HelpOpen ****** - "Legal Wallhack"

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Open ****** - "Legal Wallhack"
If a moderator could please add my 3 image links and 1 video link, I would be very grateful!
I also noted that "$urvey" is censored, my mistake.


Have you ever played a game where all the walls are either:
  • 100% gone but player models/fortifications/door covers are rendered
    i(DOT)gyazo(DOT)com/7b57a4a5d9f482d32416d72c1411d907(DOT)png
  • 50% opaque (seems like every other frame they're rendered) and when damaged, appear normally
    Opaque example:
    i(DOT)gyazo(DOT)com/2fd459c016fff1e8bceb8adac4847cc0(DOT)png
    When damaged, renders normally example:
    i(DOT)gyazo(DOT)com/f00563d1ad984f9b05726f3fcec3d7a9(DOT)png
    I would also like to note that I grabbed this from a 60FPS recording and I play at 90FPS and when you play it's a bit more clear than this but I'm sure you get the idea.


I'm trying to investigate into this myself and possibly force the bug to trigger for a "legal wallhack". However I noticed I cannot add a poll to this thread, so just a comment with the information I request. Even if you have never experienced this happen, I'd still appreciate it if you could fill this out.

  • Have you ever experienced this before?
  • To the best of your knowledge, have you ever experienced this before BE implementation?
  • Does your monitor and game run higher than 60FPS? If so, how high?
  • Do you run SLI/Crossfire? If so state which with what cards.
  • Do you have a second monitor running? If it's a different refresh rate, please state.
  • Do you have R6Siege installed on a SSD or HDD? If HDD, what's the RPM? (common values: 7200 and 5400)
  • Have you ever seen an operator holding something other than a gun while killing you/someone else?
  • Do you use G-sync?
  • What textures do you use in game? Ultra-Very high-high-medium-low






Other notes: I've noticed weird things happen if I try to trigger this glitch, though I can't seem to figure it out yet. Some operators look like they're holding gadgets instead of guns and the game seems to draw every movement from physics based objects as they fly through the air:
i(DOT)gyazo(DOT)com/ec7834e4ddb4325ffabb8d16f4593473(DOT)mp4

Please note if I ever find out what triggers this I will only PM the people who supplied their information to help me figure it out. Reasons why:
  1. They helped me figure it out
  2. I will need more data and this would be an incentive
  3. I don't want it public for it to become patched
People have had this issue when they ran sli. That's where a majority of the reports came from what I have at least read.
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