Thread: [GMOD] Bypasser

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    [GMOD] Bypasser

    Hello everyone, I was wondering how I would add a Button to Enable/Disable a bypass, This is what I have now.



    So, kind of like @InferiorComplex and what she has on hers.
    Last edited by Razer-; 03-12-2013 at 04:08 PM.

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    Quote Originally Posted by Razer- View Post
    Hello everyone, I was wondering how I would add a Button to Enable/Disable a bypass, This is what I have now.



    So, kind of like @InferiorComplex and what she has on hers.
    Making your own private one?

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    Quote Originally Posted by InferiorComplex View Post


    Making your own private one?
    Yeah, I'm making some for my Friends, but I don't know how to add the buttons.
    I like the design of yours, and you learned quite fast. If you have the time, I was wondering if you could Teach me how to do it.

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    Quote Originally Posted by Razer- View Post
    Yeah, I'm making some for my Friends, but I don't know how to add the buttons.
    I like the design of yours, and you learned quite fast. If you have the time, I was wondering if you could Teach me how to do it.
    Well it's pretty late and all that so I can't really go into deep details but I guess I can try anyway.
    You know how to fetch the information you need to hook it yourself?


    Edit (~20 minutes later)
    Too late, now I have to go to bed.

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    Quote Originally Posted by InferiorComplex View Post


    Well it's pretty late and all that so I can't really go into deep details but I guess I can try anyway.
    You know how to fetch the information you need to hook it yourself?

    Edit (~20 minutes later)
    Too late, now I have to go to bed.
    Sorry, I was eating, Hopefully you can help me tomorrow.
    Also, do you mean the LUA Script?


    ---------- Post added at 07:29 PM ---------- Previous post was at 06:12 PM ----------

    I was thinking, would it be Possible to make the trainer run a Specific script once F7 is pressed *SEBypasser*?

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    Quote Originally Posted by Razer- View Post
    Sorry, I was eating, Hopefully you can help me tomorrow.
    Also, do you mean the LUA Script?


    ---------- Post added at 07:29 PM ---------- Previous post was at 06:12 PM ----------

    I was thinking, would it be Possible to make the trainer run a Specific script once F7 is pressed *SEBypasser*?
    Nah I meant if you know how to get the addresses you need?
    If you do then there's not much more I can teach you besides how to edit the event for a button.

    My bypass is really a simple tool in a "fancy" shell.

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    Quote Originally Posted by InferiorComplex View Post


    Nah I meant if you know how to get the addresses you need?
    If you do then there's not much more I can teach you besides how to edit the event for a button.

    My bypass is really a simple tool in a "fancy" shell.
    Yeah, I know how to get the Addresses, My bypasser is working fine, I just don't like the binds.

    But uh yeah, would it be Possible to make the Trainer run a Specific Script for Garry's mod once F7 is Pressed *SE Bypasser*

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    Quote Originally Posted by Razer- View Post
    Yeah, I know how to get the Addresses, My bypasser is working fine, I just don't like the binds.

    But uh yeah, would it be Possible to make the Trainer run a Specific Script for Garry's mod once F7 is Pressed *SE Bypasser*
    Yeah it is, I'm not at home at the moment so I can't say I can confirm this but to write to an address it would be.
    writeBytes("adress", 1) on a button sender I guess, I'm not sure about the keybind thing

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    Razer- (03-13-2013)

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    Quote Originally Posted by InferiorComplex View Post


    Yeah it is, I'm not at home at the moment so I can't say I can confirm this but to write to an address it would be.
    writeBytes("adress", 1) on a button sender I guess, I'm not sure about the keybind thing
    Okay, so how do I change the event of a button?

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    Quote Originally Posted by Razer- View Post
    Okay, so how do I change the event of a button?
    On the left side you have a tab called events, then mark on click or whichever action you'd like and then add the writebytes and address there.

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    Razer- (03-13-2013)

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    Quote Originally Posted by InferiorComplex View Post


    On the left side you have a tab called events, then mark on click or whichever action you'd like and then add the writebytes and address there.
    Okay, thanks, I'll try it out.

    ---------- Post added at 03:14 PM ---------- Previous post was at 03:03 PM ----------

    Quote Originally Posted by InferiorComplex View Post


    On the left side you have a tab called events, then mark on click or whichever action you'd like and then add the writebytes and address there.
    Okay so, I created a Button, went to Events, clicked "OnClick" do I open the Lua Script: Cheat Table or just type it in the space given? Also, just to see if I got the right thing here, SV_Cheats Address is: engine.CreateInterface+40E5E8 Right?

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    Quote Originally Posted by Razer- View Post
    Okay, thanks, I'll try it out.

    ---------- Post added at 03:14 PM ---------- Previous post was at 03:03 PM ----------



    Okay so, I created a Button, went to Events, clicked "OnClick" do I open the Lua Script: Cheat Table or just type it in the space given? Also, just to see if I got the right thing here, SV_Cheats Address is: engine.CreateInterface+40E5E8 Right?
    I don't have the address in my head :P
    And yeah it's in the lua interface.

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    Quote Originally Posted by InferiorComplex View Post


    I don't have the address in my head :P
    And yeah it's in the lua interface.
    So if I got the Address right, it'd be

    Code:
    function CEButton1Click(sender)
    writeBytes("engine.CreateInterface+40E5E8")
    end
    Then i'm done?

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    Quote Originally Posted by Razer- View Post
    So if I got the Address right, it'd be

    Code:
    function CEButton1Click(sender)
    writeBytes("engine.CreateInterface+40E5E8")
    end
    Then i'm done?
    You need an integer after the string.

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    Quote Originally Posted by Antipathy View Post


    You need an integer after the string.
    Call me stupid, but whats an Integer *Trying to learn LUA - Doesn't know much about it*

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