ShotThroughWalls Source Code for WRPH ?
ShotThroughWalls Source Code for WRPH ?
Give me the adr + a dump & i'll get u the source
Their ya' go..
Code:
void WriteASM( void* pxAddress, BYTE *code, int size ) { unsigned long Protection; VirtualProtect((void*)pxAddress, size, PAGE_READWRITE, &Protection); memcpy((void*)pxAddress, (const void*)code, size); VirtualProtect((void*)pxAddress, size, Protection, 0); } WriteASM((void *)ADR_STW, (BYTE *)"\x90\x90\x90",3);
@Fixer. did you already tried it the addy of STW, without getting the gameguard error 1015?
@WhiteHat PH you can find offset STW and use not GG.Error ?
Or this...
Bypass? I don't think so..
Press 'Thanks'
Code:
void WriteASM( void* pxAddress, BYTE *code, int size )
{
unsigned long Protection;
VirtualProtect((void*)pxAddress, size, PAGE_READWRITE, &Protection);
memcpy((void*)pxAddress, (const void*)code, size);
VirtualProtect((void*)pxAddress, size, Protection, 0);
}
WriteASM((void *)ADR_STW_MEM, (BYTE *)"\x00\x00\x00\x00\x00",5);
Press 'Thanks'
well it will get you gg error 1015 both in ph and th
for the hix of ida is 90 90 90 ..
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