Pattern's Scan's Weapon.

Posts 1–15 of 19 · Page 1 of 2
Pattern's Scan's Weapon.
Hello

Tested In
CFNA
CFAL


Addresses:
Code:
#define WeaponClass 0x2
#define No Change 0xC40
#define No Reload 0xC3C
#define CrossHairRatioPerRealSize 0x3B8C
#define PerturbMin 0x53C
#define PerturbMax 0x6A4
#define BulletPosOffset 0x353C
#define ShotReactPitch 0x371C
#define DetailPerturbShot 0xEFC
#define DetailReactPitchShot 0x1064
#define DetailReactYawShot 0x11CC
#define KnifeNormalAniRate 0xA70
#define Knockback 0x3D30
#define MoveSpeedPenalty 0xB14
#define Range 0x80C
#define AmmoDamage 0x81C
#define BoomDurationDamage 0x3B39
#define MaxStopPosTime1 0x3B20
#define MaxStopPosTime2 0x3B24
#define MaxStopPosTime3 0x3B28
#define RepeatFire 0xAEC
#define ZoomAction 0x3920
#define RightClickAttribute 0xAF0
#define ZoomAttribute 0xAF4
#define DamageVariantionFactor 0x838
Pattern's Scan's

Code:
#WeaponClass           = \xC1\xF8\x02\x3B\xE8\x72\x0C\xFF\x15\x00\x00\x00\x00\x8B\x0D\x00\x00\x00\x00\x57\x8D\x34\xA9\xFF\xD3\x8B\x0E\x83\xC4\x04\x88\x41\x02\x8B\x54\x24\x18\x68\x00\x00\x00\x00 xxxxxxxxx????xx????xxxxxxxxxxxxxxxxxxx????
#No Change             = \xD9\x9A\x00\x00\x00\x00\x83\xC4\x04\x8B\x0D\x00\x00\x00\x00\x85\xC9\x74\x0E\xA1\x00\x00\x00\x00 xx????xxxxx????xxxxx????
#No Reload             = \xD9\x98\x00\x00\x00\x00\x55\xE8\x00\x00\x00\x00\x83\xC4\x08 xx????xx????xxx
#CrossHairRatio        = \xD9\x9C\x0F\x00\x00\x00\x00\x83\xC7\x04\x83\xC4\x04\x83\xFF\x14\x7C\xA8 xxx????xxxxxxxxxxx
#PerturbMin            = \x8D\x1C\x9D\x00\x00\x00\x00\x8B\x54\x24\x20\x8B\x42\x04\x8B\x4C\x06\x04\xA1\x00\x00\x00\x00  xxx????xxxxxxxxxxxx????
#PerturbMax            = \x8D\x1C\x9D\x00\x00\x00\x00\x8B\x4C\x24\x20\x8B\x51\x04\x8B\x44\x16\x04\x8B\x48\x04\xA1\x00\x00\x00\x00 xxx????xxxxxxxxxxxxxxx????
#BulletPosOffset       = \xD9\x98\x00\x00\x00\x00\x83\xC4\x04\x68\x00\x00\x00\x00\x53\xE8\x00\x00\x00\x00\x83\xC4\x08\x85\xC0\x74\x42\x8B\x48\x04\x8B\x51\x04\x8B\x0D\x00\x00\x00\x00 xx????xxxx????xx????xxxxxxxxxxxxxxx????
#ShotReactPitch        = \xD9\x9C\x03\x00\x00\x00\x00\x83\xC4\x04\xB8\x00\x00\x00\x00\x01\x44\x24\x1C\x81\xC3\x00\x00\x00\x00\x29\x44\x24\x20\x0F\x85\x00\x00\x00\x00\x8B\x44\x24\x28 xxx????xxxx????xxxxxx????xxxxxx????xxxx
#DetailPerturbShot     = \xD9\x9C\x81\x00\x00\x00\x00\x83\xC4\x04\x3B\x7D\x00\x72\x91\x8B\x4C\x24\x18\x83\x44\x24\x20\x01\x83\xC1\x10 xxx????xxxxxxxxxxxxxxxxxxxx
#DetailReactPitchShot  = \xD9\x9C\x8A\x00\x00\x00\x00\x83\xC4\x04\x3B\x7D\x00\x72\x90\x8B\x4C\x24\x18\x83\x44\x24\x20\x01\x83\xC1\x10 xxx????xxxxxxxxxxxxxxxxxxxx
#DetailReactYawShot    = \xD9\x9C\x90\x00\x00\x00\x00\x83\xC4\x04\x3B\x7D\x00\x72\x90\x8B\x4C\x24\x18\x83\x44\x24\x20\x01\x83\xC1\x10 xxx????xxxxxxxxxxxxxxxxxxxx
#KnifeNormalAniRate    = \xD9\x9C\xB9\x00\x00\x00\x00\x83\xC7\x01\x83\xC4\x04\x3B\x7D\x00\x72\xA6\xA1\x00\x00\x00\x00\x85\xC0\x74\x11\x8B\x15\x00\x00\x00\x00 xxx????xxxxxxxxxxxx????xxxxxx????
#Knockback             = \xD9\x9C\xB9\x00\x00\x00\x00\x83\xC7\x01\x83\xC4\x04\x3B\x7D\x00\x72\xA1\x8B\x54\x24\x14\x68\x00\x00\x00\x00\x52\xE8\x00\x00\x00\x00\x83\xC4\x08\x85\xC0\x74\x56\x8B\x40\x04\x8B\x48\x04\x8B\x59\x04\x8B\x0D\x00\x00\x00\x00 xxx????xxxxxxxxxxxxxxxx????xx????xxxxxxxxxxxxxxxxxx????
#MoveSpeedPenalty      = \xD9\x99\x00\x00\x00\x00\x83\xC4\x04\x68\x00\x00\x00\x00\x57\xE8\x00\x00\x00\x00 xx????xxxx????xx????
#Range                 = \xD9\x98\x00\x00\x00\x00\x68\x00\x00\x00\x00\x53\xE8\x00\x00\x00\x00\x83\xC4\x08\x85\xC0\x74\x58 xx????x????xx????xxxxxxx
#AmmoDamage            = \xD9\x98\x00\x00\x00\x00\x83\xC4\x04\x8B\x4C\x24\x18\x68\x00\x00\x00\x00\x51\xE8\x00\x00\x00\x00 xx????xxxxxxxx????xx????
#BoomDurationDamage    = \x88\x81\x39\x3B\x00\x00\x8B\x54\x24\x14\x68\x00\x00\x00\x00\x52\xE8\x00\x00\x00\x00 xxxxxxxxxxx????xx????
#MaxStopPosTime1       = \xC7\x81\x00\x00\x00\x00\x00\x00\x00\x00\xE8\x00\x00\x00\x00\x83\xC4\x08\x85\xC0\x74\x3E\x8B\x40\x04\x8B\x48\x04 xx????????x????xxxxxxxxxxxxx
#MaxStopPosTime2       = \x66\xC7\x80\x24\x3B\x00\x00\x00\x00\x8B\x0D\x00\x00\x00\x00\x85\xC9\x74\x0E\xA1\x00\x00\x00\x00 xxxxxxxxxxx????xxxxx????
#MaxStopPosTime3       = \xD9\x99\x00\x00\x00\x00\x68\x00\x00\x00\x00\x52\xE8\x00\x00\x00\x00 xx????x????xx????
#RepeatFire            = \x83\x88\xEC\x0A\x00\x00\x01\x68\x00\x00\x00\x00\x57\xE8\x00\x00\x00\x00\x83\xC4\x08\x85\xC0 xxxxxxxx????xx????xxxxx
#ZoomAction            = \xD9\x9C\xB9\x00\x00\x00\x00\x83\xC4\x04\x83\xC7\x01\x3B\x7C\x24\x18\x0F\x8C\x00\x00\x00\x00\x8B\x5C\x24\x14\x68\x00\x00\x00\x00 xxx????xxxxxxxxxxxx????xxxxx????
#RightClickAttribute   = \x83\x88\xF0\x0A\x00\x00\x01\x68\x00\x00\x00\x00\x57\xE8\x00\x00\x00\x00 xxxxxxxx????xx????
#ZoomAttribute         = \x83\x88\xF4\x0A\x00\x00\x01\x68\x00\x00\x00\x00\x57\xE8\x00\x00\x00\x00\x83\xC4\x08\x85\xC0\x74\x31 xxxxxxxx????xx????xxxxxxx
#DamageVariantionFac   = \xD9\x9A\x00\x00\x00\x00\x83\xC4\x04\xBB\x00\x00\x00\x00\xC7\x44\x24\x00\x00\x00\x00\x00\xEB\x0D\x8D\xA4\x24\x00\x00\x00\x00\x8D\x9B\x00\x00\x00\x00 xx????xxxx????xxx?????xxxxx????xx????
If You Use it add Credits to Me
CRÉDITS
Fenix(Me)
Good Job Mate
Looks Good
They're the same every time anyways
what's the "WeaponClass" !?
Quote Originally Posted by I2espect View Post
what's the "WeaponClass" !?
The class of the weapon..
Code:
unsigned short WeaponClass;
0 = Pistol
1 = Shotgun
2 = SMG
3 = Rifle
4 = Sniper
5 = MG
6 = Grenade
7 = Melee
Quote Originally Posted by Biesi View Post


