Logger By ReturnsBR (CABR) 13/04/2014
Endereços Do Combat Arms Atualizados Aproveitem !!!!
************************************************** *********
* * | Buscar Endereços Combat Arms Logger Adress| * *
* * | ReturnsBR | * *
************************************************** *********
(Escaneando Endereços Do Combat Arms Aguarde...)
(CShell.dll)
#define GameStatus Removido !!!
#define LTClientDLL 0x3796ACFC
#define PlayerMgr Removido !!
Failed to update WeaponMgr
#define LocalPtr Removido !!!
#define ClientInfoMgr 0x3796AA94
#define BuildFont 0x375B5F70
#define FillFont 0x375B6C20
#define FonTecx 0x379D3BB0
#define LTCommon 0x379DC1E0
#define GetConsoleInt 0x373B5750
Failed to update GetFontHandle
#define PlayerByIndex 0x371A3260
#define PlayerStatus Removido !!!
Failed to update LocalPlayer
#define GCS 0x379AA240
#define EspName1 0x371223AC
#define EspName2 0x371223DA
Failed to update RapidFire
#define NoRecoil 0x37361878
#define NoReload 0x3745C02D
#define UnlAmmo 0x37452DF7
#define SuperBullets 0x37456516
#define WeaponRange1 0x3745C2A9
#define WeaponRange2 0x3745C639
#define RemoteKill1 0x3745C3D1
#define RemoteKill2 0x3745C3D2
#define RemoteKill3 0x3745C761
#define RemoteKill4 0x3745C762
(Engine.exe)
#define LTClientEXE Removido !!!
#define DeviceGame Removido !!!
#define PresetEngine 0x6489D6
#define WorldToScreen 0x49BE10
#define Endscene 0x59B123
#define DipEngine 0x64B98D
#define SendToServer Removido !!!
#define DrawPrimitive Removido !!!
#define CursorCenter 0x7A71AC
#define IntersectSegment 0x4775B7
(PushToConsole)
#define BaseMoveAccel 0x379573DC
Failed to update PickUp
#define SuperJump 0x379574FC
#define StartAccel 0x37957400
#define MaxAccel 0x37957424
#define AccelInc 0x37957448
#define WalkVel 0x3795746C
#define FRunVel 0x37957490
#define BRunVel 0x379574B4
#define SRunVel 0x379574D8
#define DuckVel 0x37957520
#define Tracers 0x3796255C
#define FPS 0x37955FD0
#define Gravity 0x379570A0
#define Consoles Removido !!!
(Escaneamento Finalizados Com Sucesso... )
************************************************** *********
* * | Buscar Endereços Combat Arms Logger Adress| * *
* * | ReturnsBR | * *
************************************************** *********
(Escaneando Endereços Do Combat Arms Aguarde...)
(CShell.dll)
#define GameStatus Removido !!!
#define LTClientDLL 0x3796ACFC
#define PlayerMgr Removido !!
Failed to update WeaponMgr
#define LocalPtr Removido !!!
#define ClientInfoMgr 0x3796AA94
#define BuildFont 0x375B5F70
#define FillFont 0x375B6C20
#define FonTecx 0x379D3BB0
#define LTCommon 0x379DC1E0
#define GetConsoleInt 0x373B5750
Failed to update GetFontHandle
#define PlayerByIndex 0x371A3260
#define PlayerStatus Removido !!!
Failed to update LocalPlayer
#define GCS 0x379AA240
#define EspName1 0x371223AC
#define EspName2 0x371223DA
Failed to update RapidFire
#define NoRecoil 0x37361878
#define NoReload 0x3745C02D
#define UnlAmmo 0x37452DF7
#define SuperBullets 0x37456516
#define WeaponRange1 0x3745C2A9
#define WeaponRange2 0x3745C639
#define RemoteKill1 0x3745C3D1
#define RemoteKill2 0x3745C3D2
#define RemoteKill3 0x3745C761
#define RemoteKill4 0x3745C762
(Engine.exe)
#define LTClientEXE Removido !!!
#define DeviceGame Removido !!!
#define PresetEngine 0x6489D6
#define WorldToScreen 0x49BE10
#define Endscene 0x59B123
#define DipEngine 0x64B98D
#define SendToServer Removido !!!
#define DrawPrimitive Removido !!!
#define CursorCenter 0x7A71AC
#define IntersectSegment 0x4775B7
(PushToConsole)
#define BaseMoveAccel 0x379573DC
Failed to update PickUp
#define SuperJump 0x379574FC
#define StartAccel 0x37957400
#define MaxAccel 0x37957424
#define AccelInc 0x37957448
#define WalkVel 0x3795746C
#define FRunVel 0x37957490
#define BRunVel 0x379574B4
#define SRunVel 0x379574D8
#define DuckVel 0x37957520
#define Tracers 0x3796255C
#define FPS 0x37955FD0
#define Gravity 0x379570A0
#define Consoles Removido !!!
(Escaneamento Finalizados Com Sucesso... )
Créditos:
ReturnsBR
Fenix
Gellin
Arun823
USSR´S
PerfecBR
WE11ington



@Cheetara



