OutdatedDestiny 2 External Bot Final + Source

Posts 346–360 of 635 · Page 24 of 43
I'm not sure but I think it has a wave animation...
Quote Originally Posted by Overwolf2077 View Post
I'm not sure but I think it has a wave animation...
You're right, it does. Well that sucks if there's no workaround for that.
the aimbot works kind of..it messes up a lot when there's a lot of red on screen, or on your gun, or if it fires solar rounds. Lots of factors make the aiming all wonky, because it's literally tracking a color. I wonder if there's a way to make it more precise.
Quote Originally Posted by Winksy View Post
Here's an idea, I don't know how to code in ahk, but if I understand correctly you are locking on to colors and shapes. So could a temporary "perfect" aimbot be made by using a hunter with Foetracers and have the bot lock onto the trace (it's the same graphic as if the enemy was tethered).

Of course this would unfortunately be exclusive to hunters and a specific piece of gear unless other classes have something similar.
I like this idea a lot

We could use the normal ahk on map that are working and switch to foetracer on map that are not working with lots of reds
Here's another idea, I don't know if it's possible or not, only you ahk experts can tell.

So, imagine the current state of the code locking into the HP bars and then if this is met THEN lock in the white color pixel on players lvl within a certain range tho the left of the HP bar...

Making it to ONLY lock to the lvl white pixel if if the HP bar is met first.
This way not letting it Snap in A, B or C capture point in control game mode and also friendly teammates...

Is this possible?
Quote Originally Posted by Overwolf2077 View Post
Here's another idea, I don't know if it's possible or not, only you ahk experts can tell.

So, imagine the current state of the code locking into the HP bars and then if this is met THEN lock in the white color pixel on players lvl within a certain range tho the left of the HP bar...

Making it to ONLY lock to the lvl white pixel if if the HP bar is met first.
This way not letting it Snap in A, B or C capture point in control game mode and also friendly teammates...

Is this possible?
i dont think this is possible ive made one that lock onto the white and it works but it also trys to lock onto the sky ive tried a lot to make it not lock to as much but no look but when it does lock it works perfect but i wouldnt use it i dont want to be locking onto some else thats not the player

maybe someone could figure this out but for now we just have to wait
Quote Originally Posted by COMBOIIx View Post
i dont think this is possible ive made one that lock onto the white and it works but it also trys to lock onto the sky ive tried a lot to make it not lock to as much but no look but when it does lock it works perfect but i wouldnt use it i dont want to be locking onto some else thats not the player

maybe someone could figure this out but for now we just have to wait
But wait, I'm talking about something like "if true" rule (red HP bars are met) ONLY "then" rule to lock on white pixel WITHIN a certain range to the left of HP bar.

Makes sense?
Quote Originally Posted by Overwolf2077 View Post
But wait, I'm talking about something like "if true" rule (red HP bars are met) ONLY "then" rule to lock on white pixel WITHIN a certain range to the left of HP bar.

Makes sense?
i think i get what your saying making it only lock onto the white if the bot also finds the red hp bar in the same area ??
Quote Originally Posted by COMBOIIx View Post
i think i get what your saying making it only lock onto the white if the bot also finds the red hp bar in the same area ??
Exactly 👌
Quote Originally Posted by Overwolf2077 View Post
Exactly ��
hmm that could be possible let me look into it
Quote Originally Posted by COMBOIIx View Post
hmm that could be possible let me look into it
Ty good sir, your code worked really fine when I tried it, only big problem was snapping in every white area... I have faith in you...
Quote Originally Posted by Overwolf2077 View Post
Ty good sir, your code worked really fine when I tried it, only big problem was snapping in every white area... I have faith in you...
im uploading video...u know wat im talking about
Let's hope Andrew can help us get the 1080p best settings aswell. We need the pixelbot back to work. =)
Quote Originally Posted by ricardmark1 View Post
Let's hope Andrew can help us get the 1080p best settings aswell. We need the pixelbot back to work. =)
I don't think that will be possible, the way things are running with the bot right now seem to be that people need to make their own screengrabs of the healthbar states, then adjust manually the sens: setting along with x and y aimpoint areas acording to ones ingame fov setting etc etc list goes on.
I think in most instances for myself, I am better off not using it so far. I know it’s partlt because I am a complete scrub when it comes to making changes to these bots and I could probably benefit from making my own bmp’s but because I do occasionally stream, I can’t use it in the current state.

I truly appreciate all the work everyone has put into this. Is there any way someone who has the time could make a guide for how to make code changes to the bot (not settings.ini) and how to properly take screenshots at the necessary sizes, etc so that we can all have the ability to make it a little more customized to our personal gfx settings?
Posts 346–360 of 635 · Page 24 of 43
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