bSendPacket method?Is there still an undetected method of changing bSendPacket? I want to be able to fakelag in casual and shit.
Originally Posted by Epik- createmove? has it ever been detected? I thought I read somewhere that it was. :/
bSendPacket______0xF6677 (1/20/2016) static BYTE on = 0; static BYTE off = 1; Write<BYTE>(Engine()->dwBase + 0xF6677, on); Write<BYTE>(Engine()->dwBase + 0xF6677, off); Didn't give untrusted last time I checked tho it was some time since then..
Originally Posted by sethxi I thought I read somewhere that it was. :/ I told you last time. It wasnt. rofl.
Originally Posted by rwby I told you last time. It wasnt. rofl. i forgot most of that conversation lol - - - Updated - - - Originally Posted by pean153 bSendPacket______0xF6677 (1/20/2016) static BYTE on = 0; static BYTE off = 1; Write<BYTE>(Engine()->dwBase + 0xF6677, on); Write<BYTE>(Engine()->dwBase + 0xF6677, off); Didn't give untrusted last time I checked tho it was some time since then.. mind sharing a sig/how you got that offset?
Originally Posted by sethxi i forgot most of that conversation lol - - - Updated - - - mind sharing a sig/how you got that offset? I dont even have you on my new skype lol and are you trying to do it internally or externally.
Originally Posted by sethxi mind sharing a sig/how you got that offset? Sorry, I don't have the sig as I don't use sendpacket in any way atm. Pretty sure there is at least 1 public dumper that has it, not sure tho.
Originally Posted by rwby I dont even have you on my new skype lol and are you trying to do it internally or externally. internal ofc. never touching that external shit again
Originally Posted by sethxi internal ofc. never touching that external shit again Why would you need the offsets if you are internal?