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Home › Forum › MultiPlayer Game Hacks & Cheats › CrossFire Hacks & Cheats › CrossFire Hack Coding / Programming / Source Code › Pure "NoWeaponWeight"

LightbulbPure "NoWeaponWeight"

Posts 1–15 of 23 · Page 1 of 2
temp512512
temp512512
Pure "NoWeaponWeight"
Code:
#define NoWeaponWeight      0xB04
#define WeaponMgr           0xB74118
#define IsMG (i==17||i==61||i==124||i==158||i==159||i==166||i==188||i==257||i == 300||i==315||i==316||i==352||i==361||i==441||i==506||i==524||i==556||i==558||i==564||i==575)
#define IsSniper (i==14||i==15||i==16||i==23||i==43||i==46||i==91||i==110||i==111||i==122||i==136||i==150||i==152||i==163||i==185||i==186||i==194||i==232||i==249||i==268||i==279||i==294||i==323||i==368||i==378||i==500||i==513 ||i==525||i==554||i==602||i==632||i==657)
Code:
if(CShell + WeaponMgr)
		{
			for(int i=0; i<670; i++)
			{
				if((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr))+(4*i)) ) != NULL &&((!IsSniper) || (!IsMG)))
				{
					*(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + NoWeaponWeight) = -0.14f;
				}

				if((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr))+(4*i)) ) != NULL &&((IsSniper) || (IsMG)))
				{
					*(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + NoWeaponWeight) = 0.16f;
				}
			}
		}
#1 · 14y ago
shwerma
shwerma
it get an expected decleration lol
#2 · 14y ago
XK
xKickAss
it's detected only for snipers?
#3 · 14y ago
CE
cemalqok
Quote Originally Posted by temp512512 View Post
Code:
#define NoWeaponWeight      0xB04
#define WeaponMgr           0xB74118
#define IsMG (i==17||i==61||i==124||i==158||i==159||i==166||i==188||i==257||i == 300||i==315||i==316||i==352||i==361||i==441||i==506||i==524||i==556||i==558||i==564||i==575)
#define IsSniper (i==14||i==15||i==16||i==23||i==43||i==46||i==91||i==110||i==111||i==122||i==136||i==150||i==152||i==163||i==185||i==186||i==194||i==232||i==249||i==268||i==279||i==294||i==323||i==368||i==378||i==500||i==513 ||i==525||i==554||i==602||i==632||i==657)
Code:
if(CShell + WeaponMgr)
		{
			for(int i=0; i<670; i++)
			{
				if((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr))+(4*i)) ) != NULL &&((!IsSniper) || (!IsMG)))
				{
					*(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + NoWeaponWeight) = -0.14f;
				}

				if((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr))+(4*i)) ) != NULL &&((IsSniper) || (IsMG)))
				{
					*(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + NoWeaponWeight) = 0.16f;
				}
			}
		}
oho türk kardeşim bu kodun tamamını bana mesaj atarmısın yada buraya yazabilirmisin ?
#4 · 14y ago
|S
|Skrillex|
@temp512512 credits for the defines? leecher idiot turk.
#5 · 14y ago
temp512512
temp512512
Quote Originally Posted by |Skrillex| View Post
@temp512512 credits for the defines? leecher idiot turk.
@|Skrillex| lol, dont cry
and credit @derh.acker . I'm not a leecher. I'm not an egoist. I'm not a racist.. to be relax. I says only " &&((!IsSniper) || (!IsMG)))" and "&&((IsSniper) || (IsMG)))"
I don't care ur defines.

---------- Post added at 03:02 PM ---------- Previous post was at 03:01 PM ----------

Quote Originally Posted by xKickAss View Post
it's detected only for snipers?
Nope, your base detected. You must check its.
#6 · edited 14y ago · 14y ago
|S
|Skrillex|
@temp512512 i dont cry haha xD & i mean derh.acker omg-.-
#7 · edited 14y ago · 14y ago
kmanev073
kmanev073
Quote Originally Posted by temp512512 View Post
Code:
#define NoWeaponWeight      0xB04
#define WeaponMgr           0xB74118
#define IsMG (i==17||i==61||i==124||i==158||i==159||i==166||i==188||i==257||i == 300||i==315||i==316||i==352||i==361||i==441||i==506||i==524||i==556||i==558||i==564||i==575)
#define IsSniper (i==14||i==15||i==16||i==23||i==43||i==46||i==91||i==110||i==111||i==122||i==136||i==150||i==152||i==163||i==185||i==186||i==194||i==232||i==249||i==268||i==279||i==294||i==323||i==368||i==378||i==500||i==513 ||i==525||i==554||i==602||i==632||i==657)
Code:
if(CShell + WeaponMgr)
		{
			for(int i=0; i<670; i++)
			{
				if((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr))+(4*i)) ) != NULL &&((!IsSniper) || (!IsMG)))
				{
					*(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + NoWeaponWeight) = -0.14f;
				}

				if((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr))+(4*i)) ) != NULL &&((IsSniper) || (IsMG)))
				{
					*(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + NoWeaponWeight) = 0.16f;
				}
			}
		}
lol... you can just use 0.15 for all
#8 · 14y ago
ST
SteamAss
Define the 2 with 0.15 and give credits of code
#9 · 14y ago
temp512512
temp512512
Quote Originally Posted by kmanev073 View Post
lol... you can just use 0.15 for all
@kmanev073
lol. You know speed run? -0.14f, -0.20f for speed run without MG and Snipers.
When you used the Rifles,SMGs,Pistols,Knifes,Mutant Spikes, Shotguns, value will be -0.14f.
When you used the MG or Snipers, value will be 0.16f.

I'm using some times -0.20 for
Code:
&&(IsKnife)
.
Thats optimal values.
Regards.
#10 · edited 14y ago · 14y ago
kmanev073
kmanev073
Quote Originally Posted by temp512512 View Post
@kmanev073
lol. You know speed run? -0.14f, -0.20f for speed run without MG and Snipers.
When you used the Rifles,SMGs,Pistols,Knifes,Mutant Spikes, Shotguns, value will be -0.14f.
When you used the MG or Snipers, value will be 0.16f.

I'm using some times -0.20 for
Code:
&&(IsKnife)
.
Thats optimal values.
Regards.
just preventing from error
#11 · 14y ago
XK
xKickAss
No weapon weight is easy to make...

Btw i would know one thing,

1- I dont code from 1 year (hacks), can i know if it gives error or not? i heard that no weapon weight gives client error

2- Can you tell me the correct value which wont give errors?

Thank you, sorry but many things are changed ^^
#12 · 14y ago
KerozHany
KerozHany
Hey i need someone working with him
skype: KerozHany
yahoo:kerozhany@yahoo.com
#13 · 14y ago
IN
Intellectual
thx really helpfull
#14 · 14y ago
BI
bigworld13
it gives eror with all snipers
#15 · 14y ago
Posts 1–15 of 23 · Page 1 of 2

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