespace("http://adobe.com/AS3/2006/builtin"), "search"), 1
pushint 0
ifge SPAM
getlocal 5
pushstring "rotmgstuff"
callproperty QName(Namespace("http://adobe.com/AS3/2006/builtin"), "search"), 1
pushint 0
ifge SPAM
getlocal 5
pushstring ". neet"
callproperty QName(Namespace("http://adobe.com/AS3/2006/builtin"), "search"), 1
pushint 0
ifge SPAM
jump CONTINUE
SPAM:
returnvoid
CONTINUE:
;--------------------------------------------------
DO NOT ASK ME FOR A CLIENT, AUTOAIM (I dont care about it, never used it, never going to)
AND DON'T ASK FOR SS DEBUFFS, NO CLIP, RECONNECT WITH P, these 3 are OP and the most obvious hacks, I won't help you.



