OutdatedDestiny 2 External Bot Final + Source
I tested 3andrew's method - it didn't work for me at first. The aim didn't lock most of the time and sometimes when it locked it would lead mouse quite the wrong way.
It was until I made custom images for my resolution. The colors were fine so I changed the size of them. I will not share these because my resolution is very rare and I use custom cfov\scan settings.
After I made corrected images it became almost precise. Still not pvp worthy but I will get there.
So If anyone has problems with aim not snapping to bars using 3andrew's images you should make your own. Don't ask me how - you should figure it yourself if your IQ is slightly above room temperature.
It was until I made custom images for my resolution. The colors were fine so I changed the size of them. I will not share these because my resolution is very rare and I use custom cfov\scan settings.
After I made corrected images it became almost precise. Still not pvp worthy but I will get there.
So If anyone has problems with aim not snapping to bars using 3andrew's images you should make your own. Don't ask me how - you should figure it yourself if your IQ is slightly above room temperature.
yes . best way is to make 2 different screenshots.
1st on dark background (any map with dark background)
2nd on light\white background
and test it with less *rgb vars.
Best will be 20-30 *vars ...you must to find this moment when aimbot LOCKS on players but not locking on foliage\walls
1st on dark background (any map with dark background)
2nd on light\white background
and test it with less *rgb vars.
Best will be 20-30 *vars ...you must to find this moment when aimbot LOCKS on players but not locking on foliage\walls
can you send the image files you're using? Thank you.
sooo.. andrews works pretty smooth. my question is.. is it possible to make it aim a little faster? because it seems a little slow to me. Also is it normal that my mouse just moves to the upper left corner when i hold down my mouse button? either left or right makes no difference.
Here's an idea, I don't know how to code in ahk, but if I understand correctly you are locking on to colors and shapes. So could a temporary "perfect" aimbot be made by using a hunter with Foetracers and have the bot lock onto the trace (it's the same graphic as if the enemy was tethered).
Of course this would unfortunately be exclusive to hunters and a specific piece of gear unless other classes have something similar.
Of course this would unfortunately be exclusive to hunters and a specific piece of gear unless other classes have something similar.
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