Posts 1–15 of 23 · Page 1 of 2
[CFPH] Client Error
Code:
#define ADDR_28_3 0x6E8035
#define ADDR_31_0 0x6E986F


Originally Posted by
jayjay153
Code:
#define ADDR_28_3 0x6E8035
#define ADDR_31_0 0x6E986F

CFBR:
Code:
#define Bypass31_0 0x70151f
#define Bypass28_3 0x6ffcc5

Originally Posted by
vaisefud3
CFBR:
Code:
#define Bypass31_0 0x70151f
#define Bypass28_3 0x6ffcc5
28_4 Backup
28_3 Detour
31_0 WeaponHack

Originally Posted by
jayjay153
28_4 Backup
28_3 Detour
31_0 WeaponHack
28_3 from emiedumalasa's code.
31_0 from Caiozinho's code.

Originally Posted by
vaisefud3
28_3 from emiedumalasa's code.
31_0 from Caiozinho's code.
Neee some modification from 28_3

Originally Posted by
jayjay153
Neee some modification from 28_3
I didn't had to. Just found the remaining DC bypasses. At the end I got 16 addresses.
Wew, Impressive information. 

Originally Posted by
mamo007
Wew, Impressive information. 
So it's you
Now i know you

Originally Posted by
jayjay153
So it's you
Now i know you
Thats good to know

Originally Posted by
mamo007
Thats good to know
You got bypass for 19_0/1?

Originally Posted by
vaisefud3
You got bypass for 19_0/1?
Use another animation string


Originally Posted by
jayjay153
Use another animation string

I'm using M-HEBdown_d. Don't know another name for the player lying on the ground.
Also, there's the M-HEBdown for it to make backflips.

Originally Posted by
vaisefud3
I'm using M-HEBdown_d. Don't know another name for the player lying on the ground.
Also, there's the M-HEBdown for it to make backflips.
Using that you will receive 19_0/1

Originally Posted by
jayjay153
Using that you will receive 19_0/1
Any tips?


Originally Posted by
vaisefud3
Any tips?

Here's the working one. M-RM-B-UBdown
Posts 1–15 of 23 · Page 1 of 2