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Home › Forum › Programming › Programming Tutorials › [TUT] WarRock D3D Hack With Screens!

Cool[TUT] WarRock D3D Hack With Screens!

Posts 1–15 of 16 · Page 1 of 2
AeroMan
AeroMan
[TUT] WarRock D3D Hack With Screens!
Hey,
let's start!

Download the menu unther in attachtment!
then open c++

Now you already have the base of your D3D, you already will see your menu, but still get disconnected!
So we gonna add a hack,
GO to cHacks.cpp




Let's write Premium Hack.
void cHacks::Server(void) is for ServerHacks like, visual level.
void cHacks::InGame(void) is for playerHacks like superjump.

So go to ServerHacks.
There we write:
[PHP]if (opt.server.prem)
{
*(long*)(ADR_SERVERPOINTERr+OFS_PREMIUM1) = opt.server.prem;
*(float*)(ADR_SERVERPOINTER+OFS_PREMIUM2) = 50290;}
else{
*(long*)(ADR_SERVERPOINTER+OFS_PREMIUM1) = 0;
*(float*)(ADR_SERVERPOINTER+OFS_PREMIUM2) = 0;
}[/PHP]

Then we debug.
We will get this errors ->
[PHP]>.\cHacks.cpp(146) : error C2065: 'ADR_SERVERPOINTER' : undeclared identifier
1>.\cHacks.cpp(146) : error C2065: 'OFS_PREMIUM1' : undeclared identifier
1>.\cHacks.cpp(147) : error C2065: 'ADR_SERVERPOINTER' : undeclared identifier
1>.\cHacks.cpp(147) : error C2065: 'OFS_PREMIUM2' : undeclared identifier
1>.\cHacks.cpp(149) : error C2065: 'ADR_SERVERPOINTER' : undeclared identifier
1>.\cHacks.cpp(149) : error C2065: 'OFS_PREMIUM1' : undeclared identifier
1>.\cHacks.cpp(150) : error C2065: 'ADR_SERVERPOINTER' : undeclared identifier
1>.\cHacks.cpp(150) : error C2065: 'OFS_PREMIUM2' : undeclared identifier[/PHP]

Make new file in hacks -> addies.h
then add #include "addies.h" in your cHacks.cpp



Now go to addies.h
There we gonna UP-TO-DATE addies, else the hack will disconnect or simply don't work!
Inaddies.h we write the next:

[PHP]#define ADR_PLAYERPOINTER 0x00C40288
#define ADR_SERVERPOINTER 0x00B3F728
#define OFS_PREMIUM1 0x0000057C
#define OFS_PREMIUM2 0x00000380 [/PHP]

Then we gonna compile to make sure we have no errors we will get:
[PHP]========= Build: 1 succeeded, 0 failed, 0 up-to-date, 0 skipped =========/PHP]


New we need to write bypass before it works!
now you will get "HACK DETECTED"

SO lets add our bypass!
Goto cBase.cpp and search for [PHP] CreateThread(NULL, NULL, (LPTHREAD_START_ROUTINE)iDIRECT3D, NULL, NULL, NULL);[/PHP]
then add your bypass above it example:
[PHP]
DWORD OldProtection;
void MEMwrite(void *adr, void *ptr, int size)
{
VirtualProtect(adr,size,PAGE_EXECUTE_READWRITE, &OldProtection);
memcpy(adr,ptr,size);
VirtualProtect(adr,size,OldProtection, &OldProtection);
}


void BYPASS(void)
{
long EhSvc = (long)GetModuleHandleA("EhSvc.dll");
MEMwrite((void *)(EhSvc+0x1D0DC),(void*)(PBYTE)"BYTES",2);//Anti ASM Scan
MEMwrite((void *)(EhSvc+0x59794),(void*)(PBYTE)"BYTES",5);//CheatEngine
MEMwrite((void *)(EhSvc+0x6B2B6),(void*)(PBYTE)"\BYTES",1); //Unhook SSS
MEMwrite((void *)(EhSvc+0x6B2E0),(void*)(PBYTE)"\BYTES",1); //Unhook DIP
MEMwrite((void *)(EhSvc+0x6CA97),(void*)(PBYTE)"\BYTES",1); //Dlljump1
MEMwrite((void *)(EhSvc+0x6CD32),(void*)(PBYTE)"\BYTES",1); //Dlljump2
MEMwrite((void *)(EhSvc+0x659F3),(void*)(PBYTE)"\BYTES",1); //Anti Restore
MEMwrite((void *)(EhSvc+0x28408),(void*)(PBYTE)"\BYTES",1); //Antidt1
MEMwrite((void *)(EhSvc+0x2851C),(void*)(PBYTE)"\BYTES",1); // 2
MEMwrite((void *)(EhSvc+0x29E2C),(void*)(PBYTE)"\BYTES",1); // 3
MEMwrite((void *)(EhSvc+0x26EDB),(void*)(PBYTE)"\BYTES",1); // 4
MEMwrite((void *)(EhSvc+0x27025),(void*)(PBYTE)"\BYTES",1);// 5
MEMwrite((void *)(EhSvc+0x2900D),(void*)(PBYTE)"\BYTES",2);// 6
MEMwrite((void *)(EhSvc+0x2525B),(void*)(PBYTE)"\BYTES",2);// 7
MEMwrite((void *)(EhSvc+0x27107),(void*)(PBYTE)"\BYTES",2);// 8
MEMwrite((void *)(EhSvc+0x298F8),(void*)(PBYTE)"\BYTES",6);// 9
MEMwrite((void *)(EhSvc+0x5D02F),(void*)(PBYTE)"\BYTES",6);// 10
MEMwrite((void *)(EhSvc+0x65921),(void*)(PBYTE)"\BYTES",1);// 11
MEMwrite((void *)(EhSvc+0x65933),(void*)(PBYTE)"\BYTES",5);// 12
MEMwrite((void *)(EhSvc+0x298F8),(void*)(PBYTE)"\BYTES",1);// 13
MEMwrite((void *)(EhSvc+0x2711F),(void*)(PBYTE)"\BYTES",1);// 14
MEMwrite((void *)(EhSvc+0x2527F),(void*)(PBYTE)"\BYTES",1);// 15
MEMwrite((void *)(EhSvc+0x29021),(void*)(PBYTE)"\BYTES",1);// 16
MEMwrite((void *)(EhSvc+0x2B598),(void*)(PBYTE)"\BYTES",1);// 17
}



