Grimoire 3.9 - preview
Try rewriting your username/password.
If that doesn't help then try clearing the cache.
If that doesn't help then try clearing the cache.
1. Launch Grimoire 3.8
2. Right click somewhere in the window. And choose "Global Settings"
3. In the first tab "Storage", click on "Local storage settings by site..."
4. Remove aqw related sites (aqworldscdn.aq.com, www.aq.com)
5. Restart grimoire, and login again with the right username/password
2. Right click somewhere in the window. And choose "Global Settings"
3. In the first tab "Storage", click on "Local storage settings by site..."
4. Remove aqw related sites (aqworldscdn.aq.com, www.aq.com)
5. Restart grimoire, and login again with the right username/password
I will look into this.
I will make this possible. I think it will be easy to do with the new botting system.
It's hard to say currently how this problem will be solved. It might not even be a problem in 4.0.
Thank you very much!
I will make this possible. I think it will be easy to do with the new botting system.
It's hard to say currently how this problem will be solved. It might not even be a problem in 4.0.
Thank you very much!

Can you put back the option to change to borders like in 3.3 and man thanks for the putting up with our requests and making a new bot for us
@Biney
I had an idea for a function that would be very useful when testing and maintaining long bots.
A 'pause' function, that will attempt complete the current action and then stop at the beginning of the action if it fails after 1000ms, and when 'unpaused' will continue where it had left off.
Currently the only option is to stop the bot, and then start it again which causes it to start the whole script from the beginning.
(One example of the use of this, is on the VHL bot scripts, occasionally I forget an item in my bank and half way through the script it will fill my screen with item is in the bank notifications and I must stop the script, take the item and restart the script, which goes from the beginning and it could take several minutes to reach the same point in the script.)
I had an idea for a function that would be very useful when testing and maintaining long bots.
A 'pause' function, that will attempt complete the current action and then stop at the beginning of the action if it fails after 1000ms, and when 'unpaused' will continue where it had left off.
Currently the only option is to stop the bot, and then start it again which causes it to start the whole script from the beginning.
(One example of the use of this, is on the VHL bot scripts, occasionally I forget an item in my bank and half way through the script it will fill my screen with item is in the bank notifications and I must stop the script, take the item and restart the script, which goes from the beginning and it could take several minutes to reach the same point in the script.)
This isn't something that the Trainer should dictate, beacuse the script/bot should be doing logical checks and operations. Such as, do not pick up an item before you've already determined that it doesnt exist in the bank, and or it is in the user's inventory.
Roentgenium Bot, try this one, it works for me, and never gives errors. For most of the reagents, I use Basic Items.gbot, then Core Items.gbot, and when it reaches Emblems, I use Fixed Cell Emblems of Nulgath.gbot
Roentgenium Bot, try this one, it works for me, and never gives errors. For most of the reagents, I use Basic Items.gbot, then Core Items.gbot, and when it reaches Emblems, I use Fixed Cell Emblems of Nulgath.gbot
I am really glad i found about Grimoire ,it is the only reason why i returned to aqw after 6 years, and i can't,Whatever i say,Won't be enough for your GREAT WORK and dedication , and for what ? for free , We need more like you sir in our world, Much love,Much RESPECT <3 Biney <3
Great to see your taking up the scripting idea 
My bot has become buggy because of the client update (Game_20180525b.swf) so I have to forcibly use the old client (Game_20160606.swf) to even login :P, and even then it has issues. Let me know if you need any help with the scripting stuff or the script editor, although I'm sure you won't need it.

My bot has become buggy because of the client update (Game_20180525b.swf) so I have to forcibly use the old client (Game_20160606.swf) to even login :P, and even then it has issues. Let me know if you need any help with the scripting stuff or the script editor, although I'm sure you won't need it.
@Biney I've A Small Idea But I Think It Will Be Helpful, Sometimes While I Making A New Bot May I Forget Some Commands So I've To Add This Command And Press Thousand Time On Up Arrow To Back It To The Top Of Bot, Just Make The New Command Next Of Current Selected Command, Hope You Understand My Bad English :S
- - - Updated - - -
Also You Can Add Shop Id Grabber
- - - Updated - - -
Also You Can Add Shop Id Grabber
If you want to fix the login problem you can check out the latest Grimoire source on github (PM me if you can't find it). IIRC it's an easy fix and only the swf has to be modified.
Thanks, I'll let you know if I do. It was surprisingly easy to implement scripting though, I use CS-Script and literally 2 lines of code is enough to compile and execute a script. :P
There won't be any commands as you know them in 4.0.
There will be a shop id grabber (loaded shops are logged).
Thanks, I'll let you know if I do. It was surprisingly easy to implement scripting though, I use CS-Script and literally 2 lines of code is enough to compile and execute a script. :P
There won't be any commands as you know them in 4.0.
There will be a shop id grabber (loaded shops are logged).
Thanks - I managed to fix the login problem! CS-Script is indeed very powerful and convenient to use 
I'm probably just gonna push one final release of my bot (just in case anybody actually uses it) and then just switch to using Grimoire when the scripting system is released.
Also, has the bank stack glitch been patched?

I'm probably just gonna push one final release of my bot (just in case anybody actually uses it) and then just switch to using Grimoire when the scripting system is released.
Also, has the bank stack glitch been patched?
@Biney
It would be nice would if the "PROVOKE MONSTERS" would be temporarily disabled when turning in quest and then on again when attacking.
It would be nice would if the "PROVOKE MONSTERS" would be temporarily disabled when turning in quest and then on again when attacking.
@Bieny wow I'm Waiting Impatiently For This Version, So What's Bot Manager Will Became ?!! , And When It's Will Release, Cuz I'm Leaving Tomorrow , I'll Back After 2 Weaks :|
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