<Projectile id="2">
<ObjectId>Hellfire</ObjectId>
<Speed>67</Speed>
<Damage>115</Damage>
<Size>125</Size>
<LifetimeMS>1600</LifetimeMS>
<ConditionEffect duration="20">Armor Broken</ConditionEffect>
<MultiHit/>
<PassesCover/>
</Projectile>
<Object type="0x182e" id="GhostShip Barrel">
<Class>GameObject</Class>
<RandomTexture>
<Texture>
<File>lofiObj3</File>
<Index>0x87</Index>
</Texture>
<Texture>
<File>lofiObj3</File>
<Index>0x88</Index>
</Texture>
</RandomTexture>
<Static/>
<OccupySquare/>
<HitSound>monster/wooden_walls_hit</HitSound>
<DeathSound>monster/stone_walls_death</DeathSound>
<MaxHitPoints>2200</MaxHitPoints>
<StasisImmune/>
<Enemy/>
<XpMult>0.0</XpMult>
</Object>
<Object type="0x0d41" id="Oryx the Mad God 3">
<DisplayId>Oryx the Mad God 3</DisplayId>
<Enemy/>
<Class>Character</Class>
<AnimatedTexture>
<File>chars16x16dEncounters2</File>
<Index>37</Index>
</AnimatedTexture>
<HitSound>monster/oryx_hit</HitSound>
<DeathSound>monster/oryx_death</DeathSound>
<Size>150</Size>
<MaxHitPoints>125000</MaxHitPoints>
<Defense>80</Defense>
<Quest/>
<God/>
<Oryx/>
<StasisImmune/>
<Level>20</Level>
<XpMult>1000000</XpMult>
<NoArticle/>
(...)
Exp gained = level total / 10 * multi




