Logger _ReturnsBR_ 7/10/2014

Posts 115 of 22 · Page 1 of 2
Logger _ReturnsBR_ 7/10/2014
Code:
Só to postando porque Tem muita gente me pedindo  endereços CABR ! 


***********************************************
*    * | Buscar Endereços Combat Arms | *     *
*             * | _ReturnsBR_ | *             *
***********************************************
Aguardando os Modulos, de Registros...

Jogo Alcançou Bom Estado, o Registro Começou...

[ CShell.dll => Endereços ]

#define ADDR_GAMESTATUS	0x379AD7C8   => WE11ington
#define ADDR_LTCLIENTDLL		0x37994DA4
#define ADDR_PLAYERMGR		0x379D2F14
#define ADDR_WEAPONMGR	0x379FC8D4
#define ADDR_LOCALPTR		0x37A0333C
#define ADDR_CLIENTINFOMGR	0x37994AFC
#define ADDR_BUILDFONT		0x375CBC10
#define ADDR_FILLFONT		0x375CC8C0
#define ADDR_FONTECX		0x379FC79C
#define ADDR_LTCOMMON		0x37A05268
#define ADDR_GETCONSOLEINT	0x373C3660
#define ADDR_GETFONTHANDLE	0x37386F60
#define ADDR_PLAYERBYINDEX	0x371A0A40
#define ADDR_PLAYERSTATUS	0x379B2894
#define ADDR_LOCALPLAYER	0x371A1460
#define ADDR_GCS		0x379D2E30
#define ADDR_ESPNAME1		0x3711F91C
#define ADDR_ESPNAME2		0x3711F94A
#define ADDR_RAPIDFIRE		0x3746BDB5
#define ADDR_NORECOIL		0x3736F81F
#define ADDR_UNLAMMO		0x37462317
#define ADDR_SUPERBULLETS	0x374662A6
#define ADDR_WEAPONRANGER1	0x3746C519
#define ADDR_WEAPONRANGER2	0x3746C8B9
#define ADDR_REMOTEKILL1	0x3746C641
#define ADDR_REMOTEKILL2	0x3746C642
#define ADDR_REMOTEKILL3	0x3746C9E1
#define ADDR_REMOTEKILL4	0x3746C9E2

[ Engine.exe => Endereços ]

#define ADDR_LTCLIENTEXE	                0x004916E0
#define ADDR_DEVICEGAME	0x0095E870
#define ADDR_PRESENT		0x0065B9B6
#define ADDR_RESET		0x005AFCA3
#define ADDR_3DPRESENTENGINE	0x0054DAEF
#define ADDR_WORLDTOSCREEN	0x0049D7A0
#define ADDR_ENDSCENE		0x005AEE93
#define ADDR_DIPENGINE	                0x0065EA6D
#define ADDR_SENDTOSERVER	0x0047B940
#define ADDR_START3D	                0x0054DAEF
#define ADDR_BEGINSCENEENGINE	0x005ADC22
#define ADDR_GLASSWALL	                0x005AE5A9
#define ADDR_WIREFRAME	                0x005B62A9
#define ADDR_REMOVERTEXTURE	0x005AE5BC
#define ADDR_LIGHTINROOM	0x005AE742
#define ADDR_BYPASS              0x00539889   => Sim antes que perguntem Bypass ASM esta de volta CABR  

[ PushToConsole => Endereços ]

#define ADDR_BASEMOVEACCEL        0x00000000 
#define ADDR_STARTACCEL                 0x00000000
#define ADDR_MAXACCEL                   0x00000000
#define ADDR_ACCELINC                     0x00000000
#define ADDR_WALKVEL		0x37981098
#define ADDR_FRUNVEL		0x379810BC
#define ADDR_BRUNVEL		0x379810E0
#define ADDR_SRUNVEL		0x37981104
#define ADDR_DUCKVEL		0x3798114C
#define ADDR_JUMPVEL                      0x00000000
#define ADDR_SHOWFIREPATH	0x37987DA8
#define ADDR_SHOWFPS		0x3797FF30
#define ADDR_ACTIVATIONDISTANCE	0x37988CAC
#define ADDR_PLAYERGRAVITY	0x37980F78
#define ADDR_CONSOLES		0x3797FF2C

Créditos:
_ReturnsBR_
Coder.DiasII
--Fenix--
WE11ington
LuizimLoko
Good Job !

#define DrawPrimitivo ???
Quote Originally Posted by Megaloco View Post
Good Job !

#define DrawPrimitivo ???
CShell.dll Ou Engine.exe *-*
Devidos Creditos

Mr_Supremo ->GlassWall -LIGHTINROOM- Wireframme-RemoveTexture<-
Quote Originally Posted by [THE]Creative View Post
Devidos Creditos

Mr_Supremo ->GlassWall -LIGHTINROOM- Wireframme-RemoveTexture<-
Intão Ta ae Vc Já deu os devidor Créditos *-*
Quote Originally Posted by bredo.vale View Post
E o drawmprimitive?
CShell.dll & Engine.exe -> Acho que neles vc deve Achar *-*
Quote Originally Posted by _ReturnsBR_ View Post
CShell.dll Ou Engine.exe *-*
Malvado...menino muito malvado !
Quote Originally Posted by Megaloco View Post
Malvado...menino muito malvado !
Code:
#define DrawPrimitive		0x7D7ABC
Min N Ser Malvado

Quote Originally Posted by Coder.DiasII View Post
Code:
#define DrawPrimitive		0x7D7ABC
Min N Ser Malvado


Vlw Por Posta Seu Lindo Meu Loger Não Esta Capiturando Esse Endereço Mesmo Com Tudo Atualizado *-*
Quote Originally Posted by Coder.DiasII View Post
Min N Ser Malvado
kkkkkkkkkkk...realmente vc nunca foi...kkkkkkkkkkkkk
Quote Originally Posted by Lost-Cheats View Post
Esse playerstatus errado huehuuhe
#define ADDR_PLAYERSTATUS 0x379B2898 | Agr ta Correto .
Quote Originally Posted by _ReturnsBR_ View Post
#define ADDR_PLAYERSTATUS 0x379B2898 | Agr ta Correto .
Code:
#define PlayerStatus			0x379B289C
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