PostOutdatedNoRecoil++ SuperRelease

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NoRecoil++ SuperRelease
note: the values are not gonna work for you perfectly unless you jump into the game and play around with the values by yourself, and make sure you check out my video before anything else.

NEW FEATURES:
1. have different recoil values for each of the upper attachment (Ironsight, Holographic, Red Dot, 2x, 4x, 8x)
2. tap to burst (no holding the LButton for the burst mode this time)
3. constant sleep time and random sleep time
4. 3 options for burst mode (thanks zRakan for the idea)
5. fast aiming or ADS
6. save your keys into a text file (useful while trying to figure out your favourite recoil values)

hotkeys:
//NumLockOn//
NumPad1: FireMode (On/Off)
NumPad2: Compensator (On/Off)
NumPad3: TimeSwitch (Constant/Random)
NumPad4: ADS (On/Off)
NumPad0: CrouchJump (On/Off)

//NumLockOff//
NumPad0: Recoil for Ironsight [Value]
NumPad1: Recoil for Holographic and Red Dot [Value]
NumPad2: Recoil for 2x scope [Value]
NumPad4: Recoil for 4x scope [Value]
NumPad8: Recoil for 8x scope [Value]
NumPad9: burst option #1 or as I like to call it magazine size #1 [Value]
NumPad6: burst option #2 or as I like to call it magazine size #2 [Value]
NumPad3: burst option #3 or as I like to call it magazine size #3 [Value]

//LetterHotkeys//
K: SelectiveFireSwitch (Burst/Auto)
*P: Suspending the script (only works in "...Debugging.ahk")

//Add&Subtract Controls//
arrowUp: adds 2 to Recoil value
Shift+arrowUp: adds 5 to Recoil value
Ctrl+arrowUp: adds 1 to Recoil value
arrowDown: subtracts 2 to Recoil value
Shift+arrowDown: subtracts 5 to Recoil value
Ctrl+arrowDown: subtracts 1 to Recoil value
NumPadAdd: adds 2 to magazine size value
Shift+NumPadAdd: adds 5 to magazine size value
Ctrl+NumPadAdd: adds 1 to magazine size value
NumPadSubtract: subtracts 2 to magazine size value
Shift+NumPadSubtract: subtracts 5 to magazine size value
Ctrl+NumPadSubtract: subtracts 1 to magazine size value

Proof & Video Tutorial:


Virus Scans:
https://www.metadefender.com/#!/resu...xtracted/files
https://www.virustotal.com/ru/file/e...is/1507156670/
https://virusscan.jotti.org/en-US/fi...job/uqw5eiz2c3
NoRecoil++ SuperRelease_mpgh.net.zip4 KB · 3,120 downloads Clean
Approved.

This has not been tested.

Use at your own risk
can you make a key to turn off no Recoil ?

by the way i really a verson with only these 3

NumPad1: FireMode (On/Off)
//LetterHotkeys//
K: SelectiveFireSwitch (Burst/Auto)
*P: Suspending the script (only works in "...Debugging.ahk")

is it possible to make one for me ?

thx a lot bro
Quote Originally Posted by oscar100 View Post
can you make a key to turn off no Recoil ?

by the way i really a verson with only these 3

NumPad1: FireMode (On/Off)
//LetterHotkeys//
K: SelectiveFireSwitch (Burst/Auto)
*P: Suspending the script (only works in "...Debugging.ahk")

is it possible to make one for me ?

thx a lot bro
You see, the only problem is that I don't understand you
is it just me or do we need diffirent settings for each gun? Whatever value suits for UMP, doesnt suit for m16 or ak
Quote Originally Posted by konfu28 View Post
is it just me or do we need diffirent settings for each gun? Whatever value suits for UMP, doesnt suit for m16 or ak
I know it does not, the compensator values are made for the upper attachments (Iron,Holo,RD,2x,4x,8x) only, but at the same time the real in game recoil patterns for most of the weapons are nearly identical (I might be wrong IDK).

****
So you have different values for your upper attachments right? now! we have 6 variables right ? (Iron,Holo,RD,2x,4x,8x). If you're looking forward to have a specific value for each gun just use and tweak your attachment values instead for each gun. Know what I'm saying ?

or do like xmrsam says

- - - Updated - - -

We have 100 downloads yeee . How's the script running so far ? Do you guys like it ?
Quote Originally Posted by Class1 View Post
I know it does not, the compensator values are made for the upper attachments (Iron,Holo,RD,2x,4x,8x) only, but at the same time the real in game recoil patterns for most of the weapons are nearly identical (I might be wrong IDK).

****
So you have different values for your upper attachments right? now! we have 6 variables right ? (Iron,Holo,RD,2x,4x,8x). If you're looking forward to have a specific value for each gun just use and tweak your attachment values instead for each gun. Know what I'm saying ?

or do like xmrsam says

- - - Updated - - -

We have 100 downloads yeee . How's the script running so far ? Do you guys like it ?
Kk. I think ive got it, ill use the attachments for different guns e.g. iron -> ump holo -> m16 ..... and everything will be fine.
Thank you OP!
of cuz. both guns have different fire rate and recoil. like he said. u have to play around with it in game to find ur own values
the only problem is the crouch jump. doesnt work well dude. it keep crouch without jump.
Quote Originally Posted by momonpler View Post
the only problem is the crouch jump. doesnt work well dude. it keep crouch without jump.
Do you have J as your secondary jump key in pubg ?
My keyboard is only an 80% keyboard, which means I do not have numpad keys. Anyway of going around this?
Quote Originally Posted by PREG8 View Post
My keyboard is only an 80% keyboard, which means I do not have numpad keys. Anyway of going around this?
Yes, just open up the code and change hotkeys with the numpad keys in it to whatever you like
thans for sharing. nice works
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