void Loop(void)
{
for(;
{
long EhSvc = (long)GetModuleHandleA("EhSvc.dll");
if(EhSvc!=0)
{
BYPASS();
}
Sleep(20);
}
}[/PHP]


JUST UPDATE BYTES FOR WORKING BYPASS or take Kreloo ones

tHEN GO AGAIN TO
[PHP]CreateThread(NULL, NULL, (LPTHREAD_START_ROUTINE)iDIRECT3D, NULL, NULL, NULL);[/PHP]

[PHP]CreateThread(NULL, NULL, (LPTHREAD_START_ROUTINE)Loop, NULL, NULL, NULL);[/PHP]
Also add thread for your hacks
[PHP]CreateThread(NULL, NULL, (LPTHREAD_START_ROUTINE)HackThread, NULL, NULL, NULL);[/PHP]

Now your bypass is finished!
So go to cMenu.cpp

there you find all your hacks that added to the menu.
You can updated em also,

Let's have fun hacking now!

Result:



Virusscan!

Detour Up-To-Date!
#1 · 16y ago
~J8y~
~J8y~
wow thats man!

question-

What you use for this.....c++ or C#?

if i figure out i wil;l try my first pub lol
#2 · 16y ago
CO
Comet
Read it, it say's C++..


Sorry for bumping, replying to the question.
#3 · edited 16y ago · 16y ago
Chuck Norris
Chuck Norris
UR PASTING A GOD DAMN FUCKING BYPASS PUBLIC!:S OMFG
#4 · 16y ago
ludikrimos
ludikrimos
Nice
thanx on this this is very nice tutorial and i hope that u gonna make one simple for crossfire, just boxes or something like that, tutorial rock
#5 · 16y ago
ludikrimos
ludikrimos
im sorry but can u tell what i need something like direct x sdk or what? i get this error
fatal error C1083: Cannot open include file: 'd3d8.h': No such file or directory
#6 · 16y ago
Sixx93
Sixx93
i'll use it... ty alot!
#7 · 16y ago
RV
rv4jerk
yoo do u have xfire hotmail ? xfire ; rv4j3rk , hotmail ; kraziie-khmer@hotmail.com add me up plz
#8 · 16y ago
KE
kevmaus
You didn't have add the addies.

I do have one from GHB..
define Addr_BasePointer 0x009DC1D8
#define Addr_PlayerPointer 0x00AA6DB8
#define Addr_ServerPointer 0x9A1DD8 //0x9A1DD8
//--PLAYER--//
#define Addr_LoginInName 0x009A1E50
#define Addr_NickName 0x009A2090
#define Addr_PassName 0x009A2050
//--D3D--//
#define Addr_D3DMap 0x00A4F9D8
#define Addr_D3D_EspName 0x009DCB9C
#define Addr_D3D_EspHealth 0x009DDD64
//--MEMORY--//
#define Addr_FastAmmo 0x008F0D1C
#define Addr_FastMedic 0x008F0D20
#define Addr_FastRepair 0x008F0D14
#define Addr_FastFlag 0x008F0D28
#define Addr_GlassWall 0x008F3758
#define Addr_ImDrunk 0x00957C68
#define ADR_ViewAngles 0x008ED4C4
#define ADR_WEAPONGRAVITY 0x007AAEF0
#define Addr_LockOn 0x008ED888
#define Addr_NoBounds1 0x00912E40
#define Addr_NoBounds2 0x00912E44
#define Addr_NoSpread 0x008ED878
#define Addr_NoWater 0x80DD6C //
#define Addr_NoSpawnCQC 0x0080DCC4
#define Addr_Scope 0x0080DCD4
#define Addr_ScopeSize 0x0080DCDC
#define Addr_Speed 0x007B55C4
#define Addr_Trigger 0x0080DD30
#define ADR_INSTANTSPAWN1 0x0095B5F0 //Found at: 0x0046A3E0 ( WarRock.exe[0x00400000] + 0x0006A3E0 )
#define ADR_INSTANTSPAWN2 0x008F0DB4 //Found at: 0x0041EB00 ( WarRock.exe[0x00400000] + 0x0001EB00 )
#define ADR_NOBOUNDS3 0x00912E40
#define ADR_Highview 0x007A89CC
#define ADR_Scope 0x0080DCD4

