Decompiler Help
Hello, I am looking to decompile clients so I can update/tinker with them I currently use jpexs and it takes hours to get the files into a structure where I can compile them;
1. Can I use rabcdasm to decompile to byte code then convert into actionscript while maintaining the filestructure?
2. Is there a good crack/keygen for trillex/as3 sourcer?
3. Can you directly export source in jpexs (somehow I am not aware of) Instead of seperatly exporting scripts? Also I have to rename each of the spritesheets to kabam\rotmg\assets\whatever from "image1" "image 2" etc does trillex from what I understand export a near perfect source?
4. Is there a recent "clean source" I can work with I hate looking at _local1235679etc...
Thanks and sorry for the unformatted wall of text.
There are cracks for as3/trill and i'd suggest using as3 sorc for general decompiling and trill for retrieving assets
there's an open source version of crazy client available on the forum, and if you're just looking for a clean vanilla you basically just have to decompile and work with it