The class of the weapon..
Code:
unsigned short WeaponClass;
0 = Pistol
1 = Shotgun
2 = SMG
3 = Rifle
4 = Sniper
5 = MG
6 = Grenade
7 = Melee
edit:
9 = C4 :P
gj

Quote Originally Posted by -[I
fLuX;8944976]Quote Originally Posted by Biesi View Post


The class of the weapon..
Code:

unsigned short WeaponClass;

0 = Pistol
1 = Shotgun
2 = SMG
3 = Rifle
4 = Sniper
5 = MG
6 = Grenade
7 = Melee
edit:
9 = C4 :P
and the rest are...
65536=dual handgun
65537 = dual shotgun
65538 = dual SMG
65543=dual Melee
Good gob
Thanks for the patterns
@Fix2 what 's this used for !?
Code:
#define DamageVariantionFactor 0x838
Quote Originally Posted by I2espect View Post
@Fix2 what 's this used for !?
Code:
#define DamageVariantionFactor 0x838
BioOHK

/MsgTooShort
Quote Originally Posted by CFHackerExtreme View Post
BioOHK

/MsgTooShort
what do you mean with bio , Zombi Mode Map BIO !??
Quote Originally Posted by I2espect View Post
what do you mean with bio , Zombi Mode Map BIO !??
Maybe
Quote Originally Posted by I2espect View Post
what do you mean with bio , Zombi Mode Map BIO !??
OneHit Kill in Bioharzard
Where you play vs. Bots
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