Originally Posted by
Lehsyrus
You can always buy that keypad thing for the controller.
And to make the entire idea of a hypervisor even more simplistic to understand, you have three OS's. One controls the entertainment aspect of the console (the apps), one controls the gaming, and one is the master OS. The master OS controls the hardware resources, as well as the other two OS's. When you're using the entertainment side, the master OS allocates all of the resources to that OS and gives it full access to the hardware. When you are using the gaming side of the OS, the master OS allocates as many of the resources as are available from the console to the game. So if a game needs 6 GB of RAM for some reason, the master OS will allocate that 6 GB of RAM for the game rather than having the developer limited to the 5 that it would normally be able to use without the hypervisor. All in all, this means that the developer as more access to the RAM than initial perceived.