//Offsets
#define recoil1 0x0018
#define recoil2 0x001C
#define recoil3 0x0020
#define premium 0x057C
#define nfd_off 0x1039C
#define OFS_Z 0x102D4
#define OFS_PREMIUM 0x57C
#define OFS_DINAR 0xE9870
#define OFS_Level 0xE9880
#define OFS_PREMIUM2 0x0580
#define OFS_SLOT5 0xD147C
#define OFS_SMASTER 0xCC004
#9 · 16y ago
HU
huse3292
Quote Originally Posted by kevmaus View Post
You didn't have add the addies.

I do have one from GHB..
define Addr_BasePointer 0x009DC1D8
#define Addr_PlayerPointer 0x00AA6DB8
#define Addr_ServerPointer 0x9A1DD8 //0x9A1DD8
//--PLAYER--//
#define Addr_LoginInName 0x009A1E50
#define Addr_NickName 0x009A2090
#define Addr_PassName 0x009A2050
//--D3D--//
#define Addr_D3DMap 0x00A4F9D8
#define Addr_D3D_EspName 0x009DCB9C
#define Addr_D3D_EspHealth 0x009DDD64
//--MEMORY--//
#define Addr_FastAmmo 0x008F0D1C
#define Addr_FastMedic 0x008F0D20
#define Addr_FastRepair 0x008F0D14
#define Addr_FastFlag 0x008F0D28
#define Addr_GlassWall 0x008F3758
#define Addr_ImDrunk 0x00957C68
#define ADR_ViewAngles 0x008ED4C4
#define ADR_WEAPONGRAVITY 0x007AAEF0
#define Addr_LockOn 0x008ED888
#define Addr_NoBounds1 0x00912E40
#define Addr_NoBounds2 0x00912E44
#define Addr_NoSpread 0x008ED878
#define Addr_NoWater 0x80DD6C //
#define Addr_NoSpawnCQC 0x0080DCC4
#define Addr_Scope 0x0080DCD4
#define Addr_ScopeSize 0x0080DCDC
#define Addr_Speed 0x007B55C4
#define Addr_Trigger 0x0080DD30
#define ADR_INSTANTSPAWN1 0x0095B5F0 //Found at: 0x0046A3E0 ( WarRock.exe[0x00400000] + 0x0006A3E0 )
#define ADR_INSTANTSPAWN2 0x008F0DB4 //Found at: 0x0041EB00 ( WarRock.exe[0x00400000] + 0x0001EB00 )
#define ADR_NOBOUNDS3 0x00912E40
#define ADR_Highview 0x007A89CC
#define ADR_Scope 0x0080DCD4

//Offsets
#define recoil1 0x0018
#define recoil2 0x001C
#define recoil3 0x0020
#define premium 0x057C
#define nfd_off 0x1039C
#define OFS_Z 0x102D4
#define OFS_PREMIUM 0x57C
#define OFS_DINAR 0xE9870
#define OFS_Level 0xE9880
#define OFS_PREMIUM2 0x0580
#define OFS_SLOT5 0xD147C
#define OFS_SMASTER 0xCC004
these are from the last update? (if they are, thank you man

@ikke0147 thanks for the tutorial, i was thinking from which way i must start making a hack, with this tutorial, i learnt a little
#10 · edited 16y ago · 16y ago
Pagn
Pagn
I don't like this base, i use the NoName Base.
Thanks anyways..
#11 · 16y ago
iHelp
iHelp
Quote Originally Posted by kingpady View Post
I don't like this base, i use the NoName Base.
Thanks anyways..
Why post if you don't like it?
#12 · 16y ago
docoon
docoon
Let's write Premium Hack.
void cHacks::Server(void) is for ServerHacks like, visual level.
void cHacks::InGame(void) is for playerHacks like superjump.

where do i put this?

since there i didnt understood =P

/
#13 · 16y ago
VIPMember
VIPMember
LoL easy soo much
can i code hacks in vb.net pls ? info.. and tut if you can
#14 · 15y ago
AeroMan
AeroMan
Quote Originally Posted by VIPMember View Post
LoL easy soo much
can i code hacks in vb.net pls ? info.. and tut if you can
Bumping is not allowed,
This is D3D8
You need d3d9
#15 · 15y ago
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