[Help]Resource File, ReadMemory
Ok I have 2 questions...
1.) Is it possible to create another .resx? Cuz it's confusing having ~300 pictures in the same resource...They don't order correctly and I have to add every picture one by one :S
2.) How do I ' Read Memory'...The opposite of writing to memory in a trainer...
This is how I write memory...however I want to know how to read it..
E.g. on button event it reads the value of an address and fills in the value to a textbox.
See what I mean by a new .resx file in attachement..
1.) Is it possible to create another .resx? Cuz it's confusing having ~300 pictures in the same resource...They don't order correctly and I have to add every picture one by one :S
2.) How do I ' Read Memory'...The opposite of writing to memory in a trainer...
Code:
'WriteMemory
Public Function CYVLKCNBWG(ByVal IPVNEWULBH As Integer, ByVal ZXWMIGSUIR As Long, ByVal TIWTLMDJPA As Integer)
Dim EEYHPAEHQD As Process() = Process.GetProcessesByName("iw4mp")
If EEYHPAEHQD.Length = 0 Then
End
End If
Dim AHHBGFUHSN As IntPtr = SBLMKMTWSO(&H1F0FFF, 0, EEYHPAEHQD(0).Id)
INVEHXCMPX(AHHBGFUHSN, IPVNEWULBH, ZXWMIGSUIR, TIWTLMDJPA, Nothing)
XOUIGIIPBK(AHHBGFUHSN)
End Function
Code:
Try
string1 = readdll2("cshell.dll")
string2 = "&H" + Hex(string1 + &Haddress)
Call ITZAMOBSVG(string2, stars.Text, 4)
Catch
MsgBox(ErrorToString)
End Try
E.g. on button event it reads the value of an address and fills in the value to a textbox.
See what I mean by a new .resx file in attachement..
resx.JPG


